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		<id>https://idrowiki.org/c/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Selina</id>
		<title>idRO Klasik Wiki - Kontribusi pengguna [id]</title>
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		<updated>2026-05-31T04:58:09Z</updated>
		<subtitle>Kontribusi pengguna</subtitle>
		<generator>MediaWiki 1.28.0</generator>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4194</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4194"/>
				<updated>2017-02-04T13:33:13Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills &amp;amp; Items (seperti [[Adrenaline Rush]] / {{item|id=657 Berserk Potion}}) harus dimiliki untuk [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dgn segala macam [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is dibutuhkan untuk a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} biasanya digabung pada slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dengan segala macam [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(menambah STR +3 ketika digunakan dengan a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4193</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4193"/>
				<updated>2017-02-04T13:32:07Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* MVP &amp;amp; PvM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dgn segala macam [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is dibutuhkan untuk a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} biasanya digabung pada slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dengan segala macam [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(menambah STR +3 ketika digunakan dengan a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4192</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4192"/>
				<updated>2017-02-04T13:31:24Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* PvP, WoE, MVP &amp;amp; PvM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is dibutuhkan untuk a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} biasanya digabung pada slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dengan segala macam [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(menambah STR +3 ketika digunakan dengan a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4191</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4191"/>
				<updated>2017-02-04T13:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Shield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabung dengan segala macam [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(menambah STR +3 ketika digunakan dengan a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4190</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4190"/>
				<updated>2017-02-04T13:29:37Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Upper Headgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(menambah STR +3 ketika digunakan dengan a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4189</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4189"/>
				<updated>2017-02-04T13:28:42Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Footgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Digabung dgn Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*Menambah Max [[HP]] and Max [[SP]] +10% ketika sepatu diupgrade ke +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4188</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4188"/>
				<updated>2017-02-04T13:27:29Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Garment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*digabungkan dengan segala macam kartu yang boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4187</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4187"/>
				<updated>2017-02-04T13:26:16Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmith mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmith juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi di antara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Skill untuk menyerang utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Menghilangkan penalty [[size]] pada senajta. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 di sekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipakai untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4165</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4165"/>
				<updated>2017-02-04T06:55:39Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Battlesmith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
Seorang Battlesmith biasanya mendapat semua kemampuan bertarung dan tanpa  forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]s. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 disekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipake untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4164</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4164"/>
				<updated>2017-02-04T06:54:03Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Battle Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Menambah [[STR]], [[ATK]] dan durasi dari beberapa Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| menambah ATK dari anggota grup dalam satu layar. Memberi kemungkinan senjata pecah ketika menyerang . || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| menambah resistansi terhadap elemen [[Fire]] &amp;amp; [[Neutral]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]s. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 disekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipake untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4163</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4163"/>
				<updated>2017-02-04T06:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Soul Link */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]s. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 disekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipake untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Mengurangi attack delay dari semua anggota grup yang memakai senjata jarak dekat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4162</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4162"/>
				<updated>2017-02-04T06:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Quest Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]s. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Secara otomatis mengambil semua barang di area 5x5 disekeliling target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Mengurangi [[Zeny]] yang dipake untuk melakukan [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4161</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4161"/>
				<updated>2017-02-04T06:47:50Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Forging Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Dapat membuat Batu Elemen. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Dapat membuat {{item|id=998 Iron}} dari {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Memberikan kemungkinan untuk menemukan batuan tertentu ketika membunuh momon. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat senjata Level 3 . || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam [[Axe]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Dagger]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Knuckle]] . || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Mace]]s. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Spear]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[One Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Menambah kesempatan untuk membuat berbagai macam  [[Two Handed Sword]]. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Dapat membuat {{item|id=999 Steel}} dari Iron &amp;amp; {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Membetulkan senjata yang rusak sehingga dapat dipakai lagi. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Menambah HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Automatically pick up items in a 5x5 area around caster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Reduces the [[Zeny]] cost of the skill [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4160</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4160"/>
				<updated>2017-02-04T06:43:04Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Battle Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| menambah [[ASPD]] dari [[Axe]] &amp;amp; [[Mace]] pada seluruh anggota [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Enables the creation of Elemental Stones. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Enables the creation of {{item|id=998 Iron}} from {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Adds low chance of finding certain ores when killing monsters. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Increases the chance of crafting Level 3 Weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Enables the creation of various [[Axe]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Enables the creation of various [[Dagger]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Enables the creation of various [[Knuckle]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Enables the creation of various [[Mace]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Enables the creation of various [[Spear]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Enables the creation of various [[One Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Enables the creation of various [[Two Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Enables the creation of {{item|id=999 Steel}} from Iron and {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Returns damaged equipment to usable state. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Increases HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Automatically pick up items in a 5x5 area around caster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Reduces the [[Zeny]] cost of the skill [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4159</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4159"/>
				<updated>2017-02-04T06:41:28Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Terdapat tiga stat builds Blacksmith yg umum: Battlesmith, Penempa Murni &amp;amp; Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Increases the [[ASPD]] of [[Axe]] and [[Mace]] class weapons across the entire [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Enables the creation of Elemental Stones. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Enables the creation of {{item|id=998 Iron}} from {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Adds low chance of finding certain ores when killing monsters. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Increases the chance of crafting Level 3 Weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Enables the creation of various [[Axe]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Enables the creation of various [[Dagger]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Enables the creation of various [[Knuckle]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Enables the creation of various [[Mace]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Enables the creation of various [[Spear]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Enables the creation of various [[One Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Enables the creation of various [[Two Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Enables the creation of {{item|id=999 Steel}} from Iron and {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Returns damaged equipment to usable state. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Increases HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Automatically pick up items in a 5x5 area around caster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Reduces the [[Zeny]] cost of the skill [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4158</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4158"/>
				<updated>2017-02-04T06:40:25Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Jobchange Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Blacksmith Job Change Guide]] untuk info lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Berubah menjadi seorang Blacksmith dari seorang [[Merchant]] membutuhkan pemain untuk menyelesaikan beberapa tugas:&lt;br /&gt;
* Mengumpulkan Barang&lt;br /&gt;
* Test Tertulis&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan test tersebut, pemain akan berubah menjadi seorang Blacksmith. Hal ini kebanyakan akan bertempat di [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
There are three common Blacksmith stat builds: Battlesmith, Pure Forger and Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Increases the [[ASPD]] of [[Axe]] and [[Mace]] class weapons across the entire [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Enables the creation of Elemental Stones. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Enables the creation of {{item|id=998 Iron}} from {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Adds low chance of finding certain ores when killing monsters. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Increases the chance of crafting Level 3 Weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Enables the creation of various [[Axe]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Enables the creation of various [[Dagger]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Enables the creation of various [[Knuckle]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Enables the creation of various [[Mace]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Enables the creation of various [[Spear]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Enables the creation of various [[One Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Enables the creation of various [[Two Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Enables the creation of {{item|id=999 Steel}} from Iron and {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Returns damaged equipment to usable state. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Increases HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Automatically pick up items in a 5x5 area around caster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Reduces the [[Zeny]] cost of the skill [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4157</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Blacksmith&amp;diff=4157"/>
				<updated>2017-02-04T06:37:57Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2&lt;br /&gt;
|str=6|agi=2|vit=6|int=2|dex=12|luk=2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Blacksmith_Illust.png|225px|thumb|right|baseline|Ilustrasi Blacksmith]]&lt;br /&gt;
Blacksmiths mempunyai kemampuan untuk menempa senjata. Mereka dapat menguasai kekuatan untuk memberi elemen kepada senjata dari [[Fire]], [[Earth]], [[Wind]] &amp;amp; [[Water]] dan juga mempunyai kemampuan untuk meningkatkan serangan senjata lebih jauh. Tentu saja , Blacksmiths juga dapat berdasar pada kekuatan fisik, dan bahkan mempunyai serangan jarak dekat tertinggi diantara 2nd classes yang lain. Kemampuan utama Blacksmith petarung berkutat pada  self-buffing untuk meningkatkan serangan. Ooffensive skills utama adalah [[Mammonite]] &amp;amp; [[Cart Revolution]], yang keduanya dapat dipelajari pada saat jadi [[Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''See [[Blacksmith Job Change Guide]] for detailed information.''&lt;br /&gt;
&lt;br /&gt;
Changing into a Blacksmith from a [[Merchant]] requires the player to complete a number of tasks:&lt;br /&gt;
* Item Collection&lt;br /&gt;
* Written Test&lt;br /&gt;
&lt;br /&gt;
After completing these tests, the player will be transformed into a Blacksmith. This mostly takes place in [[Einbroch]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
There are three common Blacksmith stat builds: Battlesmith, Pure Forger and Battle Forger.&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
A Battlesmith usually obtains all of the combat skills and no forging or refining skills. Superfluous smith skill points are spent towards maxing [[Merchant]] skills like [[Enlarge Weight Limit]]. The exception is level 1 [[Iron Tempering]] and [[Steel Tempering]], which is needed for [[Ore Discovery]]. Battlesmiths vary in stat builds, but most invest heavily in [[STR]].&lt;br /&gt;
&lt;br /&gt;
===== Battlesmith Stat Build =====&lt;br /&gt;
&lt;br /&gt;
* STR: 90-120&lt;br /&gt;
* AGI: 50-70&lt;br /&gt;
* VIT: 50-70&lt;br /&gt;
* INT: 1-20&lt;br /&gt;
* DEX: 50-60&lt;br /&gt;
* LUK: 1-30&lt;br /&gt;
&lt;br /&gt;
=== Pure Forger ===&lt;br /&gt;
&lt;br /&gt;
A Pure Forger masters the art of [[forging]] weapons and therefore lacks skills in the combat department. It is not wise to make a Pure Forger as a first character, since leveling one is difficult.&lt;br /&gt;
&lt;br /&gt;
* Soloing and partying: Difficult due to the lack of offensive and defensive skills.&lt;br /&gt;
* Leveling with a tank: Possible at lower levels, but quickly becomes ineffective after becoming a Blacksmith.&lt;br /&gt;
* Leeching from an even share party: The preferred way, and probably the fastest way of leveling a Pure Forger. &lt;br /&gt;
* Leeching from a mercenary : The most effective way to do it solo.&lt;br /&gt;
&lt;br /&gt;
As a Pure Forger, the main stats are very simple: [[DEX]] and [[LUK]]. They equally increases the chance to successfully forge weapons. The ideal forging stat build has 99 [[DEX]] and 99 [[LUK]], leaving only 9 points in either [[STR]] or [[INT]]. Since stat points are vastly more expensive at higher levels, and since 99 [[DEX]] and [[LUK]] make levelling difficult, some players choose not become entirely Pure Forge. This is the route of Battle Forgers.&lt;br /&gt;
&lt;br /&gt;
* For every 1 point of [[DEX]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* For every 1 point of [[LUK]] you have, adds 0.1 to your forging sucess rate.&lt;br /&gt;
* Every job level adds 0.2 to your forging sucess rate.&lt;br /&gt;
&lt;br /&gt;
=== Battle Forger ===&lt;br /&gt;
Using high [[DEX]] among other stats, the Battle Forger works well with level 3 and 4 weapons without sacrificing a great deal of forging chances (though a Battle Forger may also want to include [[LUK]] for forge support and [[crit]] chance.) Combining weapon forging with weapon buffing skills makes the &amp;quot;Battle Forger&amp;quot; a respectable main or first character; able to obtain profit and function in a party. In spite of the perks and dualities, the Battle Forger is often seen as an &amp;quot;inferior&amp;quot; build to it's siblings. While it is true that Battlesmith is more effective at buffing weapon based jobs, and Pure Forger will generate more profits; the margin of difference becomes smaller as the build becomes more geared to a single extreme. It is not advisable to use a Battle Forger if your intentions in making a [[Blacksmith]] are purely for profit or weapon buffing. Battle Forgers also have a dilemma of having to choose between the weapon types to forge and the buffs to use, so it is advised that a Battle Forger pays attention to their server's most profitable weapon, or what they may need for other characters.&lt;br /&gt;
&lt;br /&gt;
===== Basic Battle Forger Build (lv99) ===== &lt;br /&gt;
*STR:74+6 (73+7 with [[Hilt Binding]] )&lt;br /&gt;
*AGI:50+2&lt;br /&gt;
*DEX:88+12&lt;br /&gt;
*INT:16+2&lt;br /&gt;
*VIT:25+6&lt;br /&gt;
*LUK:33+2&lt;br /&gt;
*Leftover of 1 stat point&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Battlesmith ===&lt;br /&gt;
&lt;br /&gt;
==== Weapon ====&lt;br /&gt;
*Skills and Items (such as [[Adrenaline Rush]] or {{item|id=657 Berserk Potion}}) is a must-have for [[ASPD]].&lt;br /&gt;
&lt;br /&gt;
===== PvP &amp;amp; WoE =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1379 |item=Valorous Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1380 |item=Brave Insane Battle Axe}}&lt;br /&gt;
{{Item List |id=1542 |item=Valorous Battlefield Morning Star}}&lt;br /&gt;
{{Item List |id=1543 |item=Brave Battlefield Morning Star}}&lt;br /&gt;
&lt;br /&gt;
===== MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1309 |item=Orcish Axe [4]}}&lt;br /&gt;
{{Item List |id=1352 |item=Battle Axe [4]}}&lt;br /&gt;
{{Item List |id=1505 |item=Mace [4]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]], [[Size]], [[Element]] or +[[ATK]] cards&lt;br /&gt;
&lt;br /&gt;
===== PvP, WoE, MVP &amp;amp; PvM =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1230  |item=Ice pick}}&lt;br /&gt;
{{Item List |id=13017 |item=Ice Pick [1]}}&lt;br /&gt;
&lt;br /&gt;
*[[Advanced Adrenaline Rush]] is needed for a higher [[ASPD]] for weapons other than an [[Axe]] or a [[Mace]].&lt;br /&gt;
*{{item|id=4281 Zipper Bear Card}} is usually compounded on the slotted Ice Pick.&lt;br /&gt;
&lt;br /&gt;
==== Shield ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2104 |item=Buckler [1]}}&lt;br /&gt;
{{Item List |id=2114 |item=Stone Buckler [1]}}&lt;br /&gt;
{{Item List |id=2115 |item=Valkyrja's Shield [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any [[Race]] Reduction card&lt;br /&gt;
&lt;br /&gt;
==== Headgear ====&lt;br /&gt;
&lt;br /&gt;
===== Upper Headgear =====&lt;br /&gt;
{{Item List |id=5157 |item=Orc Helm [1]}}&lt;br /&gt;
{{Item List |id=5162 |item=Bone Helm [1]}}&lt;br /&gt;
{{Item List |id=2256 |item=Majestic Goat}}&lt;br /&gt;
{{Item List |id=5160 |item=Majestic Goat [1]}}&lt;br /&gt;
{{Item List |id=5122 |item=Magni's Cap}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4122 |item=Deviruchi Card}}&lt;br /&gt;
{{Item List |id=4411 |item=Vanberk Card}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4296 |item=Cramp Card}} &lt;br /&gt;
*(adds STR +3 when equipped with a {{item|id=4028 Tarou Card}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Middle and Lower Headgear =====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5074 |item=Angel Wing Ears}}&lt;br /&gt;
{{Item List |id=5068 |item=Evil Wing Ears}}&lt;br /&gt;
{{Item List |id=5592 |item=Sigrun's Wings}}&lt;br /&gt;
{{Item List |id=5325 |item=Robo Eye}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2292 |item=Welding Mask}}&lt;br /&gt;
{{Item List |id=5086 |item=Alarm Mask}}&lt;br /&gt;
{{Item List |id=2281 |item=Opera Masque}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5305 |item=Pirate Dagger}}&lt;br /&gt;
{{Item List |id=5220 |item=Evolved Pipe}}&lt;br /&gt;
{{Item List |id=5536 |item=Spare Card}}&lt;br /&gt;
&lt;br /&gt;
==== Footgear ====&lt;br /&gt;
{{Item List |id=2406 |item=Boots [1]}}&lt;br /&gt;
{{Item List |id=2435 |item=Battle Greave [1]}}&lt;br /&gt;
{{Item List |id=2408 |item=Shackles}}&lt;br /&gt;
*Combined with Bloodied Shackle Ball&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4097 |item=Matyr Card}}&lt;br /&gt;
{{Item List |id=4381 |item=Green Ferus Card}}&lt;br /&gt;
{{Item List |id=4160 |item=Firelock Soldier Card}}&lt;br /&gt;
*adds Max [[HP]] and Max [[SP]] +10% when the footgear is upgraded to +9 or higher.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2315 |item=Chain Mail [1]}}&lt;br /&gt;
{{Item List |id=2377 |item=Elite Engineer Armor [1]}}&lt;br /&gt;
{{Item List |id=2353 |item=Odin's Blessing [1]}}&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031 |item=Pecopeco Card}}&lt;br /&gt;
{{Item List |id=4105 |item=Marc Card}}&lt;br /&gt;
&lt;br /&gt;
==== Garment ====&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2506 |item=Manteau [1]}}&lt;br /&gt;
{{Item List |id=2514 |item=Pauldron [1]}}&lt;br /&gt;
{{Item List |id=2538 |item=Captain's Manteau [1]}}&lt;br /&gt;
&lt;br /&gt;
*compounded with any card that boosts [[Race]], [[Size]], [[Element]] Reduction, or [[Flee]].&lt;br /&gt;
&lt;br /&gt;
==== Accessory ====&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4079 |item=Mantis Card}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Item List |id=2621 |item=Ring |slots=1}}&lt;br /&gt;
|| +&lt;br /&gt;
|| {{Item List |id=4028 |item=Tarou Card}} ({{item|id=4296 Cramp Card}} bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Item List |id=2655 |item=Bloodied Shackle Ball}}&lt;br /&gt;
{{Item List |id=2725 |item=Medal of Honor}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Merchant#Skills|Merchant Skills]] for first class skills.''&lt;br /&gt;
==== Battle Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Adrenaline Rush|icon=BS_ADRENALINE}}&lt;br /&gt;
|| Increases the [[ASPD]] of [[Axe]] and [[Mace]] class weapons across the entire [[party]]. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hammer Fall|icon=BS_HAMMERFALL}}&lt;br /&gt;
|| Chance of [[stun]]ning all enemies within a 5x5 area. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Hilt Binding|icon=BS_HILTBINDING}}&lt;br /&gt;
|| Increases [[STR]], [[ATK]] and the duration of several Blacksmith skills by 10%. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power Maximize|icon=BS_MAXIMIZE}}&lt;br /&gt;
|| Uses maximum weapon damage for skill duration. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Power-Thrust|icon=BS_OVERTHRUST}}&lt;br /&gt;
|| Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Skin Tempering|icon=BS_SKINTEMPER}}&lt;br /&gt;
|| Increases resistance to the [[Fire]] and [[Neutral]] properties. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Perfection|icon=BS_WEAPONPERFECT}}&lt;br /&gt;
|| Removes [[size]] penalties associated with weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forging Skills ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Enchantedstone Craft|icon=BS_ENCHANTEDSTONE}}&lt;br /&gt;
|| Enables the creation of Elemental Stones. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Iron Tempering|icon=BS_IRON}}&lt;br /&gt;
|| Enables the creation of {{item|id=998 Iron}} from {{item|id=1002 Iron Ore}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Ore Discovery|icon=BS_FINDINGORE}}&lt;br /&gt;
|| Adds low chance of finding certain ores when killing monsters. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Oridecon Research|icon=BS_ORIDEOCON}}&lt;br /&gt;
|| Increases the chance of crafting Level 3 Weapons. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Axe|icon=BS_AXE}}&lt;br /&gt;
|| Enables the creation of various [[Axe]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Dagger|icon=BS_DAGGER}}&lt;br /&gt;
|| Enables the creation of various [[Dagger]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Knucklebrace|icon=BS_KNUCKLE}}&lt;br /&gt;
|| Enables the creation of various [[Knuckle]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Mace|icon=BS_MACE}}&lt;br /&gt;
|| Enables the creation of various [[Mace]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Spear|icon=BS_SPEAR}}&lt;br /&gt;
|| Enables the creation of various [[Spear]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Sword|icon=BS_SWORD}}&lt;br /&gt;
|| Enables the creation of various [[One Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Smith Two-handed Sword|icon=BS_TWOHANDSWORD}}&lt;br /&gt;
|| Enables the creation of various [[Two Handed Sword]] class weapons. || 3&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Steel Tempering|icon=BS_STEEL}}&lt;br /&gt;
|| Enables the creation of {{item|id=999 Steel}} from Iron and {{item|id=1003 Coal}}. || 5&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weapon Repair|icon=BS_REPAIRWEAPON}}&lt;br /&gt;
|| Returns damaged equipment to usable state. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Weaponry Research|icon=BS_WEAPONRESEARCH}}&lt;br /&gt;
|| Increases HIT, ATK of the chance of Forging a weapon. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Greed|icon=BS_GREED}}&lt;br /&gt;
|| Automatically pick up items in a 5x5 area around caster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || N/A || [[Blacksmith Skill Quest#Greed Quest|Greed Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Dubious Salesmanship|icon=BS_UNFAIRLYTRICK}}&lt;br /&gt;
|| Reduces the [[Zeny]] cost of the skill [[Mammonite]]. || 1&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive || 35 || [[Blacksmith Skill Quest#Dubious Salesmanship Quest|Dubious Salesmanship Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
The [[Blacksmith Spirit]] enables the use of&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Advanced Adrenaline Rush|icon=BS_ADRENALINE2}}&lt;br /&gt;
|| Reduces attack delay of all party members using melee weapons. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=forge Forge Calculator]&lt;br /&gt;
* [http://ro.zhasha.com/?c=refine Refining Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Blacksmith}}&lt;br /&gt;
{{Navbox Classes}}&lt;br /&gt;
{{Navbox Crafting}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Wizard&amp;diff=4156</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Wizard&amp;diff=4156"/>
				<updated>2017-02-04T06:30:59Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* ASPD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobType=2-1&lt;br /&gt;
|jobBase=Mage&lt;br /&gt;
|changesAt=[[Geffen]] Tower&lt;br /&gt;
|skills=13&lt;br /&gt;
|skillPoints=101&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=1&lt;br /&gt;
|agi=8&lt;br /&gt;
|vit=1&lt;br /&gt;
|int=12&lt;br /&gt;
|dex=6&lt;br /&gt;
|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Wizard_Illust.png|225px|thumb|right|baseline|Ilustrasi Wizard]]&lt;br /&gt;
Wizard merupakan job yang mampu menghasilkan damage tinggi yang berasal dari skil-skil Offensive. Mereka bergantung pada skill yang menghasilkan damage tinggi yang bahkan bersifat area serta mematikan.&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Wizard Job Change Guide]] untuk informasi yang lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Untuk mengubah sebuah Wizzard dari [[Mage]] beberapa Quest dan item harus di selesaikan:&lt;br /&gt;
* Pengumpulan Barang&lt;br /&gt;
* Ujian Tertulis&lt;br /&gt;
* Ujian Bertarung&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan beberapa tes di atas, maka pemain dapat menjadi Wizard. Tes-tes tersebut berlokasi di [[Geffen]] Tower.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Banyak jenis build yang dapat dibentuk dari begitu banyak skill yang tersedia. Namun dalam stat, umumnya stat akan berfokus pada 2 stat utama Wizard, stat melee dibentuk untuk keperluan bersenang-senang saja. Hampir semua Wizard mendapatkan 99 [[DEX]] serta nilai [[INT]] dan [[VIT]] variatif, tergantung dari tujuan karakter tersebut dibuat.&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
Melee Wizard sangat jarang ditemukan namun bisa dibuat, hal ini disebabkan Wizzard mampu mengunakan item {{item |id=657 Berserk Potion}} dan {{item |id=1242 Counter Dagger}} (+90 [[CRIT]]). Ditambah lagi, [[Quagmire]] dapat menghindari seragan monster dan memukul monster dengan mudah. Tipe ini sangat jarang di temukan, dan lebih cenderung ke &amp;quot;Just for fun&amp;quot; daripada untuk bermain secara serius&lt;br /&gt;
=== PvM ===&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 1-15&lt;br /&gt;
* [[INT]]: 120 (total) atau 99 base&lt;br /&gt;
* [[DEX]]: 99&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Wizard tipe ini dapat melakukan penaikan level secara individual atau sendiri. Namun lebih umum atau lebih mudah jika bergabung dengan [[Priest]] atau beberapa tipe job dalam party. Pada umumnya Priest akan mengumpulkan berbagai monster mengunakan heal pada diri mereka sendiri dan mengunakan skill [[Suffragium]] pada sang Wizard, sehingga mampu mengurangi waktu yang diperlukan untuk melakuan berbagai skill [[Area of Effect]] sepert [[Storm Gust]] atau [[Meteor Storm]]. Jika Wizard memang ingin meningkatkan level secara individu, maka Wizard dapat belajar mengunakan [[Fire Wall]]. Banyak tipe Wizard lebih meningkatkan [[VIT]] dan [[INT]], Seperti yang dapa dilihat pada tipe PvP/WoE.&lt;br /&gt;
&lt;br /&gt;
=== PvP/WoE ===&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1 - 11&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 1 - 49&lt;br /&gt;
* [[INT]]: 105/112/120 (total) atau 99 base&lt;br /&gt;
* [[DEX]]: 99 base&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Untuk mengambil bagian dalam WoE dan PvP, Wizard membutuhkan sedikit status VIT agar terhindar dari status effect dan tidak mudah dikalahkan. Safety Wall, Stone Curse, Fire Bolt dan beberapa level Jupitel Thunder dan Storm Gust merupakan senjata umum dalam PvP. Dalam WoE, Storm Gust dan Meteor Storm merupakan skill utama dalam precast. Sisa stat points dalam diberikan kedalam STR agar weight limit meningkat. Ini merupakan suatu pertimbangan bagi Wizard ketika memiliki nilai VIT tidak tinggi, dimana seorang Wizard dapat memilih untuk membawa lebih banyak Potion daripada meningkatkan maksimum HP.&lt;br /&gt;
&lt;br /&gt;
Dalam situasi PvP, gunakan Storm Gust level 1 untuk membekukan musuh.&lt;br /&gt;
&lt;br /&gt;
Hati-hati bahwa pemain lain dapat mengurangi serangan sihir Wizard dengan armor elemen (i.e. unfrozen) dan MDEF. Pemain dengan equip seperti itu akan mudah mengacaukan serangan seorang Wizard. Dalam kasus tersebut, coba menggabungkan skill beku dengan Jupitel Thunder level 10 dan Stone Curse dengan Fire Bolt level 10. Serta, gunakan elemen berbeda-beda jika kamu merasa musuh mengganti-ganti equip untuk melawanmu. Sebagai contoh, jika kerusakan Jupitel Thunder terlihat kecil, musuh mungkin menggunakan armor elemen angin sehingga gunakanlah serangan berelemen api atau tanah.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{Articles Needing DB Links}}&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Top Headgears:'''&lt;br /&gt;
&lt;br /&gt;
[[INT]] Gear: &lt;br /&gt;
* Mage Hat (+2 [[INT]], +150 SP)&lt;br /&gt;
* Crown/Tiara (+2 [[INT]]) &lt;br /&gt;
* Erudite Crown/Tiara (+3 [[INT]])&lt;br /&gt;
* Crown of Deceit[1] (+4 [[INT]], -10% Casting Time ''Menggunakan slot Mid Headgear juga'')&lt;br /&gt;
* Erudite card (+2 [[INT]]&lt;br /&gt;
&lt;br /&gt;
[[DEX]] Gear: &lt;br /&gt;
* Apple of Archer (+3 [[DEX]])&lt;br /&gt;
* Ramen Hat (+4 [[DEX]], Kafra Shop item)&lt;br /&gt;
* Headgear dengan {{item|id=4412 Isilla}}&lt;br /&gt;
&lt;br /&gt;
[[INT]] &amp;amp; [[DEX]] Gear: &lt;br /&gt;
* Erudite Ulle's Cap (+2 [[INT]] dengan Elder Willow Card, +2 [[DEX]], +1 [[AGI]])&lt;br /&gt;
&lt;br /&gt;
'''Mid Headgears:'''&lt;br /&gt;
&lt;br /&gt;
* Erudite Sunglasses (+2 [[INT]])&lt;br /&gt;
&lt;br /&gt;
* Peerless Sunglasses (Memberikan imunitas [[silence]])&lt;br /&gt;
&lt;br /&gt;
* Dark Blinker (Memberikan imunitas [[blind]], +2% resistansi [[stun]])&lt;br /&gt;
&lt;br /&gt;
* Blinker (Memberikan imunitas [[blind]])&lt;br /&gt;
&lt;br /&gt;
* Opera Mask (+2 [[DEF]], menggunakan slot middle dan lower headgear)&lt;br /&gt;
&lt;br /&gt;
* Alarm Mask (+2 [[DEF]], +50% resistansi [[blind]], menggunakan slot middle dan lower headgear)&lt;br /&gt;
&lt;br /&gt;
* Robo Eyes (+1 [[DEX]], Kafra Shop item)&lt;br /&gt;
&lt;br /&gt;
* Sigrun's Wing (+1 [[INT]])&lt;br /&gt;
&lt;br /&gt;
'''Lower Headgears:'''&lt;br /&gt;
&lt;br /&gt;
* Pipe/Cigarette (-3% damage dari Insect monster)&lt;br /&gt;
* Romantic Flower/Romantic Leaf (-3% damage dari Plant monster)&lt;br /&gt;
* Flu Mask (+10% resistansi silence)&lt;br /&gt;
* Gangster Mask (+15% resistansi silence)&lt;br /&gt;
* Well-Chewed Pencil (+2 [[DEX]])&lt;br /&gt;
&lt;br /&gt;
'''Right Hand:'''&lt;br /&gt;
&lt;br /&gt;
Apapun yang dipilih untuk digunakan pada tangan kanan, harus selalu senjata tipe tongkat, karena semuanya memberikan MATK.&lt;br /&gt;
&lt;br /&gt;
INT Rods: (Jika INT lebih besar dari DEX)&lt;br /&gt;
&lt;br /&gt;
* Survivors Rod (INT version): +2 INT, +300 HP&lt;br /&gt;
* Dextrous Survivors Rod (Drops card, INT version): +3 INT, +1 DEX, +400 HP&lt;br /&gt;
* Double Dexterous Arc Wand (two Drops cards): +3 INT, +2 DEX&lt;br /&gt;
* Evil Bone Wand, (+4 int)&lt;br /&gt;
* Warlock's Magic Wand (Tierra): +4 INT, +3 DEX, menembus 25% Demi-Human MDEF, 5% Stun chance ketika serangan sihir dilakukan&lt;br /&gt;
* Warlock's Battle Wand (Flavius): +3 INT, +3 DEX, meningkatkan serangan sihir kepada Demi-Human sebesar 15%, 5% Stun chance ketika serangan sihir dilakukan&lt;br /&gt;
&lt;br /&gt;
DEX Rods: (If DEX is greater than INT)&lt;br /&gt;
&lt;br /&gt;
* Survivor's Rod (DEX version): +2 DEX, +300 HP&lt;br /&gt;
* Dexterous Survivor's Rod (Drops card, DEX version): +4 DEX, +400 HP&lt;br /&gt;
* Triple Dexterous Staff (three Drops cards): +2 INT, +3 DEX&lt;br /&gt;
* Quadruple Dexterous Rod (four Drops cards): +4 DEX &lt;br /&gt;
&lt;br /&gt;
DEX lebih tinggi biasanya lebih baik, namun terkadang mendapatkan INT lebih untuk MATK bonus dari senjata lebih disukai. Staff [3] dan Arc Wand [2] merupakan pilihan baik.&lt;br /&gt;
&lt;br /&gt;
Survivor Rod berslot merupakan senjata pilihan bagi Wizard. Untuk jenis INT, satu stat dikorbankan untuk 400 HP. Jenis DEX dapat dikatakan Quadruple Dexterous Rod dengan ekstra 400 HP. Versi non slot juga baik untuk Mage dan Wizard pemula, namun mereka tidak memberikan cukup stat point untuk Wizard dengan level lebih tinggi.&lt;br /&gt;
&lt;br /&gt;
'''Left Hand:'''&lt;br /&gt;
&lt;br /&gt;
* Guard[1] (+3 DEF) &lt;br /&gt;
* Valkyrja Shield[1] (+3 DEF, +5 MDEF, -20% from fire, water, shadow, dan undead)&lt;br /&gt;
* Magic Bible Vol1[1] (+3 MDEF, +2 INT, 10% melakukan stun ketika menerima serangan fisik)&lt;br /&gt;
* Memory Book[0] or [1] (+3 DEF, +2 MDEF, +1 INT, bonus dengan {{item|id=2239 Monocle}} dan {{item|id=2717 Pocket Watch}}: +7% MATK, +15% HP &amp;amp; SP Regen)&lt;br /&gt;
* Stone Buckler[1] (+3 DEF, -5% serangan dari monster [Large], bonus dengan {{item|id=2353 Odin's Blessing[1]}} dan {{item|id=5122 Magni's Cap}}: +2 STR, +5 DEF, +5 MDEF)&lt;br /&gt;
&lt;br /&gt;
Pemain harus selalu memiliki banyak shield dengan kartu rasial - kartu yang memberi resistansi sebesar 30% untuk tiap ras. Sebagai contoh, jika mereka leveling di High Orc atau memasuki area PvP, sebaiknya menggunakan Cranial Guard (Thara Frog card) untuk mengurangi kerusakan dari Demi-Human (High Orcs atau pemain lain) sebesar 30%. &lt;br /&gt;
&lt;br /&gt;
'''Armor:'''&lt;br /&gt;
&lt;br /&gt;
Equippable Armor:&lt;br /&gt;
&lt;br /&gt;
* Coat/Slotted Coat: +5 DEF&lt;br /&gt;
* Mage Coat: +5 DEF, +5 MDEF, +1 INT, +1 SP&lt;br /&gt;
* Slotted Mink Coat: +6 DEF, sangat berat&lt;br /&gt;
* Robe of Cast: +5 DEF, Cast Delay -3%&lt;br /&gt;
* Glittering Jacket[1]: +7 DEF,+5 MDEF, memberikan 3% kemungkinan memberikan status Blind terhadap musuh ketika menyerang &lt;br /&gt;
&lt;br /&gt;
'''Garment:'''&lt;br /&gt;
&lt;br /&gt;
* Morpheus Shawl (untuk MvP) Ragamuffin Manteau (untuk WoE)&lt;br /&gt;
* Muffler dengan kartu resistansi elemen&lt;br /&gt;
&lt;br /&gt;
Serangan jarak jauh + [[Neutral]] : Noxious Card&lt;br /&gt;
&lt;br /&gt;
[[Neutral]]: Raydric&lt;br /&gt;
&lt;br /&gt;
[[Water]]: Marse Card&lt;br /&gt;
&lt;br /&gt;
[[Wind]]: Dustiness Card&lt;br /&gt;
&lt;br /&gt;
[[Fire]]: Jack Card&lt;br /&gt;
&lt;br /&gt;
[[Earth]]: Hode Card&lt;br /&gt;
&lt;br /&gt;
'''Shoes:'''&lt;br /&gt;
&lt;br /&gt;
* Soul-Enchanted Shoes (sohee card)&lt;br /&gt;
&lt;br /&gt;
* Shoes of Witch (Eggyra card)&lt;br /&gt;
&lt;br /&gt;
* +9/10 Superior Shoes (Antique Firelock card)&lt;br /&gt;
&lt;br /&gt;
* Fledged Shoes (Verit Card)&lt;br /&gt;
&lt;br /&gt;
'''Accessories:''' Beberapa aksesoris yang akan berguna untuk situasi [[PvP]].&lt;br /&gt;
&lt;br /&gt;
Belt[1], Clip[1] (+10 SP), Nile Rose[1] (+10 HP) tidak memiliki keperluan level seperti aksesoris berslot lainnya.&lt;br /&gt;
&lt;br /&gt;
* Healing Clip (Vitata Card)&lt;br /&gt;
* Teleportation Clip (Creamy Card)&lt;br /&gt;
* Hiding Clip (Smokie Card)&lt;br /&gt;
* Clever Clip (Wormtail Card)&lt;br /&gt;
* Clip Under a Cast (Phen Card)&lt;br /&gt;
* Four Leaf Clover Rosary (Alligator Card)&lt;br /&gt;
* Nimble Glove (Zerom Card, +4 [[DEX]])&lt;br /&gt;
* Earring [0] (+2 [[INT]])&lt;br /&gt;
* Medal of Honor (+5% MATK, +6 MDEF, +600 HP)&lt;br /&gt;
* Pocket Watch&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Berikut adalah daftar skill Wizard. Untuk informasi mengenai skill Mage, lihat [[Mage#Skills|di sini]].''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Earth Spike|icon=WZ_EARTHSPIKE}}&lt;br /&gt;
|| Menaikkan tanah yang diinjak oleh musuh yang mengakibatkan efek serangan hingga 5 kali guncangan. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Fire Pillar|icon=WZ_FIREPILLAR}}&lt;br /&gt;
|| Mengeluarkan pilar api untuk menyerang musuh. Bekerja seperti trap, mengabaikan MDEF. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Frost Nova|icon=WZ_FROSTNOVA}}&lt;br /&gt;
|| Menyerang musuh dengan serangan berelemen [[Air]] dan berkemungkinan untuk membekukan mereka. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heaven's Drive|icon=WZ_HEAVENDRIVE}}&lt;br /&gt;
|| Menaikkan tanah dalam area 5x5 dari target yang ditentukan dan menghasilkan damage seperti Earth Spike. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ice Wall|icon=WZ_ICEWALL}}&lt;br /&gt;
|| Menciptakan dinding es selebar 5 cell di depan caster. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Jupitel Thunder|icon=WZ_JUPITEL}}&lt;br /&gt;
|| Menembakkan bola petir yang dapat mendorong musuh. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Lord of Vermilion|icon=WZ_VERMILION}}&lt;br /&gt;
|| Menjatuhkan beberapa petir pada area 9x9 di tempat yang ditentukan. Musuh yang terkena petir akan mendapatkan serangan hingga 10 kali per detik. Dapat memberikan status blind pada musuh yang terkena skill ini. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Meteor Storm|icon=WZ_METEOR}}&lt;br /&gt;
|| Menjatuhkan beberapa meteor ke musuh area sekitarnya. dapat memberikan status stun pada musuh yang terkena skill ini. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Quagmire|icon=WZ_QUAGMIRE}}&lt;br /&gt;
|| Membuat tempat yang sudah ditentukan menjadi rawa yang bisa mengurangi gerakan, AGI, dan DEX ke semua musuh. Juga dapat menghilangkan beberapa buff. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sense|icon=WZ_ESTIMATION}}&lt;br /&gt;
|| Menganalisa target dengan memberikan hasilnya kepada pengguna skill dan anggota party mengenai stat monster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sightrasher|icon=WZ_SIGHTRASHER}}&lt;br /&gt;
|| Menciptakan bola api seperti Sight, mendorong musuh dan memberikan damage. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Storm Gust|icon=WZ_STORMGUST}}&lt;br /&gt;
|| Menghasilkan badai es pada area 7x7 di lokasi yang ditentukan untuk menyerang dan membekukan musuh. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Water Ball|icon=WZ_WATERBALL}}&lt;br /&gt;
|| Menyerang musuh menggunakan air di sekitar yang melakukan skill ini. Pengguna skill harus berada diatas air untuk dapat menggunakan skill ini. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Fire Ivy|icon=WZ_FIREIVY}}&lt;br /&gt;
|| Memberi kerusakan pada musuh dengan memanggil sulur api dari dalam tanah.. &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unimplemented&amp;lt;/font&amp;gt; || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe !! Job Level&amp;lt;br/&amp;gt;Kebutuhan !! Quest&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Sight Blaster|icon=WZ_SIGHTBLASTER}}&lt;br /&gt;
|| Mengeluarkan bola api yang melindungi yang akan melingkari pemakai skill selama 2 menit. Saat musuh mendekati pemakai skill, bola api akan mengakibatkan damage sesuai dengan MATK, mendorong mundur musuh. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Wizard_Skill_Quest#Sight_Blaster_Quest|Sight Blaster Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Soul Link===&lt;br /&gt;
''See [[Wizard Spirit]].''&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''||'''+8'''||'''+9'''||'''+10'''||'''+11'''||'''+12'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||12|| || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||6||10||24||34||41||43||46||47|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''VIT'''||38|| || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||1||4||9||18||22||29||31||33||40||45||48||50&lt;br /&gt;
|-&lt;br /&gt;
|'''DEX'''||2||5||13||26||32||39|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||15||34|| || || || || || || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
&lt;br /&gt;
Wizards dapat memakai Concentration, Awakening &amp;amp; {{item |id=657 Berserk Potions}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||150||500&lt;br /&gt;
|-&lt;br /&gt;
|Dagger||142.5||575&lt;br /&gt;
|-&lt;br /&gt;
|Rod||137.5||625&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Wizard Leveling]]&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Wizard}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Fire_Ivy&amp;diff=4155</id>
		<title>Fire Ivy</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Fire_Ivy&amp;diff=4155"/>
				<updated>2017-02-04T06:29:48Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unimplemented}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
| skill_id = WZ_FIREIVY&lt;br /&gt;
| class = Wizard&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 10&lt;br /&gt;
| prereqs = Unknown&lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (10+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = Unknown&lt;br /&gt;
| delay = Unknown&lt;br /&gt;
| duration = Unknown&lt;br /&gt;
| target = Ground&lt;br /&gt;
| range =&lt;br /&gt;
| area = Unknown&lt;br /&gt;
| knock =&lt;br /&gt;
| element = Fire&lt;br /&gt;
| status =&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Memberi kerusakan pada musuh dengan memanggil sulur api dari dalam tanah.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level || SP Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 || 12&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14&lt;br /&gt;
|-&lt;br /&gt;
|3 || 16&lt;br /&gt;
|-&lt;br /&gt;
|4 || 18&lt;br /&gt;
|-&lt;br /&gt;
|5 || 20&lt;br /&gt;
|-&lt;br /&gt;
|6 || 22&lt;br /&gt;
|-&lt;br /&gt;
|7 || 24&lt;br /&gt;
|-&lt;br /&gt;
|8 || 26&lt;br /&gt;
|-&lt;br /&gt;
|9 || 28&lt;br /&gt;
|-&lt;br /&gt;
|10 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Wizard}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Wizard&amp;diff=4154</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Wizard&amp;diff=4154"/>
				<updated>2017-02-04T06:29:12Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobType=2-1&lt;br /&gt;
|jobBase=Mage&lt;br /&gt;
|changesAt=[[Geffen]] Tower&lt;br /&gt;
|skills=13&lt;br /&gt;
|skillPoints=101&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=1&lt;br /&gt;
|agi=8&lt;br /&gt;
|vit=1&lt;br /&gt;
|int=12&lt;br /&gt;
|dex=6&lt;br /&gt;
|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Wizard_Illust.png|225px|thumb|right|baseline|Ilustrasi Wizard]]&lt;br /&gt;
Wizard merupakan job yang mampu menghasilkan damage tinggi yang berasal dari skil-skil Offensive. Mereka bergantung pada skill yang menghasilkan damage tinggi yang bahkan bersifat area serta mematikan.&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''Lihat [[Wizard Job Change Guide]] untuk informasi yang lebih detail.''&lt;br /&gt;
&lt;br /&gt;
Untuk mengubah sebuah Wizzard dari [[Mage]] beberapa Quest dan item harus di selesaikan:&lt;br /&gt;
* Pengumpulan Barang&lt;br /&gt;
* Ujian Tertulis&lt;br /&gt;
* Ujian Bertarung&lt;br /&gt;
&lt;br /&gt;
Setelah menyelesaikan beberapa tes di atas, maka pemain dapat menjadi Wizard. Tes-tes tersebut berlokasi di [[Geffen]] Tower.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
Banyak jenis build yang dapat dibentuk dari begitu banyak skill yang tersedia. Namun dalam stat, umumnya stat akan berfokus pada 2 stat utama Wizard, stat melee dibentuk untuk keperluan bersenang-senang saja. Hampir semua Wizard mendapatkan 99 [[DEX]] serta nilai [[INT]] dan [[VIT]] variatif, tergantung dari tujuan karakter tersebut dibuat.&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
Melee Wizard sangat jarang ditemukan namun bisa dibuat, hal ini disebabkan Wizzard mampu mengunakan item {{item |id=657 Berserk Potion}} dan {{item |id=1242 Counter Dagger}} (+90 [[CRIT]]). Ditambah lagi, [[Quagmire]] dapat menghindari seragan monster dan memukul monster dengan mudah. Tipe ini sangat jarang di temukan, dan lebih cenderung ke &amp;quot;Just for fun&amp;quot; daripada untuk bermain secara serius&lt;br /&gt;
=== PvM ===&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 1-15&lt;br /&gt;
* [[INT]]: 120 (total) atau 99 base&lt;br /&gt;
* [[DEX]]: 99&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Wizard tipe ini dapat melakukan penaikan level secara individual atau sendiri. Namun lebih umum atau lebih mudah jika bergabung dengan [[Priest]] atau beberapa tipe job dalam party. Pada umumnya Priest akan mengumpulkan berbagai monster mengunakan heal pada diri mereka sendiri dan mengunakan skill [[Suffragium]] pada sang Wizard, sehingga mampu mengurangi waktu yang diperlukan untuk melakuan berbagai skill [[Area of Effect]] sepert [[Storm Gust]] atau [[Meteor Storm]]. Jika Wizard memang ingin meningkatkan level secara individu, maka Wizard dapat belajar mengunakan [[Fire Wall]]. Banyak tipe Wizard lebih meningkatkan [[VIT]] dan [[INT]], Seperti yang dapa dilihat pada tipe PvP/WoE.&lt;br /&gt;
&lt;br /&gt;
=== PvP/WoE ===&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1 - 11&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 1 - 49&lt;br /&gt;
* [[INT]]: 105/112/120 (total) atau 99 base&lt;br /&gt;
* [[DEX]]: 99 base&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Untuk mengambil bagian dalam WoE dan PvP, Wizard membutuhkan sedikit status VIT agar terhindar dari status effect dan tidak mudah dikalahkan. Safety Wall, Stone Curse, Fire Bolt dan beberapa level Jupitel Thunder dan Storm Gust merupakan senjata umum dalam PvP. Dalam WoE, Storm Gust dan Meteor Storm merupakan skill utama dalam precast. Sisa stat points dalam diberikan kedalam STR agar weight limit meningkat. Ini merupakan suatu pertimbangan bagi Wizard ketika memiliki nilai VIT tidak tinggi, dimana seorang Wizard dapat memilih untuk membawa lebih banyak Potion daripada meningkatkan maksimum HP.&lt;br /&gt;
&lt;br /&gt;
Dalam situasi PvP, gunakan Storm Gust level 1 untuk membekukan musuh.&lt;br /&gt;
&lt;br /&gt;
Hati-hati bahwa pemain lain dapat mengurangi serangan sihir Wizard dengan armor elemen (i.e. unfrozen) dan MDEF. Pemain dengan equip seperti itu akan mudah mengacaukan serangan seorang Wizard. Dalam kasus tersebut, coba menggabungkan skill beku dengan Jupitel Thunder level 10 dan Stone Curse dengan Fire Bolt level 10. Serta, gunakan elemen berbeda-beda jika kamu merasa musuh mengganti-ganti equip untuk melawanmu. Sebagai contoh, jika kerusakan Jupitel Thunder terlihat kecil, musuh mungkin menggunakan armor elemen angin sehingga gunakanlah serangan berelemen api atau tanah.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{Articles Needing DB Links}}&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Top Headgears:'''&lt;br /&gt;
&lt;br /&gt;
[[INT]] Gear: &lt;br /&gt;
* Mage Hat (+2 [[INT]], +150 SP)&lt;br /&gt;
* Crown/Tiara (+2 [[INT]]) &lt;br /&gt;
* Erudite Crown/Tiara (+3 [[INT]])&lt;br /&gt;
* Crown of Deceit[1] (+4 [[INT]], -10% Casting Time ''Menggunakan slot Mid Headgear juga'')&lt;br /&gt;
* Erudite card (+2 [[INT]]&lt;br /&gt;
&lt;br /&gt;
[[DEX]] Gear: &lt;br /&gt;
* Apple of Archer (+3 [[DEX]])&lt;br /&gt;
* Ramen Hat (+4 [[DEX]], Kafra Shop item)&lt;br /&gt;
* Headgear dengan {{item|id=4412 Isilla}}&lt;br /&gt;
&lt;br /&gt;
[[INT]] &amp;amp; [[DEX]] Gear: &lt;br /&gt;
* Erudite Ulle's Cap (+2 [[INT]] dengan Elder Willow Card, +2 [[DEX]], +1 [[AGI]])&lt;br /&gt;
&lt;br /&gt;
'''Mid Headgears:'''&lt;br /&gt;
&lt;br /&gt;
* Erudite Sunglasses (+2 [[INT]])&lt;br /&gt;
&lt;br /&gt;
* Peerless Sunglasses (Memberikan imunitas [[silence]])&lt;br /&gt;
&lt;br /&gt;
* Dark Blinker (Memberikan imunitas [[blind]], +2% resistansi [[stun]])&lt;br /&gt;
&lt;br /&gt;
* Blinker (Memberikan imunitas [[blind]])&lt;br /&gt;
&lt;br /&gt;
* Opera Mask (+2 [[DEF]], menggunakan slot middle dan lower headgear)&lt;br /&gt;
&lt;br /&gt;
* Alarm Mask (+2 [[DEF]], +50% resistansi [[blind]], menggunakan slot middle dan lower headgear)&lt;br /&gt;
&lt;br /&gt;
* Robo Eyes (+1 [[DEX]], Kafra Shop item)&lt;br /&gt;
&lt;br /&gt;
* Sigrun's Wing (+1 [[INT]])&lt;br /&gt;
&lt;br /&gt;
'''Lower Headgears:'''&lt;br /&gt;
&lt;br /&gt;
* Pipe/Cigarette (-3% damage dari Insect monster)&lt;br /&gt;
* Romantic Flower/Romantic Leaf (-3% damage dari Plant monster)&lt;br /&gt;
* Flu Mask (+10% resistansi silence)&lt;br /&gt;
* Gangster Mask (+15% resistansi silence)&lt;br /&gt;
* Well-Chewed Pencil (+2 [[DEX]])&lt;br /&gt;
&lt;br /&gt;
'''Right Hand:'''&lt;br /&gt;
&lt;br /&gt;
Apapun yang dipilih untuk digunakan pada tangan kanan, harus selalu senjata tipe tongkat, karena semuanya memberikan MATK.&lt;br /&gt;
&lt;br /&gt;
INT Rods: (Jika INT lebih besar dari DEX)&lt;br /&gt;
&lt;br /&gt;
* Survivors Rod (INT version): +2 INT, +300 HP&lt;br /&gt;
* Dextrous Survivors Rod (Drops card, INT version): +3 INT, +1 DEX, +400 HP&lt;br /&gt;
* Double Dexterous Arc Wand (two Drops cards): +3 INT, +2 DEX&lt;br /&gt;
* Evil Bone Wand, (+4 int)&lt;br /&gt;
* Warlock's Magic Wand (Tierra): +4 INT, +3 DEX, menembus 25% Demi-Human MDEF, 5% Stun chance ketika serangan sihir dilakukan&lt;br /&gt;
* Warlock's Battle Wand (Flavius): +3 INT, +3 DEX, meningkatkan serangan sihir kepada Demi-Human sebesar 15%, 5% Stun chance ketika serangan sihir dilakukan&lt;br /&gt;
&lt;br /&gt;
DEX Rods: (If DEX is greater than INT)&lt;br /&gt;
&lt;br /&gt;
* Survivor's Rod (DEX version): +2 DEX, +300 HP&lt;br /&gt;
* Dexterous Survivor's Rod (Drops card, DEX version): +4 DEX, +400 HP&lt;br /&gt;
* Triple Dexterous Staff (three Drops cards): +2 INT, +3 DEX&lt;br /&gt;
* Quadruple Dexterous Rod (four Drops cards): +4 DEX &lt;br /&gt;
&lt;br /&gt;
DEX lebih tinggi biasanya lebih baik, namun terkadang mendapatkan INT lebih untuk MATK bonus dari senjata lebih disukai. Staff [3] dan Arc Wand [2] merupakan pilihan baik.&lt;br /&gt;
&lt;br /&gt;
Survivor Rod berslot merupakan senjata pilihan bagi Wizard. Untuk jenis INT, satu stat dikorbankan untuk 400 HP. Jenis DEX dapat dikatakan Quadruple Dexterous Rod dengan ekstra 400 HP. Versi non slot juga baik untuk Mage dan Wizard pemula, namun mereka tidak memberikan cukup stat point untuk Wizard dengan level lebih tinggi.&lt;br /&gt;
&lt;br /&gt;
'''Left Hand:'''&lt;br /&gt;
&lt;br /&gt;
* Guard[1] (+3 DEF) &lt;br /&gt;
* Valkyrja Shield[1] (+3 DEF, +5 MDEF, -20% from fire, water, shadow, dan undead)&lt;br /&gt;
* Magic Bible Vol1[1] (+3 MDEF, +2 INT, 10% melakukan stun ketika menerima serangan fisik)&lt;br /&gt;
* Memory Book[0] or [1] (+3 DEF, +2 MDEF, +1 INT, bonus dengan {{item|id=2239 Monocle}} dan {{item|id=2717 Pocket Watch}}: +7% MATK, +15% HP &amp;amp; SP Regen)&lt;br /&gt;
* Stone Buckler[1] (+3 DEF, -5% serangan dari monster [Large], bonus dengan {{item|id=2353 Odin's Blessing[1]}} dan {{item|id=5122 Magni's Cap}}: +2 STR, +5 DEF, +5 MDEF)&lt;br /&gt;
&lt;br /&gt;
Pemain harus selalu memiliki banyak shield dengan kartu rasial - kartu yang memberi resistansi sebesar 30% untuk tiap ras. Sebagai contoh, jika mereka leveling di High Orc atau memasuki area PvP, sebaiknya menggunakan Cranial Guard (Thara Frog card) untuk mengurangi kerusakan dari Demi-Human (High Orcs atau pemain lain) sebesar 30%. &lt;br /&gt;
&lt;br /&gt;
'''Armor:'''&lt;br /&gt;
&lt;br /&gt;
Equippable Armor:&lt;br /&gt;
&lt;br /&gt;
* Coat/Slotted Coat: +5 DEF&lt;br /&gt;
* Mage Coat: +5 DEF, +5 MDEF, +1 INT, +1 SP&lt;br /&gt;
* Slotted Mink Coat: +6 DEF, sangat berat&lt;br /&gt;
* Robe of Cast: +5 DEF, Cast Delay -3%&lt;br /&gt;
* Glittering Jacket[1]: +7 DEF,+5 MDEF, memberikan 3% kemungkinan memberikan status Blind terhadap musuh ketika menyerang &lt;br /&gt;
&lt;br /&gt;
'''Garment:'''&lt;br /&gt;
&lt;br /&gt;
* Morpheus Shawl (untuk MvP) Ragamuffin Manteau (untuk WoE)&lt;br /&gt;
* Muffler dengan kartu resistansi elemen&lt;br /&gt;
&lt;br /&gt;
Serangan jarak jauh + [[Neutral]] : Noxious Card&lt;br /&gt;
&lt;br /&gt;
[[Neutral]]: Raydric&lt;br /&gt;
&lt;br /&gt;
[[Water]]: Marse Card&lt;br /&gt;
&lt;br /&gt;
[[Wind]]: Dustiness Card&lt;br /&gt;
&lt;br /&gt;
[[Fire]]: Jack Card&lt;br /&gt;
&lt;br /&gt;
[[Earth]]: Hode Card&lt;br /&gt;
&lt;br /&gt;
'''Shoes:'''&lt;br /&gt;
&lt;br /&gt;
* Soul-Enchanted Shoes (sohee card)&lt;br /&gt;
&lt;br /&gt;
* Shoes of Witch (Eggyra card)&lt;br /&gt;
&lt;br /&gt;
* +9/10 Superior Shoes (Antique Firelock card)&lt;br /&gt;
&lt;br /&gt;
* Fledged Shoes (Verit Card)&lt;br /&gt;
&lt;br /&gt;
'''Accessories:''' Beberapa aksesoris yang akan berguna untuk situasi [[PvP]].&lt;br /&gt;
&lt;br /&gt;
Belt[1], Clip[1] (+10 SP), Nile Rose[1] (+10 HP) tidak memiliki keperluan level seperti aksesoris berslot lainnya.&lt;br /&gt;
&lt;br /&gt;
* Healing Clip (Vitata Card)&lt;br /&gt;
* Teleportation Clip (Creamy Card)&lt;br /&gt;
* Hiding Clip (Smokie Card)&lt;br /&gt;
* Clever Clip (Wormtail Card)&lt;br /&gt;
* Clip Under a Cast (Phen Card)&lt;br /&gt;
* Four Leaf Clover Rosary (Alligator Card)&lt;br /&gt;
* Nimble Glove (Zerom Card, +4 [[DEX]])&lt;br /&gt;
* Earring [0] (+2 [[INT]])&lt;br /&gt;
* Medal of Honor (+5% MATK, +6 MDEF, +600 HP)&lt;br /&gt;
* Pocket Watch&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Berikut adalah daftar skill Wizard. Untuk informasi mengenai skill Mage, lihat [[Mage#Skills|di sini]].''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Earth Spike|icon=WZ_EARTHSPIKE}}&lt;br /&gt;
|| Menaikkan tanah yang diinjak oleh musuh yang mengakibatkan efek serangan hingga 5 kali guncangan. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Fire Pillar|icon=WZ_FIREPILLAR}}&lt;br /&gt;
|| Mengeluarkan pilar api untuk menyerang musuh. Bekerja seperti trap, mengabaikan MDEF. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Frost Nova|icon=WZ_FROSTNOVA}}&lt;br /&gt;
|| Menyerang musuh dengan serangan berelemen [[Air]] dan berkemungkinan untuk membekukan mereka. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heaven's Drive|icon=WZ_HEAVENDRIVE}}&lt;br /&gt;
|| Menaikkan tanah dalam area 5x5 dari target yang ditentukan dan menghasilkan damage seperti Earth Spike. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ice Wall|icon=WZ_ICEWALL}}&lt;br /&gt;
|| Menciptakan dinding es selebar 5 cell di depan caster. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Jupitel Thunder|icon=WZ_JUPITEL}}&lt;br /&gt;
|| Menembakkan bola petir yang dapat mendorong musuh. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Lord of Vermilion|icon=WZ_VERMILION}}&lt;br /&gt;
|| Menjatuhkan beberapa petir pada area 9x9 di tempat yang ditentukan. Musuh yang terkena petir akan mendapatkan serangan hingga 10 kali per detik. Dapat memberikan status blind pada musuh yang terkena skill ini. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Meteor Storm|icon=WZ_METEOR}}&lt;br /&gt;
|| Menjatuhkan beberapa meteor ke musuh area sekitarnya. dapat memberikan status stun pada musuh yang terkena skill ini. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Quagmire|icon=WZ_QUAGMIRE}}&lt;br /&gt;
|| Membuat tempat yang sudah ditentukan menjadi rawa yang bisa mengurangi gerakan, AGI, dan DEX ke semua musuh. Juga dapat menghilangkan beberapa buff. || 5&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sense|icon=WZ_ESTIMATION}}&lt;br /&gt;
|| Menganalisa target dengan memberikan hasilnya kepada pengguna skill dan anggota party mengenai stat monster. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sightrasher|icon=WZ_SIGHTRASHER}}&lt;br /&gt;
|| Menciptakan bola api seperti Sight, mendorong musuh dan memberikan damage. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Storm Gust|icon=WZ_STORMGUST}}&lt;br /&gt;
|| Menghasilkan badai es pada area 7x7 di lokasi yang ditentukan untuk menyerang dan membekukan musuh. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Water Ball|icon=WZ_WATERBALL}}&lt;br /&gt;
|| Menyerang musuh menggunakan air di sekitar yang melakukan skill ini. Pengguna skill harus berada diatas air untuk dapat menggunakan skill ini. || 5&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Fire Ivy|icon=WZ_FIREIVY}}&lt;br /&gt;
|| Memberi kerusakan pada musuh dengan memanggil sulur api dari dalam tanah.. &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unimplemented&amp;lt;/font&amp;gt; || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe !! Job Level&amp;lt;br/&amp;gt;Kebutuhan !! Quest&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Sight Blaster|icon=WZ_SIGHTBLASTER}}&lt;br /&gt;
|| Mengeluarkan bola api yang melindungi yang akan melingkari pemakai skill selama 2 menit. Saat musuh mendekati pemakai skill, bola api akan mengakibatkan damage sesuai dengan MATK, mendorong mundur musuh. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Wizard_Skill_Quest#Sight_Blaster_Quest|Sight Blaster Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Soul Link===&lt;br /&gt;
''See [[Wizard Spirit]].''&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''||'''+8'''||'''+9'''||'''+10'''||'''+11'''||'''+12'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||12|| || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||6||10||24||34||41||43||46||47|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''VIT'''||38|| || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||1||4||9||18||22||29||31||33||40||45||48||50&lt;br /&gt;
|-&lt;br /&gt;
|'''DEX'''||2||5||13||26||32||39|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||15||34|| || || || || || || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
&lt;br /&gt;
Wizards can use Concentration, Awakening and {{item |id=657 Berserk Potions}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||150||500&lt;br /&gt;
|-&lt;br /&gt;
|Dagger||142.5||575&lt;br /&gt;
|-&lt;br /&gt;
|Rod||137.5||625&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Wizard Leveling]]&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Wizard}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Thief&amp;diff=4153</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Thief&amp;diff=4153"/>
				<updated>2017-02-04T06:24:44Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Job Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Thief&lt;br /&gt;
|jobType=First&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|changesAt=Morroc Pyramid&lt;br /&gt;
|skills=6&lt;br /&gt;
|skillPoints=51&lt;br /&gt;
|questSkills=4&lt;br /&gt;
|str=4|agi=4|vit=2|int=1|dex=4|luk=3}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Thief_Illust.png|225px|thumb|right|Ilustrasi Thief]]&lt;br /&gt;
Menunggu didalam bayangan, merencanakan kemana selanjutnya mereka menyerang, para Thieves misterius merupakan suatu kekuatan yang ditakuti. Cepat dan kuat, hanya sedikit yang dapat bertahan dari kecepatan serang dan kekuatan Thief, baik ketika menyerang dari jarak dekat dengan belati, atau menyerang dari jarak jauh dengan busur panah. Menyerang mereka juga tidak mudah, menggabungkan keahlian menghindar mereka serta kemampuan untuk menghilang dan meracuni musuh, hanya serangan sihir yang mereka takuti.&lt;br /&gt;
&lt;br /&gt;
Seorang Thief bukanlah seorang Thief jika mereka tidak dapat melakukan [[steal]] terhadap musuh mereka, membuat mereka cukup handal dalam mencari uang dan mengumpulkan barang. Jika pemain memilih bermain sebagai profesi Thief, pertarungan sengit yang hebat bercampur dengan kesenangan akan selalu ada. Mereka juga pilihan yang baik sebagai karakter pertama karena tidak membutuhkan banyak perlengkapan dan persediaan untuk bertarung secara terus menerus.&lt;br /&gt;
&lt;br /&gt;
Mulai dari job level 40 hingga 50, Thieves diberikan pilihan untuk menjadi [[Assassin]] atau melakukan kejahatan yang lebih keji melalui profesi [[Rogue]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Thief Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
{{expert}}&lt;br /&gt;
''Lihat [[Assassin#Builds|Assassin Builds]] atau [[Rogue#Builds|Rogue Builds]] untuk guide yang lebih spesifik pada kelas thief yang lebih spesifik seperti Assassin dan Rogue.''&lt;br /&gt;
&lt;br /&gt;
Build ini merupakan build yang paling umum digunakan. Dengan Str dan Agi yang dominan, Thief dapat dengan mudah menghasilkan damage per detik yang tinggi serta meminimalisir damage dengan Agi yang tinggi karena seragan musuh akan lebih dominan untuk meleset ''(miss)''.&lt;br /&gt;
* [[STR]]: 9&lt;br /&gt;
* [[AGI]]: 9&lt;br /&gt;
* [[VIT]]: 1&lt;br /&gt;
* [[INT]]: 1&lt;br /&gt;
* [[DEX]]: 9&lt;br /&gt;
* [[LUK]]: 1 &lt;br /&gt;
&lt;br /&gt;
2 skill build yang biasa digunakan yaitu:&lt;br /&gt;
&lt;br /&gt;
* 10 [[Improve Dodge]]&lt;br /&gt;
* 10 [[Double Attack]]&lt;br /&gt;
* 10 [[Steal]]&lt;br /&gt;
* 5 [[Hiding]]&lt;br /&gt;
* 3 [[Envenom]]&lt;br /&gt;
* 1 [[Detoxify]] &lt;br /&gt;
&lt;br /&gt;
Dan&lt;br /&gt;
&lt;br /&gt;
* 10 [[Improve Dodge]]&lt;br /&gt;
* 10 [[Double Attack]]&lt;br /&gt;
* 10 [[Steal]]&lt;br /&gt;
* 8 [[Hiding]]&lt;br /&gt;
* 10 [[Envenom]]&lt;br /&gt;
* 1 [[Detoxify]] &lt;br /&gt;
&lt;br /&gt;
(Pilihan dalam build ini adalah mengambil 10 level Hiding dan 8 level Envenom). Kamu hanya butuh level 1 Envenom untuk skill racun dan level 2 Hiding untuk skill Cloaking Assassin. Rogue tidak membutuhkan Envenom untuk skill apapun dan hanya butuh level 1 Hiding untuk skill Stalk.&lt;br /&gt;
&lt;br /&gt;
Steal merupakan skill yang sangat berguna. Itu akan memberikan kamu kemampuan untuk mencuri barang musuh. Namun, kamu tidak dapat mencuri dari monster kategori Boss dan Mini-Boss. Sangat baik untuk mendapatkan [[zeny]] atau berburu barang. Steal juga bergantung pada jumlah Dex yang ada, semakin tinggi Dex maka kemungkinan skill steal untuk berhasil semakin tinggi&lt;br /&gt;
&lt;br /&gt;
Tingkatkan hingga maksimum skill Double Attack terlebih dahulu, agar memudahkan kamu untuk menempuh level awal.&lt;br /&gt;
&lt;br /&gt;
Alasan: Flee dengan jumlah kecil tidak dapat menolong kamu (kamu tetap sering terpukul), namun kemungkinan Double Attack sangat membantu. Butuh monster dengan cepat, dan jangan memikirkan menghindari serangan mereka. Namun jangan menjadikan hal tersebut acuan sehingga kamu tidak memaksimalkan Increase Dodge kamu, di level tinggi kamu akan bergantung dengan Flee untuk bertahan hidup.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], regenerasi HP, resistensi terhadap beberapa [[Status Effects]], [[DEF]] rendah, [[mDEF]] rendah dan efisiensi terhadap HP item.&lt;br /&gt;
*[[INT]]: Meningkatkan max[[SP]], regenerasi SP, resistensi terhadap beberapa [[Status Effects]], [[mDEF]] rendah dan efisiensi terhadap SP item.&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], dan [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistensi terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
==Equipment ==&lt;br /&gt;
Umumnya Thief menggunakan [[Dagger]] namun dapat juga menggunakan [[Bow]].&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
===Skill===&lt;br /&gt;
''Lihat [[Assassin#Skills|Assassin Skills]] atau [[Rogue#Skills|Rogue Skills]] untuk skill profesi kedua.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Detoxify|icon=TF_DETOXIFY}}&lt;br /&gt;
|| Menyembuhkan diri sendiri atau target dari status Poison. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Double Attack|icon=TF_DOUBLE}}&lt;br /&gt;
|| Memberikan kemungkinan tinggi untuk menghasilkan kerusakan 2 kali lipat ketika menggunakan belati || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Envenom|icon=TF_POISON}}&lt;br /&gt;
|| Skill jarak dekat berelemen Poison yang dapat memberikan hingga 150 bonus serangan dan kemungkinan meracuni musuh|| 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Hiding|icon=TF_HIDING}}&lt;br /&gt;
|| Bersembunyi untuk menghindari musuh. Tidak bekerja terhadap monster [[Boss]], [[Insect]] dan [[Demon]], dapat dibakas dengan skill dan item [[AoE]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Improve Dodge|icon=TF_MISS}}&lt;br /&gt;
|| Menambahkan hingga 30 [[Flee]]. Nilai bonus bertambah ketika berubah profesi menjadi [[Rogue]]  [[Assassin]]. Serta meningkatkan [[Movement Speed]] jika kamu seorang [[Assassin]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Steal|icon=TF_STEAL}}&lt;br /&gt;
|| Mencuri barang dari monster. Monster yang tercuri barangnya tetap dapat menjatuhkan barang tersebut. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill Quest====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Deskripsi !! Level !! Tipe !! Job Level&amp;lt;br/&amp;gt; Kebutuhan !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Back Slide|icon=TF_BACKSLIDING}}&lt;br /&gt;
|| Bergerak mundur 5 sel dengan cepat. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 35 || [[Thief_Skill_Quest#Back_Slide_Quest|Back Slide Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Find Stone|icon=TF_PICKSTONE}}&lt;br /&gt;
|| Menyiapkan amunisi untuk [[Stone Fling]] atau penggunaan kreatif lainnya. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 20 || [[Thief_Skill_Quest#Find_Stone_Quest|Find Stone Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sand Attack|icon=TF_SPRINKLESAND}}&lt;br /&gt;
|| Serangan yang mengandung elemen tanah menimbulkan kerusakan 125% dengan 15% kemungkinan [[blind]] target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 25 || [[Thief_Skill_Quest#Sand_Attack_Quest|Sand Attack Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Stone Fling|icon=TF_THROWSTONE}}&lt;br /&gt;
|| Melempar batu untuk menghasilkan 50 damage netral. Memiliki 5% kemungkinan [[blind]] dan/atau [[stun]] target. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 15 || [[Thief_Skill_Quest#Stone_Fling_Quest|Stone Fling Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bonus Job===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|6||30||38||47&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||33||36||50&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|14||44|| ||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|18|| || ||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|10||22||42||49&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|26||40||46||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Thief}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Novice&amp;diff=4152</id>
		<title>Novice</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Novice&amp;diff=4152"/>
				<updated>2017-02-04T06:22:53Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Quest Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|icon=Novice|jobName=Novice|jobType=Novice|changesAt=Training Grounds|skills=1|skillPoints=9|questSkills=2|str=0|agi=0|vit=0|int=0|dex=0|luk=0}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_Illust.png|225px|thumb|right|Ilustrasi Novice]]&lt;br /&gt;
&lt;br /&gt;
'''Novice''' adalah titik awal dari semua karakter di Ragnarok Online. Saat kamu membuat karakter baru, kamu bisa memilih dari beberapa jenis gaya dan warna rambut. Kamu juga dapat memilih stat awal yang diinginkan. Novice tidak menerima penalti [[EXP]] saat mati, dan memperoleh 50% [[HP]] kembali saat muncul kembali di kota setelah mati. Setelah mencapai Job Level 10, Novice dapat berubah menjadi salah satu Job 1 berikut ini:&lt;br /&gt;
&lt;br /&gt;
*[[Swordman]]&lt;br /&gt;
*[[Magician]]&lt;br /&gt;
*[[Archer]]&lt;br /&gt;
*[[Merchant]]&lt;br /&gt;
*[[Thief]]&lt;br /&gt;
*[[Acolyte]]&lt;br /&gt;
&lt;br /&gt;
Atau dapat juga memilih untuk menjadi salah satu dari Expanded Job dibawah ini:&lt;br /&gt;
&lt;br /&gt;
*[[Super Novice]] &lt;br /&gt;
*[[TaeKwon Kid]]&lt;br /&gt;
*[[Ninja]]&lt;br /&gt;
*[[Gunslinger]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training Grounds ==&lt;br /&gt;
&lt;br /&gt;
1. Bicaralah kepada NPC Sprakki.&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_1.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
2. Kamu akan mendapatkan tugas untuk berjalan menuju dalam istana untuk mengikuti pelatihan di Ragnarok.&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_2.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
3. Bicaralah kepada Sprakki didalam istana, pilih menu untuk mengikuti pelatihan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4. Kamu akan diwarp ke NPC Brade, bicaralah padanya [ mendapatkan 500 red potion ], pakailah minimal 4 equip yang diberikan oleh Brade (buka inventory alt+e) [ mendapatkan 20 Novice Butterflywing ].&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_4.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
5. Setelah ke Brade kamu akan mendapatkan tugas untuk belajar Skill First Aid di NPC Jinha ( 114,118 ), bicaralah pada Jinha dan laporkan kembali kepada Brade [ mendapatkan Novice Adventure Suit ], bicara kembali kepada Brade dan pilih menu ( Tolong, pindahkan aku ).&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_5.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
6. Kamu akan diwarp kesebuah ruangan dimana ada 4 NPC disana, bicaralah kepada Chocolat, kemudian kamu mendapatkan tugas untuk berbicara kepada 3 NPC lainnya. Bicaralah kepada petugas kafra, NPC Zonda, dan Soldier, jika sudah berbicara kepada 3 NPC lainnya silahkan berbicara kembali ke NPC Chocolat [ mendapatkan storage free ticket 50 dan mendapatkan 50 free warp ticket ].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7. Kamu akan diwarp ke tempat pelatihan, bicaralah kepada Brade [ mendapatkan 100 Red Potion ] burulah 1 poring dan laporkan kembali kepada Brade [ mendapatkan novice cutter ]&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_7.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
8.jika sudah buatlah job levelmu menjadi 10 dan pergilah kearah utara untuk mengubah job kamu.&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_8.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
9. Bicaralah kepada NPC Instruktur Terakhir untuk memindahkan kamu ke job yang ingin kamu pilih.&lt;br /&gt;
&lt;br /&gt;
[[Berkas:Novice_9.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List |skill=Basic Skill|icon=NV_BASIC}}&lt;br /&gt;
|| Mengaktifkan Fitur Transaksi dan Akses [[Kafra]] dan Chatroom dan Pembuatan [[Party]]. || 9&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest Skills===&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Base Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List |skill=First Aid|icon=NV_FIRSTAID}}&lt;br /&gt;
|| Mengkonsumsi 3 [[SP]] untuk menambah 5 [[HP]]. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive || 4&amp;lt;ref&amp;gt;[[NPC]] The Monk di Training Grounds  akan mengajarkanmu skill ini, melewati persyaratan quest .&amp;lt;/ref&amp;gt; || [[Novice_Skill_Quest#First_Aid_Quest|First Aid Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List |skill=Play Dead|icon=NV_TRICKDEAD}}&lt;br /&gt;
|| Berpura-pura mati dan tidak dapat diserang oleh pemain lain dan  [[monster]]s. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive || 4 || [[Novice_Skill_Quest#Play_Dead_Quest|Play Dead Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
=== HP ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Level'''||'''HP'''&lt;br /&gt;
|-&lt;br /&gt;
| 1||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||45&lt;br /&gt;
|-&lt;br /&gt;
| 3||50&lt;br /&gt;
|-&lt;br /&gt;
| 4||55&lt;br /&gt;
|-&lt;br /&gt;
| 5||60&lt;br /&gt;
|-&lt;br /&gt;
| 6||65&lt;br /&gt;
|-&lt;br /&gt;
| 7||70&lt;br /&gt;
|-&lt;br /&gt;
| 8||75&lt;br /&gt;
|-&lt;br /&gt;
| 9||80&lt;br /&gt;
|-&lt;br /&gt;
| 10||85&lt;br /&gt;
|-&lt;br /&gt;
| 11||90&lt;br /&gt;
|-&lt;br /&gt;
| 12||95&lt;br /&gt;
|-&lt;br /&gt;
| 13||100&lt;br /&gt;
|-&lt;br /&gt;
| 14||105&lt;br /&gt;
|-&lt;br /&gt;
| 15||110&lt;br /&gt;
|-&lt;br /&gt;
| 16||115&lt;br /&gt;
|-&lt;br /&gt;
| 17||120&lt;br /&gt;
|-&lt;br /&gt;
| 18||125&lt;br /&gt;
|-&lt;br /&gt;
| 19||130&lt;br /&gt;
|-&lt;br /&gt;
| 20||135&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Level'''||'''HP'''&lt;br /&gt;
|-&lt;br /&gt;
| 21||140&lt;br /&gt;
|-&lt;br /&gt;
| 22||145&lt;br /&gt;
|-&lt;br /&gt;
| 23||150&lt;br /&gt;
|-&lt;br /&gt;
| 24||155&lt;br /&gt;
|-&lt;br /&gt;
| 25||160&lt;br /&gt;
|-&lt;br /&gt;
| 26||165&lt;br /&gt;
|-&lt;br /&gt;
| 27||170&lt;br /&gt;
|-&lt;br /&gt;
| 28||175&lt;br /&gt;
|-&lt;br /&gt;
| 29||180&lt;br /&gt;
|-&lt;br /&gt;
| 30||185&lt;br /&gt;
|-&lt;br /&gt;
| 31||190&lt;br /&gt;
|-&lt;br /&gt;
| 32||195&lt;br /&gt;
|-&lt;br /&gt;
| 33||200&lt;br /&gt;
|-&lt;br /&gt;
| 34||205&lt;br /&gt;
|-&lt;br /&gt;
| 35||210&lt;br /&gt;
|-&lt;br /&gt;
| 36||215&lt;br /&gt;
|-&lt;br /&gt;
| 37||220&lt;br /&gt;
|-&lt;br /&gt;
| 38||225&lt;br /&gt;
|-&lt;br /&gt;
| 39||230&lt;br /&gt;
|-&lt;br /&gt;
| 40||235&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Level'''||'''HP'''&lt;br /&gt;
|-&lt;br /&gt;
| 41||240&lt;br /&gt;
|-&lt;br /&gt;
| 42||245&lt;br /&gt;
|-&lt;br /&gt;
| 43||250&lt;br /&gt;
|-&lt;br /&gt;
| 44||255&lt;br /&gt;
|-&lt;br /&gt;
| 45||260&lt;br /&gt;
|-&lt;br /&gt;
| 46||265&lt;br /&gt;
|-&lt;br /&gt;
| 47||270&lt;br /&gt;
|-&lt;br /&gt;
| 48||275&lt;br /&gt;
|-&lt;br /&gt;
| 49||280&lt;br /&gt;
|-&lt;br /&gt;
| 50||285&lt;br /&gt;
|-&lt;br /&gt;
| 51||290&lt;br /&gt;
|-&lt;br /&gt;
| 52||295&lt;br /&gt;
|-&lt;br /&gt;
| 53||300&lt;br /&gt;
|-&lt;br /&gt;
| 54||305&lt;br /&gt;
|-&lt;br /&gt;
| 55||310&lt;br /&gt;
|-&lt;br /&gt;
| 56||315&lt;br /&gt;
|-&lt;br /&gt;
| 57||320&lt;br /&gt;
|-&lt;br /&gt;
| 58||325&lt;br /&gt;
|-&lt;br /&gt;
| 59||330&lt;br /&gt;
|-&lt;br /&gt;
| 60||335&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Level'''||'''HP'''&lt;br /&gt;
|-&lt;br /&gt;
| 61||340&lt;br /&gt;
|-&lt;br /&gt;
| 62||345&lt;br /&gt;
|-&lt;br /&gt;
| 63||350&lt;br /&gt;
|-&lt;br /&gt;
| 64||355&lt;br /&gt;
|-&lt;br /&gt;
| 65||360&lt;br /&gt;
|-&lt;br /&gt;
| 66||365&lt;br /&gt;
|-&lt;br /&gt;
| 67||370&lt;br /&gt;
|-&lt;br /&gt;
| 68||375&lt;br /&gt;
|-&lt;br /&gt;
| 69||380&lt;br /&gt;
|-&lt;br /&gt;
| 70||385&lt;br /&gt;
|-&lt;br /&gt;
| 71||390&lt;br /&gt;
|-&lt;br /&gt;
| 72||395&lt;br /&gt;
|-&lt;br /&gt;
| 73||400&lt;br /&gt;
|-&lt;br /&gt;
| 74||405&lt;br /&gt;
|-&lt;br /&gt;
| 75||410&lt;br /&gt;
|-&lt;br /&gt;
| 76||415&lt;br /&gt;
|-&lt;br /&gt;
| 77||420&lt;br /&gt;
|-&lt;br /&gt;
| 78||425&lt;br /&gt;
|-&lt;br /&gt;
| 79||430&lt;br /&gt;
|-&lt;br /&gt;
| 80||435&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Level'''||'''HP'''&lt;br /&gt;
|-&lt;br /&gt;
| 81||440&lt;br /&gt;
|-&lt;br /&gt;
| 82||445&lt;br /&gt;
|-&lt;br /&gt;
| 83||450&lt;br /&gt;
|-&lt;br /&gt;
| 84||455&lt;br /&gt;
|-&lt;br /&gt;
| 85||460&lt;br /&gt;
|-&lt;br /&gt;
| 86||465&lt;br /&gt;
|-&lt;br /&gt;
| 87||470&lt;br /&gt;
|-&lt;br /&gt;
| 88||475&lt;br /&gt;
|-&lt;br /&gt;
| 89||480&lt;br /&gt;
|-&lt;br /&gt;
| 90||485&lt;br /&gt;
|-&lt;br /&gt;
| 91||490&lt;br /&gt;
|-&lt;br /&gt;
| 92||495&lt;br /&gt;
|-&lt;br /&gt;
| 93||500&lt;br /&gt;
|-&lt;br /&gt;
| 94||505&lt;br /&gt;
|-&lt;br /&gt;
| 95||510&lt;br /&gt;
|-&lt;br /&gt;
| 96||515&lt;br /&gt;
|-&lt;br /&gt;
| 97||520&lt;br /&gt;
|-&lt;br /&gt;
| 98||525&lt;br /&gt;
|-&lt;br /&gt;
| 99||530&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Novice}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4151</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4151"/>
				<updated>2017-02-04T06:20:22Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=[[Alberta]]|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Merchant_Illust.png|225px|thumb|right|Ilustrasi Merchant]]&lt;br /&gt;
Selalu mencari keuntungan, Merchant adalah pakar ekonomi dalam Ragnarok Online. Diciptakan untuk keberuntungan, bermain sebagai Merchant memungkinkan pemain untuk memanfaatkan setiap zeny. Merchant juga terampil dengan barang, mampu membawa lebih banyak barang dibandingkan kelas lain berkat skill Enlarge Weight Limit dan Pushcart mereka.&lt;br /&gt;
&lt;br /&gt;
Walaupun Merchant lebih merasa nyaman di pasar dan tempat lelang di Rune-Midgard, mereka juga mampu bertarung, terutama ketika harus mempertahankan barang mereka. Merchant mampu menggunakan sebagian besar armor tebal dan senjata jarak dekat dalam game, memberikan mereka pertahanan yang baik dan serangan yang layak.&lt;br /&gt;
&lt;br /&gt;
Setelah seumur hidup berdagang, profesi lanjutan dari Merchant memberikan mereka peran lebih besar. Merchant dapat memilih menjadi Blacksmith atau Alchemist pada level Job 40 sampai 50.&lt;br /&gt;
&lt;br /&gt;
Status awal merchant tergantung dari keinginan pemain, sebagai karakter yang lebih handal bertarung atau fokus kepada keberhasilan dalam membuat barang setelah perubahan profesi. Untuk pilihan pertama, status awal seperti seorang swordsman adalah ide yang baik, dengan meningkatkan sebagian VIT dan AGI. Untuk pilihan kedua, pemain harus mengingat bahwa keberhasilan tempa Blacksmith dan pembuatan ramuan Alchemist bergantung kepada tingkat DEX dan LUK yang tinggi, begitu juga INT untuk Alchemist.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide== &lt;br /&gt;
{{:Merchant Job Change Guide}} &lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
{{expert}}&lt;br /&gt;
''Lihat [[Blacksmith#Builds|Blacksmith Builds]] / [[Alchemist#Builds|Alchemist Builds]] untuk strategi build .''&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: menambah [[Weight Limit]] &amp;amp; [[ATK]] (Note: Weight limit is increased only by base STR, bonus points from job level and others don't increase it at all).&lt;br /&gt;
*[[AGI]]: menambah [[ASPD]] &amp;amp; [[Flee]].&lt;br /&gt;
*[[VIT]]: Menambah max[[HP]], regenerasi HP , resistansi terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] dan efisiensi dari barang penyembuh.&lt;br /&gt;
*[[INT]]: menambah max[[SP]], SP regeneration, resistansi terhadap beberapa [[Status Effects]], Soft[[mDEF]] and efisiensi dari  SP recovery items.&lt;br /&gt;
*[[DEX]]: menambah [[Hit]], [[ASPD]], &amp;amp; [[ATK]].&lt;br /&gt;
*[[LUK]]: menambah [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistansi terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Merchants dapat menggunakan kebanyakan dari jenis armor yang dapat dipakai oleh  swordsmen and thieves: standard armour seperti chain mail, boots, manteaus and bucklers. Mereka juga dapat memakai saint's robes &amp;amp; the merchant-only Lord's Clothes.&lt;br /&gt;
&lt;br /&gt;
Merchants bertarung dengan [[Dagger]]s, [[One Handed Sword|One-handed swords]], [[Mace]]s &amp;amp; [[Axe]]s, namun, mereka tidak mempunyai mastery / weapon-dependant skills hingga mereka berubah jadi [[Blacksmith]]s / [[Alchemist]]s.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
''Lihat [[Alchemist#Skills|Alchemist Skills]] / [[Blacksmith#Skills|Blacksmith Skills]] untuk 2nd class skills. ''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Discount|icon=MC_DISCOUNT}}&lt;br /&gt;
|| Membeli barang dari [[NPC]] dengan potongan hingga 24%. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Enlarge Weight Limit|icon=MC_INCCARRY}}&lt;br /&gt;
|| Meningkatkan [[Weight Limit]] maksimum karakter hingga 2000 poin. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Item Appraisal|icon=MC_IDENTIFY}}&lt;br /&gt;
|| Mengenali barang tanpa menggunakan magnifier. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Mammonite|icon=MC_MAMMONITE}}&lt;br /&gt;
|| Serangan jarak dekat yang menghasilkan kerusakan hingga 600% menggunakan biaya hingga 1000 [[Zeny]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Overcharge|icon=MC_OVERCHARGE}}&lt;br /&gt;
|| Mendapatkan 24% ekstra [[Zeny]] dari menjual barang ke [[NPC]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Pushcart|icon=MC_PUSHCART}}&lt;br /&gt;
|| Membawa tambahan 8000 poin berat atau 100 barang dalam tempat yang terpisah. || 10 &lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vending|icon=MC_VENDING}}&lt;br /&gt;
|| Membuka toko hingga 12 jenis barang untuk dibeli pemain lain. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Cart Revolution|icon=MC_CARTREVOLUTION}}&lt;br /&gt;
|| Serangan jarak dekat tipe [[AoE]] yang damagenya bertambah jika cart semakin berat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Change Cart|icon=MC_CHANGECART}}&lt;br /&gt;
|| Mengubah penampilan cart sesuai dengan level. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Crazy Uproar|icon=MC_LOUD}}&lt;br /&gt;
|| Memberikan tambahan +4 [[Strength]] pada diri sendiri selama beberapa waktu. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
|'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||10||22||40||44||49&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||33|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||2||18||30||47 ||  &lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||26 ||  ||  ||  ||  &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''||6||14||38 ||42||50 &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||36||46 ||  ||   || &lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Merchant}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4150</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4150"/>
				<updated>2017-02-04T06:19:29Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=[[Alberta]]|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Merchant_Illust.png|225px|thumb|right|Ilustrasi Merchant]]&lt;br /&gt;
Selalu mencari keuntungan, Merchant adalah pakar ekonomi dalam Ragnarok Online. Diciptakan untuk keberuntungan, bermain sebagai Merchant memungkinkan pemain untuk memanfaatkan setiap zeny. Merchant juga terampil dengan barang, mampu membawa lebih banyak barang dibandingkan kelas lain berkat skill Enlarge Weight Limit dan Pushcart mereka.&lt;br /&gt;
&lt;br /&gt;
Walaupun Merchant lebih merasa nyaman di pasar dan tempat lelang di Rune-Midgard, mereka juga mampu bertarung, terutama ketika harus mempertahankan barang mereka. Merchant mampu menggunakan sebagian besar armor tebal dan senjata jarak dekat dalam game, memberikan mereka pertahanan yang baik dan serangan yang layak.&lt;br /&gt;
&lt;br /&gt;
Setelah seumur hidup berdagang, profesi lanjutan dari Merchant memberikan mereka peran lebih besar. Merchant dapat memilih menjadi Blacksmith atau Alchemist pada level Job 40 sampai 50.&lt;br /&gt;
&lt;br /&gt;
Status awal merchant tergantung dari keinginan pemain, sebagai karakter yang lebih handal bertarung atau fokus kepada keberhasilan dalam membuat barang setelah perubahan profesi. Untuk pilihan pertama, status awal seperti seorang swordsman adalah ide yang baik, dengan meningkatkan sebagian VIT dan AGI. Untuk pilihan kedua, pemain harus mengingat bahwa keberhasilan tempa Blacksmith dan pembuatan ramuan Alchemist bergantung kepada tingkat DEX dan LUK yang tinggi, begitu juga INT untuk Alchemist.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide== &lt;br /&gt;
{{:Merchant Job Change Guide}} &lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
{{expert}}&lt;br /&gt;
''Lihat [[Blacksmith#Builds|Blacksmith Builds]] / [[Alchemist#Builds|Alchemist Builds]] untuk strategi build .''&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: menambah [[Weight Limit]] &amp;amp; [[ATK]] (Note: Weight limit is increased only by base STR, bonus points from job level and others don't increase it at all).&lt;br /&gt;
*[[AGI]]: menambah [[ASPD]] &amp;amp; [[Flee]].&lt;br /&gt;
*[[VIT]]: Menambah max[[HP]], regenerasi HP , resistansi terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] dan efisiensi dari barang penyembuh.&lt;br /&gt;
*[[INT]]: menambah max[[SP]], SP regeneration, resistansi terhadap beberapa [[Status Effects]], Soft[[mDEF]] and efisiensi dari  SP recovery items.&lt;br /&gt;
*[[DEX]]: menambah [[Hit]], [[ASPD]], &amp;amp; [[ATK]].&lt;br /&gt;
*[[LUK]]: menambah [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistansi terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Merchants dapat menggunakan kebanyakan dari jenis armor yang dapat dipakai oleh  swordsmen and thieves: standard armour seperti chain mail, boots, manteaus and bucklers. Mereka juga dapat memakai saint's robes &amp;amp; the merchant-only Lord's Clothes.&lt;br /&gt;
&lt;br /&gt;
Merchants bertarung dengan [[Dagger]]s, [[One Handed Sword|One-handed swords]], [[Mace]]s &amp;amp; [[Axe]]s, namun, mereka tidak mempunyai mastery / weapon-dependant skills hingga mereka berubah jadi [[Blacksmith]]s / [[Alchemist]]s.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
''See [[Alchemist#Skills|Alchemist Skills]] or [[Blacksmith#Skills|Blacksmith Skills]] for 2nd class skills. ''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Discount|icon=MC_DISCOUNT}}&lt;br /&gt;
|| Membeli barang dari [[NPC]] dengan potongan hingga 24%. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Enlarge Weight Limit|icon=MC_INCCARRY}}&lt;br /&gt;
|| Meningkatkan [[Weight Limit]] maksimum karakter hingga 2000 poin. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Item Appraisal|icon=MC_IDENTIFY}}&lt;br /&gt;
|| Mengenali barang tanpa menggunakan magnifier. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Mammonite|icon=MC_MAMMONITE}}&lt;br /&gt;
|| Serangan jarak dekat yang menghasilkan kerusakan hingga 600% menggunakan biaya hingga 1000 [[Zeny]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Overcharge|icon=MC_OVERCHARGE}}&lt;br /&gt;
|| Mendapatkan 24% ekstra [[Zeny]] dari menjual barang ke [[NPC]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Pushcart|icon=MC_PUSHCART}}&lt;br /&gt;
|| Membawa tambahan 8000 poin berat atau 100 barang dalam tempat yang terpisah. || 10 &lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vending|icon=MC_VENDING}}&lt;br /&gt;
|| Membuka toko hingga 12 jenis barang untuk dibeli pemain lain. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Cart Revolution|icon=MC_CARTREVOLUTION}}&lt;br /&gt;
|| Serangan jarak dekat tipe [[AoE]] yang damagenya bertambah jika cart semakin berat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Change Cart|icon=MC_CHANGECART}}&lt;br /&gt;
|| Mengubah penampilan cart sesuai dengan level. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Crazy Uproar|icon=MC_LOUD}}&lt;br /&gt;
|| Memberikan tambahan +4 [[Strength]] pada diri sendiri selama beberapa waktu. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
|'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||10||22||40||44||49&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||33|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||2||18||30||47 ||  &lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||26 ||  ||  ||  ||  &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''||6||14||38 ||42||50 &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||36||46 ||  ||   || &lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Merchant}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4149</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Merchant&amp;diff=4149"/>
				<updated>2017-02-04T06:16:34Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Infobox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=[[Alberta]]|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Merchant_Illust.png|225px|thumb|right|Ilustrasi Merchant]]&lt;br /&gt;
Selalu mencari keuntungan, Merchant adalah pakar ekonomi dalam Ragnarok Online. Diciptakan untuk keberuntungan, bermain sebagai Merchant memungkinkan pemain untuk memanfaatkan setiap zeny. Merchant juga terampil dengan barang, mampu membawa lebih banyak barang dibandingkan kelas lain berkat skill Enlarge Weight Limit dan Pushcart mereka.&lt;br /&gt;
&lt;br /&gt;
Walaupun Merchant lebih merasa nyaman di pasar dan tempat lelang di Rune-Midgard, mereka juga mampu bertarung, terutama ketika harus mempertahankan barang mereka. Merchant mampu menggunakan sebagian besar armor tebal dan senjata jarak dekat dalam game, memberikan mereka pertahanan yang baik dan serangan yang layak.&lt;br /&gt;
&lt;br /&gt;
Setelah seumur hidup berdagang, profesi lanjutan dari Merchant memberikan mereka peran lebih besar. Merchant dapat memilih menjadi Blacksmith atau Alchemist pada level Job 40 sampai 50.&lt;br /&gt;
&lt;br /&gt;
Status awal merchant tergantung dari keinginan pemain, sebagai karakter yang lebih handal bertarung atau fokus kepada keberhasilan dalam membuat barang setelah perubahan profesi. Untuk pilihan pertama, status awal seperti seorang swordsman adalah ide yang baik, dengan meningkatkan sebagian VIT dan AGI. Untuk pilihan kedua, pemain harus mengingat bahwa keberhasilan tempa Blacksmith dan pembuatan ramuan Alchemist bergantung kepada tingkat DEX dan LUK yang tinggi, begitu juga INT untuk Alchemist.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide== &lt;br /&gt;
{{:Merchant Job Change Guide}} &lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
{{expert}}&lt;br /&gt;
''Lihat [[Blacksmith#Builds|Blacksmith Builds]] / [[Alchemist#Builds|Alchemist Builds]] untuk strategi build .''&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: menambah [[Weight Limit]] &amp;amp; [[ATK]] (Note: Weight limit is increased only by base STR, bonus points from job level and others don't increase it at all).&lt;br /&gt;
*[[AGI]]: menambah [[ASPD]] &amp;amp; [[Flee]].&lt;br /&gt;
*[[VIT]]: Menambah max[[HP]], regenerasi HP , resistansi terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] dan efisiensi dari barang penyembuh.&lt;br /&gt;
*[[INT]]: menambah max[[SP]], SP regeneration, resistansi terhadap beberapa [[Status Effects]], Soft[[mDEF]] and efisiensi dari  SP recovery items.&lt;br /&gt;
*[[DEX]]: menambah [[Hit]], [[ASPD]], &amp;amp; [[ATK]].&lt;br /&gt;
*[[LUK]]: menambah [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistansi terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Merchants can use most types of armour available to swordsmen and thieves: standard armour up to chain mail, boots, manteaus and bucklers. They can also wear saint's robes and the merchant-only Lord's Clothes.&lt;br /&gt;
&lt;br /&gt;
Merchants fight with [[Dagger]]s, [[One Handed Sword|One-handed swords]], [[Mace]]s and [[Axe]]s, however, they do not have any mastery or weapon-dependant skills until they become [[Blacksmith]]s or [[Alchemist]]s.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
''See [[Alchemist#Skills|Alchemist Skills]] or [[Blacksmith#Skills|Blacksmith Skills]] for 2nd class skills. ''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Discount|icon=MC_DISCOUNT}}&lt;br /&gt;
|| Membeli barang dari [[NPC]] dengan potongan hingga 24%. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Enlarge Weight Limit|icon=MC_INCCARRY}}&lt;br /&gt;
|| Meningkatkan [[Weight Limit]] maksimum karakter hingga 2000 poin. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Item Appraisal|icon=MC_IDENTIFY}}&lt;br /&gt;
|| Mengenali barang tanpa menggunakan magnifier. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Mammonite|icon=MC_MAMMONITE}}&lt;br /&gt;
|| Serangan jarak dekat yang menghasilkan kerusakan hingga 600% menggunakan biaya hingga 1000 [[Zeny]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Overcharge|icon=MC_OVERCHARGE}}&lt;br /&gt;
|| Mendapatkan 24% ekstra [[Zeny]] dari menjual barang ke [[NPC]]. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Pushcart|icon=MC_PUSHCART}}&lt;br /&gt;
|| Membawa tambahan 8000 poin berat atau 100 barang dalam tempat yang terpisah. || 10 &lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vending|icon=MC_VENDING}}&lt;br /&gt;
|| Membuka toko hingga 12 jenis barang untuk dibeli pemain lain. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Cart Revolution|icon=MC_CARTREVOLUTION}}&lt;br /&gt;
|| Serangan jarak dekat tipe [[AoE]] yang damagenya bertambah jika cart semakin berat. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Change Cart|icon=MC_CHANGECART}}&lt;br /&gt;
|| Mengubah penampilan cart sesuai dengan level. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Crazy Uproar|icon=MC_LOUD}}&lt;br /&gt;
|| Memberikan tambahan +4 [[Strength]] pada diri sendiri selama beberapa waktu. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
|'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||10||22||40||44||49&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||33|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||2||18||30||47 ||  &lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||26 ||  ||  ||  ||  &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''||6||14||38 ||42||50 &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||36||46 ||  ||   || &lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Merchant}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4143</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4143"/>
				<updated>2017-02-03T15:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, atau dengan {{item |id=4288 Carat Card}} hanya jika +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} dengan kartu Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sudah disebutkan, {{item |id=4288 Carat Card}} tidak akan dapat bonus SP&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, dengan kartu yg sudah disdbutkan, {{item |id=4288 Carat Card}} Tidak akan mendapatkan bonus sp&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''Rentang semua harga''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Baju'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4003 Pupa Card}} / {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Senjata'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Perisai'''&lt;br /&gt;
(akan dibutuhkan mendekati set lengkap dari racial bucklers, atau set lengkap size bucklers)&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jubah'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny todak terbaras''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alas kaki'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Aksesori'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4036 Muka Card}} / {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''Lihat [[Priest#Skills|Priest Skills]] / [[Monk#Skills|Monk Skills]] untuk skill kelas kedua.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| menambah VIT DEF dari pemakai dan anggota grup di sekitar sebesar {{gr|5|50}}% selama {{gr|30|300}} detik. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| membuat 1 {{Item|id=523 Holy Water}} ketika berdiri diatas air dangkal. Setiap pemakaian mengkonsumsi 1 {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| untuk {{gr|60|240}} detik, menambah [[STR]], [[DEX]] &amp;amp; [[INT]] sebesar {{gr|1|10}}. Ketika dipakai pd [[Undead]] / [[Demon]]s, mengurangi [[DEX]] &amp;amp; [[INT]] sebesar 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| menyembuhkan target dr status Silence, Blind &amp;amp; Chaos. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| serangan berelemen [[Holy]]-yang menghasilkan 125% MATK damage untuk 1 target. Membatalkan [[Kyrie Eleison]] pd target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
 Levels dimana seseorang akan dapat bonus tertentu&lt;br /&gt;
*tidak accumulative&lt;br /&gt;
*total utk job Level 40 &amp;amp; 50 ditampilkan untuk perbandingan&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4142</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4142"/>
				<updated>2017-02-03T14:53:57Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Quest Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, atau dengan {{item |id=4288 Carat Card}} hanya jika +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} dengan kartu Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sudah disebutkan, {{item |id=4288 Carat Card}} tidak akan dapat bonus SP&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, dengan kartu yg sudah disdbutkan, {{item |id=4288 Carat Card}} Tidak akan mendapatkan bonus sp&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''Rentang semua harga''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Baju'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4003 Pupa Card}} / {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Senjata'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Perisai'''&lt;br /&gt;
(akan dibutuhkan mendekati set lengkap dari racial bucklers, atau set lengkap size bucklers)&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jubah'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny todak terbaras''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alas kaki'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Aksesori'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4036 Muka Card}} / {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| serangan berelemen [[Holy]]-yang menghasilkan 125% MATK damage untuk 1 target. Membatalkan [[Kyrie Eleison]] pd target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
 Levels dimana seseorang akan dapat bonus tertentu&lt;br /&gt;
*tidak accumulative&lt;br /&gt;
*total utk job Level 40 &amp;amp; 50 ditampilkan untuk perbandingan&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4141</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4141"/>
				<updated>2017-02-03T14:52:00Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Job Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, atau dengan {{item |id=4288 Carat Card}} hanya jika +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} dengan kartu Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sudah disebutkan, {{item |id=4288 Carat Card}} tidak akan dapat bonus SP&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, dengan kartu yg sudah disdbutkan, {{item |id=4288 Carat Card}} Tidak akan mendapatkan bonus sp&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''Rentang semua harga''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Baju'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4003 Pupa Card}} / {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Senjata'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Perisai'''&lt;br /&gt;
(akan dibutuhkan mendekati set lengkap dari racial bucklers, atau set lengkap size bucklers)&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jubah'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny todak terbaras''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alas kaki'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Aksesori'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4036 Muka Card}} / {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
 Levels dimana seseorang akan dapat bonus tertentu&lt;br /&gt;
*tidak accumulative&lt;br /&gt;
*total utk job Level 40 &amp;amp; 50 ditampilkan untuk perbandingan&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4140</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4140"/>
				<updated>2017-02-03T14:51:27Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Job Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, atau dengan {{item |id=4288 Carat Card}} hanya jika +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} dengan kartu Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sudah disebutkan, {{item |id=4288 Carat Card}} tidak akan dapat bonus SP&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, dengan kartu yg sudah disdbutkan, {{item |id=4288 Carat Card}} Tidak akan mendapatkan bonus sp&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''Rentang semua harga''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Baju'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4003 Pupa Card}} / {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Senjata'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Perisai'''&lt;br /&gt;
(akan dibutuhkan mendekati set lengkap dari racial bucklers, atau set lengkap size bucklers)&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jubah'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny todak terbaras''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alas kaki'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Aksesori'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4036 Muka Card}} / {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
 Levels dimana seseorang akan dapat bonus tertentu&lt;br /&gt;
*todak accumulative&lt;br /&gt;
*total utk job Level 40 and 50 ditampilkan untuk perbandingan&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4139</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4139"/>
				<updated>2017-02-03T14:46:19Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, atau dengan {{item |id=4288 Carat Card}} hanya jika +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu yg sama^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} dengan kartu Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sudah disebutkan, {{item |id=4288 Carat Card}} tidak akan dapat bonus SP&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, dengan kartu yg sudah disdbutkan, {{item |id=4288 Carat Card}} Tidak akan mendapatkan bonus sp&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''Rentang semua harga''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Baju'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4003 Pupa Card}} / {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu yg sama^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Senjata'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Perisai'''&lt;br /&gt;
(akan dibutuhkan mendekati set lengkap dari racial bucklers, atau set lengkap size bucklers)&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jubah'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny todak terbaras''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alas kaki'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai beberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Aksesori'''&lt;br /&gt;
&lt;br /&gt;
''pemain baru hingga 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4036 Muka Card}} / {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''mempunyai veberapa juta zeny''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, dengan kartu {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''zeny tidak terbatas''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
The Levels in which one receives a certain bonus&lt;br /&gt;
*Not accumulative&lt;br /&gt;
*Totals for Job Level 40 and 50 are listed for comparison&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4138</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=4138"/>
				<updated>2017-02-03T14:28:28Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Belajar [[Battle Mode]] sebelum berubah menjadi Priest. Kemungkinan besar skill-skill Acolyte tidak akan memenuhi lebih dari satu hot key bar, tapi jika sudah terbiasa dengan [[battle mode]] maka akan membuat transisi ke [[Priest]] jauh lebih gampang. &lt;br /&gt;
&lt;br /&gt;
* Jika ini adalah character pertama, maka boleh dipertimbangkan untuk mengejar [[Warp Portal]] sedini mungkin karena skill ini bisa menghasilkan sedikit uang tambahan dengan menawarkan jasa warp ke orang-orang ke tempat seperti Louyang dengan harga yang lebih murah dari harga yang ditawarkan NPC (dan masih menghasilkan laba karena harga Blue Gem hanyalah 600z). &lt;br /&gt;
&lt;br /&gt;
* Membuat high INT Acolyte tidak direkomendasikan bagi orang yang kurang suka menolong orang lain. Jika ada yang melihat seorang Acolyte duduk di tengah kota maka kemungkinan besar mereka akan meminta [[buffs]], heals, dan mungkin ditanya jika punya warp ke map tertentu. Si Acolyte tentu tidak berkewajiban untuk melakukan ini semua untuk orang asing, tapi ingatlah cara seseorang memperlakukan orang lain adalah perlakuan yang akan mereka terima kembali.&lt;br /&gt;
&lt;br /&gt;
* Acolytes adalah salah satu job 1 yang paling sering kena [[KS|KSed]]. Kecuali seseorang terus menerus [[KS|KSes]], cobalah untuk tidak menghiraukannya.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Bisa dibuat sama dengan Priest support PVM, jika ingin mengurangi VIT demi melindungi terhadap skill-skill yang menembus pertahanan (pierce defense), maka disarankan mengatur jumlah VIT dan DEX.&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, tapi tidak perlu 99&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Bisa sama persis dengan PVM FS, tapi mungkin dengan mempertimbangkan [[Decrease AGI]], dan mungkin tanpa mengambil [[Angelus]] sampai nanti jadi [[Priest]] atau tidak sama sekali.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Stats Awal&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats kasar sebelum Priest job change (tidak termasuk bonus stats). Ini kemungkinan besar akan terjadi pada base level 65, mungkin lebih rendah jika Acolyte farming di monster yang memiliki rasio base/job EXP tidak normal.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Rendah, baru mulai dinaikkan&lt;br /&gt;
* [[INT]]: Sangat tinggi, mungkin sampai 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills pada job 50 (jika FS PvM Acolyte tidak berniat untuk mencapai seluruh 50 jobs maka sebaiknya jangan berusaha membuat tipe ini saja, mereka tidak ada bandingannya dengan Acolyte yang mencapai job 50). Skill-skill ini bisa dicapai dengan urutan manapun (kecuali skill utama yang harus didapat untuk unlock skill lainnya), tapi ini adalah cara umumnya. Angka setelah nama skill mengindikasikan berapa point yang diinvestasikan ke skill tersebut, bukan level untuk mengambil skill tersebut.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Juga perlu diketahui bahwa tidak semua skill-skill di daftar ini adalah mutlak diperlukan untuk semua PVM FS Acolytes, beberapa orang memiliki style bermain yang berbeda, tapi hampir semua skill-skill ini adalah skill utama untuk unlock skill lainnya, baik skill Priest atau skill Acolyte, atau bisa juga hanya skill sangat membantu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dua skill yang jarang dipilih bersamaan oleh Acolyte yang berubah menjadi Support Priest adalah [[Cure]] dan [[Decrease AGI]]. Sebelum menginvestasikan skill di salah satunya atau tidak keduanya, disarankan untuk melakukan research terlebih dahulu dengan teliti, karena kedua pilihan ada bagus dan jeleknya. Jika Acolyte tidak mengambil [[Cure]] atau [[Decrease AGI]] maka mereka bisa menaruh skill point tersebut ke [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Meningkatkan [[Weight Limit]] dan [[ATK]].&lt;br /&gt;
*[[AGI]]: Meningkatkan [[ASPD]] dan [[Flee]].&lt;br /&gt;
*[[VIT]]: Meningkatkan max[[HP]], HP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and efisiensi barang-barang yang melestarikan HP.&lt;br /&gt;
*[[INT]]: Meningkatkan [[mATK]], max[[SP]], SP regeneration, resistance terhadap beberapa [[Status Effects]], Soft[[mDEF]], efisiensi barang-barang yang melestarikan SP dan besarnya [[Heal]].&lt;br /&gt;
*[[DEX]]: Meningkatkan [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Meningkatkan [[Critical]], [[ATK]], [[Perfect Dodge]] dan resistance terhadap beberapa [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''Pemain baru hingga 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Mempunyai beberapa juta zeny''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu {{item |id=4010 Willow Card}} atau {{item |id=4052 Elder Willow Card}}, atau {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, dengan kartu^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, or with {{item |id=4288 Carat Card}} only if +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} compound with Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several Million to work with''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''All price ranges''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armor'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same card^ &lt;br /&gt;
&lt;br /&gt;
''Several Million to work with''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4003 Pupa Card}} or {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same cards^ &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same card^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Weapon'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shield'''&lt;br /&gt;
(will eventually need a nearly complete set of racial bucklers, or a complete set of size bucklers)&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Garment'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Foot Gear'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Accessory'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4036 Muka Card}} or {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
The Levels in which one receives a certain bonus&lt;br /&gt;
*Not accumulative&lt;br /&gt;
*Totals for Job Level 40 and 50 are listed for comparison&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4134</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4134"/>
				<updated>2017-02-03T08:56:44Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers yang ingin menjadi  PvM Bards or Dancers, atau yang ingin menjadi Hunters akan membutuhkan AGI sepenting dengan DEX. AGI menambah [[ASPD]], membuat Archer akan menyerang lebih sering (dan sebelum musuh dapat mendekat menuju jarak melee) dan menghasilkan semakin banyak serangan tiap waktu. Hal tersebut juga dapat membuat Archers untuk meningkatkan [[Flee]] dan menghindari serangan. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] dibutuhkan untuk pemain yang ingin PvP atau ikut di WOE. Pure PvM builds tidak menaikkan VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] juga dibutuhkan Archers, usually yang ingin jadi Bards or Dancers, mempercepat ke level 99 untuk rebirth membuatnya dapat spam Double Strafe. INT digunakan untuk skill Bard [[Magic Strings]] untuk mengurangi skill delay. INT meningkatkan serangan Falcon (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Memulai dengan stat ini pada Novice untuk kebanyakan tipe Archers. Sebagai Archer, stat yg paling penting adlah DEX karena juga meningkatkan ASPD sedikit, mengurangi cast time, menambah accuracy, dan menambah serangan busur.&lt;br /&gt;
&lt;br /&gt;
*[[LUK]] berguna untuk Archer yg ingin jadi Hunter. LUK menambah kecepatan serangan Falcon. INT juga nambah serangan Falcon tapi Falconers harus memprioritaskannya setelah AGI and LUK, jangan mengganti stat ini utk  INT. Stat ini seharusnya juga tidak dinaikkan untuk Falconry hingga player level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build untuk Damage Tinggi&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build ini untuk membuat banyak serangan dengan jarak yang tidak begitu tinggi pada permulaan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build untuk Mengunci Target&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build untuk mengunci target.&lt;br /&gt;
Kamu dapat menambah 1 point untuk arrow shower pada 2nd Job jika kamu ingin memaksimalkannya.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah senjata secepat mungkin dengan busur. Pada saat permulaan akan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli panah, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''Untuk second class skills lihat [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Menghasilkan hingga 125% serangan pada targets di area 5*5 sekitar target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Menghasilkan hingga 380% serangan untuk satu target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| menambah [[DEX]] and [[AGI]] hingga 12% untuk durasi tertentu. Membuka musuh yg bersembunyi di area 3*3 ketika digunakan. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Menambah [[DEX]] hingga 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Menambah jarak dan [[HIT]] ketika memakai busur. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Membuat panah dari berbagai macam barang. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Menembak seorang target untuk menghasilkan 150% damage dan mendorong mundur 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4133</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4133"/>
				<updated>2017-02-03T08:50:21Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Skill Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers yang ingin menjadi  PvM Bards or Dancers, atau yang ingin menjadi Hunters akan membutuhkan AGI sepenting dengan DEX. AGI menambah [[ASPD]], membuat Archer akan menyerang lebih sering (dan sebelum musuh dapat mendekat menuju jarak melee) dan menghasilkan semakin banyak serangan tiap waktu. Hal tersebut juga dapat membuat Archers untuk meningkatkan [[Flee]] dan menghindari serangan. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] dibutuhkan untuk pemain yang ingin PvP atau ikut di WOE. Pure PvM builds tidak menaikkan VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] juga dibutuhkan Archers, usually yang ingin jadi Bards or Dancers, mempercepat ke level 99 untuk rebirth membuatnya dapat spam Double Strafe. INT digunakan untuk skill Bard [[Magic Strings]] untuk mengurangi skill delay. INT meningkatkan serangan Falcon (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Memulai dengan stat ini pada Novice untuk kebanyakan tipe Archers. Sebagai Archer, stat yg paling penting adlah DEX karena juga meningkatkan ASPD sedikit, mengurangi cast time, menambah accuracy, dan menambah serangan busur.&lt;br /&gt;
&lt;br /&gt;
*[[LUK]] berguna untuk Archer yg ingin jadi Hunter. LUK menambah kecepatan serangan Falcon. INT juga nambah serangan Falcon tapi Falconers harus memprioritaskannya setelah AGI and LUK, jangan mengganti stat ini utk  INT. Stat ini seharusnya juga tidak dinaikkan untuk Falconry hingga player level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build untuk Damage Tinggi&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build ini untuk membuat banyak serangan dengan jarak yang tidak begitu tinggi pada permulaan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build untuk Mengunci Target&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build untuk mengunci target.&lt;br /&gt;
Kamu dapat menambah 1 point untuk arrow shower pada 2nd Job jika kamu ingin memaksimalkannya.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah senjata secepat mungkin dengan busur. Pada saat permulaan akan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli panah, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4132</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4132"/>
				<updated>2017-02-03T08:45:07Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Stat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers yang ingin menjadi  PvM Bards or Dancers, atau yang ingin menjadi Hunters akan membutuhkan AGI sepenting dengan DEX. AGI menambah [[ASPD]], membuat Archer akan menyerang lebih sering (dan sebelum musuh dapat mendekat menuju jarak melee) dan menghasilkan semakin banyak serangan tiap waktu. Hal tersebut juga dapat membuat Archers untuk meningkatkan [[Flee]] dan menghindari serangan. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] dibutuhkan untuk pemain yang ingin PvP atau ikut di WOE. Pure PvM builds tidak menaikkan VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] juga dibutuhkan Archers, usually yang ingin jadi Bards or Dancers, mempercepat ke level 99 untuk rebirth membuatnya dapat spam Double Strafe. INT digunakan untuk skill Bard [[Magic Strings]] untuk mengurangi skill delay. INT meningkatkan serangan Falcon (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Memulai dengan stat ini pada Novice untuk kebanyakan tipe Archers. Sebagai Archer, stat yg paling penting adlah DEX karena juga meningkatkan ASPD sedikit, mengurangi cast time, menambah accuracy, dan menambah serangan busur.&lt;br /&gt;
&lt;br /&gt;
*[[LUK]] berguna untuk Archer yg ingin jadi Hunter. LUK menambah kecepatan serangan Falcon. INT juga nambah serangan Falcon tapi Falconers harus memprioritaskannya setelah AGI and LUK, jangan mengganti stat ini utk  INT. Stat ini seharusnya juga tidak dinaikkan untuk Falconry hingga player level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah senjata secepat mungkin dengan busur. Pada saat permulaan akan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli panah, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4131</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4131"/>
				<updated>2017-02-03T08:28:33Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Tidak Memiliki Dana */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers aspiring to be PvM Bards or Dancers, or who will become Hunters will find AGI to nearly as/more important than DEX. AGI increases [[ASPD]], allowing the Archer to attack more often (and before the enemy can close into melee range) and deal more damage over-time. It also enables Archers to [[Flee]] an adversary and more easily evade their attacks. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] is reasonable for players who wish to PvP or take part in the War of Emperium. Pure PvM builds do not often invest in VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] is also intended for Archers, usually only those who will become Bards or Dancers, rushing for level 99 to rebirth as it allows constant Double Strafe spamming. INT is used for the Bard skill [[Magic Strings]] for reducing skill delay. INT contributes to Falcon damage (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Begin with these stats on a Novice for most types of Archers. As an Archer, the most important stat will be DEX. It increases ASPD a little, reduces cast time, increases accuracy, and it improves bow damage greatly. &lt;br /&gt;
&lt;br /&gt;
*[[LUK]] is useful if the Archer intends to change into a Hunter. LUK increases Falcon attack rate. INT also contributes to Falcon damage by increasing its ATK, but Falconers should prioritized it after AGI and LUK, not substituting any of these stats for INT. These stats should also not be invested for Falconry until the player is a level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah senjata secepat mungkin dengan busur. Pada saat permulaan akan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli panah, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4130</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4130"/>
				<updated>2017-02-03T08:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Tidak Memiliki Dana */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers aspiring to be PvM Bards or Dancers, or who will become Hunters will find AGI to nearly as/more important than DEX. AGI increases [[ASPD]], allowing the Archer to attack more often (and before the enemy can close into melee range) and deal more damage over-time. It also enables Archers to [[Flee]] an adversary and more easily evade their attacks. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] is reasonable for players who wish to PvP or take part in the War of Emperium. Pure PvM builds do not often invest in VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] is also intended for Archers, usually only those who will become Bards or Dancers, rushing for level 99 to rebirth as it allows constant Double Strafe spamming. INT is used for the Bard skill [[Magic Strings]] for reducing skill delay. INT contributes to Falcon damage (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Begin with these stats on a Novice for most types of Archers. As an Archer, the most important stat will be DEX. It increases ASPD a little, reduces cast time, increases accuracy, and it improves bow damage greatly. &lt;br /&gt;
&lt;br /&gt;
*[[LUK]] is useful if the Archer intends to change into a Hunter. LUK increases Falcon attack rate. INT also contributes to Falcon damage by increasing its ATK, but Falconers should prioritized it after AGI and LUK, not substituting any of these stats for INT. These stats should also not be invested for Falconry until the player is a level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah senjata secepat mungkin dengan busur. Pada saat permulaan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli busur, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4129</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4129"/>
				<updated>2017-02-03T08:26:51Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* From Scratch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers aspiring to be PvM Bards or Dancers, or who will become Hunters will find AGI to nearly as/more important than DEX. AGI increases [[ASPD]], allowing the Archer to attack more often (and before the enemy can close into melee range) and deal more damage over-time. It also enables Archers to [[Flee]] an adversary and more easily evade their attacks. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] is reasonable for players who wish to PvP or take part in the War of Emperium. Pure PvM builds do not often invest in VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] is also intended for Archers, usually only those who will become Bards or Dancers, rushing for level 99 to rebirth as it allows constant Double Strafe spamming. INT is used for the Bard skill [[Magic Strings]] for reducing skill delay. INT contributes to Falcon damage (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Begin with these stats on a Novice for most types of Archers. As an Archer, the most important stat will be DEX. It increases ASPD a little, reduces cast time, increases accuracy, and it improves bow damage greatly. &lt;br /&gt;
&lt;br /&gt;
*[[LUK]] is useful if the Archer intends to change into a Hunter. LUK increases Falcon attack rate. INT also contributes to Falcon damage by increasing its ATK, but Falconers should prioritized it after AGI and LUK, not substituting any of these stats for INT. These stats should also not be invested for Falconry until the player is a level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Tidak Memiliki Dana=== &lt;br /&gt;
Jika pada saat Novice kamu memulai dengan DEX yang banyak, gantilah secepat mungkin dengan panah. Pada saat permulaan membutuhkan biaya yang tinggi sebab kamu akan membutuhkannya untuk membeli busur, namun hal ini akan berkurang seiring berjalannya waktu. Segala sesuatu penempaan yang menambah ATK ataupun DEX bagus untuk  archer.&lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=4128</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=4128"/>
				<updated>2017-02-03T08:22:02Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* With Budget */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Informasi Umum ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow]] dan [[Arrows|Arrow]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi jarak dekat.&lt;br /&gt;
*Membutuhkan anak panah dalam setiap serangan dengan sebuah busur. Kehabisan anak panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Build==&lt;br /&gt;
''Lihat [[Hunter#Builds|Build Hunter]], [[Dancer#Builds|Build Dancer]] or [[Bard#Builds|Build Bard]] untuk strategi build.''&lt;br /&gt;
&lt;br /&gt;
'''Build Permulaan'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stat ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: Alasan normal untuk menaikkan STR pada seorang Archer adalah untuk meningkatkan [[Weight Limit|Batas Berat]], sehingga dapat digunakan untuk membawa lebih banyak Potion dan [[Arrows|Anak Panah]]. Seharusnya para Archer tetap membiarkan stat ini pada angka 1, tetapi mereka mungkin menemukan kegunaan/kegunaan lain darinya begitu mereka berubah kelas job (kelas kedua). Alasan lain untuk menaikkan STR adalah untuk build [[Beast Strafing]] yang membutuhkan keadaan ''Soul Linked''.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers aspiring to be PvM Bards or Dancers, or who will become Hunters will find AGI to nearly as/more important than DEX. AGI increases [[ASPD]], allowing the Archer to attack more often (and before the enemy can close into melee range) and deal more damage over-time. It also enables Archers to [[Flee]] an adversary and more easily evade their attacks. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] is reasonable for players who wish to PvP or take part in the War of Emperium. Pure PvM builds do not often invest in VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] is also intended for Archers, usually only those who will become Bards or Dancers, rushing for level 99 to rebirth as it allows constant Double Strafe spamming. INT is used for the Bard skill [[Magic Strings]] for reducing skill delay. INT contributes to Falcon damage (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Begin with these stats on a Novice for most types of Archers. As an Archer, the most important stat will be DEX. It increases ASPD a little, reduces cast time, increases accuracy, and it improves bow damage greatly. &lt;br /&gt;
&lt;br /&gt;
*[[LUK]] is useful if the Archer intends to change into a Hunter. LUK increases Falcon attack rate. INT also contributes to Falcon damage by increasing its ATK, but Falconers should prioritized it after AGI and LUK, not substituting any of these stats for INT. These stats should also not be invested for Falconry until the player is a level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===From Scratch=== &lt;br /&gt;
If as a Novice you begun with a lot of DEX, switch to a bow as soon as possible. Initially the startup fee will be high because you will have to buy arrows, but this fee decreases overtime. Any kind of upgrade that increases ATK or DEX is good for an archer. &lt;br /&gt;
&lt;br /&gt;
===Mempunyai Dana===&lt;br /&gt;
Dengan Goggle ataupun Headgear yang bijak, 80 SP akan membantu dengan Double Strafe. &lt;br /&gt;
Pada level 18 Archers dapat menggunakan Cross Bows. Senjata ini dapat diisi kartu dan ditempa. Composite Bows [4] berkartu tidak akan memberikan serangan yang lebih besar daripada Cross Bows, tapi akan lebih berguna nanti ketika Archer tersebut sudah mempunyai 130+ DEX. &lt;br /&gt;
Gakkung Bows juga efektif untuk Archers dengan DEX yang rendah atau jika tidak menggunakan kartu.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Archer&amp;diff=3788</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Archer&amp;diff=3788"/>
				<updated>2017-01-21T03:31:41Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{Articles Needing DB Links}} &lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Archer&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Payon]]&lt;br /&gt;
|skills=5&lt;br /&gt;
|skillPoints=50&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Berkas:Archer_Illust.png|225px|thumb|right|Ilustrasi Archer]]&lt;br /&gt;
Pemanah adalah ahli dalam pertempuran jarak jauh dengan [[Bow|Bows]] dan [[Arrows]]. Jarak mereka memberikan mereka beberapa keuntungan misalnya: &lt;br /&gt;
&lt;br /&gt;
*Kemampuan untuk mengubah elemen senjata mereka secara cepat dengan mengganti jenis panah. Ini membuat pemanah dapat mengeksploitasi keuntungan elemen secara mudah.&lt;br /&gt;
*Akurasi dan kerusakan bertambah dengan stat yang sama (DEX), memperbolehkan semua serangan terhubung dan menghasilkan banyak kerusakan. &lt;br /&gt;
*Jarak memungkinkan pemanah untuk mengalahkan musuh yang stasioner ataupun bergerak lambat yang lebih kuat daripada mereka tanpa terkena pukulan. &lt;br /&gt;
&lt;br /&gt;
Kelemahan dari kelas pemanah termasuk: &lt;br /&gt;
&lt;br /&gt;
*VIT rendah membatasi kemampuan mereka untuk bertahan hidup ketika mereka tertangkap dalam situasi melee.&lt;br /&gt;
*Membutuhkan panah dalam setiap serangan dengan sebuah busur. Kehabisan panah dalam pertempuran dapat membuat pemanah tidak berguna.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Archer Job Change Guide}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Hunter#Builds|Hunter Builds]], [[Dancer#Builds|Dancer Builds]] or [[Bard#Builds|Bard Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
'''Starting Build'''&lt;br /&gt;
&lt;br /&gt;
*'''STR:''' 1 &lt;br /&gt;
*'''AGI:''' 9 &lt;br /&gt;
*'''VIT:''' 1 &lt;br /&gt;
*'''INT:''' 9 &lt;br /&gt;
*'''DEX:''' 9 &lt;br /&gt;
*'''LUK:''' 1 &lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
&lt;br /&gt;
*[[STR]]: The only normal reason to up STR on an Archer is to extend the [[Weight Limit]], allowing for more Potions and [[Arrows]] to be carried. Archers should leave this at 1, but they may find it useful/other uses for it once they become a second class. The other reason to get STR is for a [[Beast Strafing]] build which requires to be Soul Linked.&lt;br /&gt;
&lt;br /&gt;
*[[AGI]]: Archers aspiring to be PvM Bards or Dancers, or who will become Hunters will find AGI to nearly as/more important than DEX. AGI increases [[ASPD]], allowing the Archer to attack more often (and before the enemy can close into melee range) and deal more damage over-time. It also enables Archers to [[Flee]] an adversary and more easily evade their attacks. &lt;br /&gt;
&lt;br /&gt;
*[[VIT]] is reasonable for players who wish to PvP or take part in the War of Emperium. Pure PvM builds do not often invest in VIT. &lt;br /&gt;
&lt;br /&gt;
*[[INT]] is also intended for Archers, usually only those who will become Bards or Dancers, rushing for level 99 to rebirth as it allows constant Double Strafe spamming. INT is used for the Bard skill [[Magic Strings]] for reducing skill delay. INT contributes to Falcon damage (for hunters).&lt;br /&gt;
&lt;br /&gt;
*[[DEX]]: Begin with these stats on a Novice for most types of Archers. As an Archer, the most important stat will be DEX. It increases ASPD a little, reduces cast time, increases accuracy, and it improves bow damage greatly. &lt;br /&gt;
&lt;br /&gt;
*[[LUK]] is useful if the Archer intends to change into a Hunter. LUK increases Falcon attack rate. INT also contributes to Falcon damage by increasing its ATK, but Falconers should prioritized it after AGI and LUK, not substituting any of these stats for INT. These stats should also not be invested for Falconry until the player is a level 75+ Hunter.&lt;br /&gt;
&lt;br /&gt;
===Skill Build===&lt;br /&gt;
&lt;br /&gt;
Build for High Damage&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 12) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 5 (Lvl 17)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 26) (Max)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This build is to make alot of damage with not so high range at the begining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping&lt;br /&gt;
&lt;br /&gt;
*'''Double Strafe''' 1 (Lvl 2)&lt;br /&gt;
*'''Owl's Eye''' 3 (Lvl 5)&lt;br /&gt;
*'''Vulture's Eye''' 10 (Lvl 15) (Max)&lt;br /&gt;
*'''Owl's Eye''' 10 (Lvl 22) (Max)&lt;br /&gt;
*'''Double Strafe''' 10 (Lvl 31) (Max)&lt;br /&gt;
*'''Improve Concentration''' 10 (Lvl 41) (Max)&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
*'''Arrow Shower''' 9 (Lvl 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build for Sniping.&lt;br /&gt;
You can add 1 point to arrow shower in 2nd Job if u want to max it.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===From Scratch=== &lt;br /&gt;
If as a Novice you begun with a lot of DEX, switch to a bow as soon as possible. Initially the startup fee will be high because you will have to buy arrows, but this fee decreases overtime. Any kind of upgrade that increases ATK or DEX is good for an archer. &lt;br /&gt;
&lt;br /&gt;
===With Budget===&lt;br /&gt;
Wise Goggles or any Wise headgear. The +80 SP helps with Double Strafe. &lt;br /&gt;
At level 18 Archers are able to wield Cross Bows. These should be carded and upgraded. Carded Composite Bows [4] will not deal as much damage at this point as Cross Bows, but they will be more useful later on if the player will eventually have 130+ DEX. &lt;br /&gt;
Gakkung Bows are also effective for low DEX Archers or if no cards are being used.&lt;br /&gt;
&lt;br /&gt;
==Class Data==&lt;br /&gt;
&lt;br /&gt;
===Skills=== &lt;br /&gt;
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].'' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill_List |skill=Arrow Shower|icon=AC_SHOWER}}&lt;br /&gt;
|| Deal up to 125% damage to targets in a 5*5 area around target. || 10 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Double Strafe|icon=AC_DOUBLE}}&lt;br /&gt;
|| Deal up to 380% damage to a single target. || 10&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Improve Concentration|icon=AC_CONCENTRATION}}&lt;br /&gt;
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Owl's Eye|icon=AC_OWL}}&lt;br /&gt;
|| Increases [[DEX]] by up to 10. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Vulture's Eye|icon=AC_VULTURE}}&lt;br /&gt;
|| Increases range and [[HIT]] when using bows. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Crafting|icon=AC_MAKINGARROW}}&lt;br /&gt;
|| Create arrows from various items. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill_List |skill=Arrow Repel|icon=AC_CHARGEARROW}}&lt;br /&gt;
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Bonuses===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Job Bonus'''&lt;br /&gt;
|- &lt;br /&gt;
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7'''  &lt;br /&gt;
|-&lt;br /&gt;
|'''STR'''||6||38||40|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''AGI'''||26||33||49|| || || || &lt;br /&gt;
|-        &lt;br /&gt;
|'''VIT'''||46|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''INT'''||10 ||47|| || || || || &lt;br /&gt;
|-                     &lt;br /&gt;
|'''DEX'''|| 2||14||18||30||36||42||50  &lt;br /&gt;
|-&lt;br /&gt;
|'''LUK'''||22||44|| || || || ||&lt;br /&gt;
|-         &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ASPD===&lt;br /&gt;
{{expert}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Archer}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=3784</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Acolyte&amp;diff=3784"/>
				<updated>2017-01-20T17:35:42Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Garis Besar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Terjemahan}}&lt;br /&gt;
{{expert}}&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobName=Acolyte&lt;br /&gt;
|jobBase=Novice&lt;br /&gt;
|jobType=First&lt;br /&gt;
|changesAt=[[Prontera]] Church&lt;br /&gt;
|skills=14&lt;br /&gt;
|skillPoints=81&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}&lt;br /&gt;
&lt;br /&gt;
== Garis Besar ==&lt;br /&gt;
[[Berkas:Acolyte_Illust.png|225px|thumb|right|Ilustrasi Acolyte]]&lt;br /&gt;
Hidup melayani Gereja, dia menetapkan untuk bergabung dengan petualang yang direkrut oleh Raja Tristan 3, dengan harapan menemukan kekuatan baru dari dalam dirinya sendiri.&lt;br /&gt;
&lt;br /&gt;
Dia menetapkan dalam perjalanan setelah mendapatkan izin dari kepala Gereja. Mengikuti ajarannya, dia tidak menggunakan senjata yang bisa menyakiti orang lain. Sebagai gantinya, dia adalah pendukung yang menggunakan keterampilan bila digunakan pada orang lain, meningkatkan kemampuan mereka berkelahi dan menyembuhkan mereka juga.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobchange Guide==&lt;br /&gt;
{{:Acolyte Job Change Guide}}&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''&lt;br /&gt;
&lt;br /&gt;
* Learn [[Battle Mode]] before turning Priest. The Acolyte skills probably won't fill up more than one hot key bar, but just getting used to [[battle mode]]'s quirks will make the transition to [[Priest]] much easier. &lt;br /&gt;
&lt;br /&gt;
* If this is a starting character then one should consider getting [[Warp Portal]] early on as they can make a little extra money warping people to places like Louyang at a lower price than the NPC can (and still make profit since it only costs them 600z for the Blue Gem). &lt;br /&gt;
&lt;br /&gt;
* Making a high INT Acolyte isn't recommended for people who don't like to help others. If anyone sees an Acolyte sitting in town they will possibly ask them for [[buffs]], heals, and maybe if they have a warp to a certain map. The Acolyte of course don't have to do any of these things for strangers, but keep in mind that the way a person treats others is the treatment they get in return. &lt;br /&gt;
&lt;br /&gt;
* Acolytes are some of the most frequently [[KS|KSed]] first classes. Unless the person [[KS|KSes]] one repeatedly, try to just shrug it off.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (WoE) ===&lt;br /&gt;
====Stats====&lt;br /&gt;
Can be the same as support PVM, if one wants to get lower VIT in order to protect against skills that pierce defense then they should vary their amounts of VIT and DEX.&lt;br /&gt;
&lt;br /&gt;
Starting stats&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 5&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if the Acolyte levels on monsters with unusual base/job EXP ratios.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Low, just starting to add&lt;br /&gt;
* [[INT]]: Very high, but 99 isn't necessary&lt;br /&gt;
* [[DEX]]: 4&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Can be the exact same as PvM FS, but may consider working [[Decrease AGI]] into build, and possibly not getting [[Angelus]] until [[Priest]] or not at all.&lt;br /&gt;
&lt;br /&gt;
=== Support Priest (PVM) ===&lt;br /&gt;
==== Stats ====&lt;br /&gt;
&lt;br /&gt;
Starting stats&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: 9&lt;br /&gt;
* [[INT]]: 9&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if one levels on monsters with unusual base/job EXP ratios.&lt;br /&gt;
&lt;br /&gt;
* [[STR]]: 1&lt;br /&gt;
* [[AGI]]: 1&lt;br /&gt;
* [[VIT]]: Low, just starting to add&lt;br /&gt;
* [[INT]]: Very high, possibly 99&lt;br /&gt;
* [[DEX]]: 1&lt;br /&gt;
* [[LUK]]: 9 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills at job 50 (any FS PvM Acolyte not intending to go the entire 50 jobs should not bother making one at all, they can't hold a candle to job 50 Acolytes). These skills can be gotten in any order (outside of the prerequisites), but this is one common way. The number after the skill name indicates how many points to put into it, not necessarily the level to take the skill to.&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Also note that not all of these skills are a requirement for all PvM FS Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two skills that no two Acolytes turning Support Priest will ever agree on are [[Cure]] and [[Decrease AGI]]. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get [[Cure]] or [[Decrease AGI]] then they'll be putting those points into [[Angelus]].&lt;br /&gt;
&lt;br /&gt;
*[[Heal]] 10&lt;br /&gt;
*[[Divine Protection]] 5&lt;br /&gt;
*[[Blessing]] 10&lt;br /&gt;
*[[Increase AGI]] 1&lt;br /&gt;
*[[Ruwach]] 1&lt;br /&gt;
*[[Teleport]] 2&lt;br /&gt;
*[[Warp Portal]] 2&lt;br /&gt;
*[[Increase AGI]] 10&lt;br /&gt;
*[[Warp Portal]] 4&lt;br /&gt;
*[[Pneuma]] 1&lt;br /&gt;
*[[Cure]] 1&lt;br /&gt;
*[[Decrease AGI]] 1&lt;br /&gt;
*[[Angelus]] 3&lt;br /&gt;
*[[Aqua Benedicta]] 1&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*[[STR]]: Increases [[Weight Limit]] and [[ATK]].&lt;br /&gt;
*[[AGI]]: Increases [[ASPD]] and [[Flee]].&lt;br /&gt;
*[[VIT]]: Increases max[[HP]], HP regeneration, resistance against several [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and the efficiency of healing items.&lt;br /&gt;
*[[INT]]: Increases [[mATK]], max[[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]], the efficiency of SP recovery items and the amount of your [[Heal]].&lt;br /&gt;
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].&lt;br /&gt;
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
{{update}}&lt;br /&gt;
'''Headgear - Upper'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* [[Image:Nursecap.png]] {{item |id=2277 Nurse Cap}}&lt;br /&gt;
* [[Image:Ribbon.png]] {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}} &lt;br /&gt;
&lt;br /&gt;
''Several million zeny to work with''&lt;br /&gt;
* [[Image:Turban.png]] +4 {{item |id=2223 Turban &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}}, or {{item |id=4185 Rideword Card}}&lt;br /&gt;
* [[Image:Circlet.png]] +4 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Biretta.png]] +4 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coif.png]] +4 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coronet.png]] +4 {{item |id=2249 Coronet}}&lt;br /&gt;
* [[Image:Monkhat.png]] +7 {{item |id=2251 Monk Hat}}&lt;br /&gt;
* [[Image:Corsair.png]] +4 {{item |id=5019 Corsair}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* [[Image:Circlet.png]] +7-+9 {{item |id=2233 Circlet &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, or with {{item |id=4288 Carat Card}} only if +9&lt;br /&gt;
* [[Image:Biretta.png]] +7-+9 {{item |id=2217 Biretta &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Coif.png]] +7-+9 {{item |id=5093 Coif &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}}, compound with same cards^&lt;br /&gt;
* [[Image:Ribbon.png]] +9 {{item |id=2277 Ribbon &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt;}} compound with Carat card&lt;br /&gt;
* [[Image:Corsair.png]] +7 {{item |id=5019 Corsair}}&lt;br /&gt;
* [[Image:Crown.png]] +4-+7 {{item |id=2235 Crown}}&lt;br /&gt;
* [[Image:Tiara.png]] +4-+7 {{item |id=2234 Tiara}}&lt;br /&gt;
* [[Image:Spiky.png]] +4-+7 {{item |id=2258 Spiky Band}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Middle'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2278 |item=Mr. Smile |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2243 |item=Geek Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2242 |item=Purple Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=5089 |item=Annoyed Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5088 |item=Surprised Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5087 |item=Poker Face |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2297 |item=Goblin Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5090 |item=Goblin Leader Mask |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2288 |item=Mr. Scream |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=2281 |item=Opera Masque |simple=yes}} (Middle &amp;amp; Lower)&lt;br /&gt;
* {{Item List |id=5043 |item=Opera Phantom Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2276 |item=Angled Glasses |simple=yes}}&lt;br /&gt;
* {{Item List |id=2260 |item=Mini Glasses |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several Million to work with''&lt;br /&gt;
* {{Item List |id=5086 |item=Alarm Mask |simple=yes}}&lt;br /&gt;
* {{Item List |id=2295 |item=Blinker |simple=yes}}&lt;br /&gt;
* {{Item List |id=5104 |item=Dark Blinder |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2202 |item=Sunglasses &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus&lt;br /&gt;
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus&lt;br /&gt;
* {{Item List |id=5085 |item=Small Ribbons |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Headgear - Lower'''&lt;br /&gt;
&lt;br /&gt;
''All price ranges''&lt;br /&gt;
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}&lt;br /&gt;
* {{Item List |id=2267 |item=Cigarette |simple=yes}}&lt;br /&gt;
* {{Item List |id=2268 |item=Pipe |simple=yes}}&lt;br /&gt;
* {{Item List |id=2270 |item=Romantic Leaf |simple=yes}}&lt;br /&gt;
* {{Item List |id=2269 |item=Romantic Flower |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armor'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4023 Baby Desert Wolf Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same card^ &lt;br /&gt;
&lt;br /&gt;
''Several Million to work with''&lt;br /&gt;
* {{Item List |id=2322 |item=+7 Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4003 Pupa Card}} or {{item |id=4014 Roda Frog Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=+7 Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same cards^ &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2322 |item=Silk Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4242 Apocalipse Card}}&lt;br /&gt;
* {{Item List |id=2326 |item=Saint's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with same card^ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Weapon'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=1504 |item=Mace &amp;lt;nowiki&amp;gt;[3]&amp;lt;/nowiki&amp;gt; |simple=yes}}&lt;br /&gt;
* {{Item List |id=1611 |item=Arc Wand &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4002 Fabre Cards}}&lt;br /&gt;
* {{Item List |id=1619 |item=Survivor's Rod |simple=yes}} (INT version)&lt;br /&gt;
* {{Item List |id=1615 |item=Evil Bone Wand |simple=yes}}&lt;br /&gt;
* {{Item List |id=1614 |item=Wand of Occult |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=1620 |item=Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (INT version), compound with {{item |id=4002 Fabre Card}} &lt;br /&gt;
* {{Item List |id=1625 |item=Healing Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}} (an Overupgraded One)&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=1525 |item=Long Mace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shield'''&lt;br /&gt;
(will eventually need a nearly complete set of racial bucklers, or a complete set of size bucklers)&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4012 Thief Bug Egg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4066 Orc Warrior Card}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4058 Thara Frog Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4074 Bigfoot Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4120 Sky Petite Card}}&lt;br /&gt;
* {{Item List |id=2104 |item= +4 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4083 Rafflesia Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4136 Khalitzberg Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+4-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4314 Penomena Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4250 Executioner Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4254 Ogretooth Card}}&lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4207 Mysteltainn Card}} &lt;br /&gt;
* {{Item List |id=2104 |item=+8-+9 Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4253 Alice Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Garment'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2508 |item=Ragamuffin Manteau |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4088 Frilldora Card}}&lt;br /&gt;
*{{Item List |id=2504 |item=+4 Muffler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4133 Raydric Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2513 |item=Heavenly Maiden Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4133 Raydric Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Foot Gear'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2402 |item=Sandals &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2404 |item=+7 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}} &lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2404 |item=+9 Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4160 Firelock Soldier Card}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Accessory'''&lt;br /&gt;
&lt;br /&gt;
''New Player to 500,000z''&lt;br /&gt;
* {{Item List |id=2627 |item=Belt &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4036 Muka Card}} or {{item |id=4022 Spore Card}}&lt;br /&gt;
* {{Item List |id=2617 |item=Celebrant's Mitten |simple=yes}}&lt;br /&gt;
* {{Item List |id=2602 |item=Earring |simple=yes}}&lt;br /&gt;
* {{Item List |id=2603 |item=Necklace |simple=yes}} &lt;br /&gt;
&lt;br /&gt;
''Several million to work with''&lt;br /&gt;
* {{Item List |id=2607|item= Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; |simple=yes}}, compound with {{item |id=4252 Alligator Card}}&lt;br /&gt;
&lt;br /&gt;
''Zeny is no object''&lt;br /&gt;
* {{Item List |id=2615 |item=Safety Ring |simple=yes}}&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Angelus|icon=AL_ANGELUS}}&lt;br /&gt;
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Aqua Benedicta|icon=AL_HOLYWATER}}&lt;br /&gt;
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Blessing|icon=AL_BLESSING}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Cure|icon=AL_CURE}}&lt;br /&gt;
|| Cures a target from Silence, Blind and Chaos statuses. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Decrease AGI|icon=AL_DECAGI}}&lt;br /&gt;
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffcc&amp;quot;| Active&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Demon Bane|icon=AL_DEMONBANE}}&lt;br /&gt;
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Divine Protection|icon=AL_DP}}&lt;br /&gt;
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#cccccc&amp;quot;| Passive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Heal|icon=AL_HEAL}}&lt;br /&gt;
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Increase AGI|icon=AL_INCAGI}}&lt;br /&gt;
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Pneuma|icon=AL_PNEUMA}}&lt;br /&gt;
|| Protects a 3×3 area from incoming ranged attacks. || 1&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Ruwach|icon=AL_RUWACH}}&lt;br /&gt;
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1&lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Signum Crusis|icon=AL_CRUCIS}}&lt;br /&gt;
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Teleport|icon=AL_TELEPORT}}&lt;br /&gt;
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Warp Portal|icon=AL_WARP}}&lt;br /&gt;
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4&lt;br /&gt;
|style=&amp;quot;background:#ccffff&amp;quot;| Supportive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quest Skills====&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Description !! Levels !! Type !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Holy Light|icon=AL_HOLYLIGHT}}&lt;br /&gt;
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1 &lt;br /&gt;
|style=&amp;quot;background:#ffcccc&amp;quot;| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
The Levels in which one receives a certain bonus&lt;br /&gt;
*Not accumulative&lt;br /&gt;
*Totals for Job Level 40 and 50 are listed for comparison&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|||||||||||||||||||||||||||||||||||||||||||+1||||||&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|||||||||||+1||||||||||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|||||||||||||||||||+1||||||||||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|||||||||||||||||||||||||||+1||||||||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed||160.1 &lt;br /&gt;
|-&lt;br /&gt;
|Mace||140.2 	&lt;br /&gt;
|-&lt;br /&gt;
|Rod||140.2 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Acolyte}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Stats&amp;diff=3783</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Stats&amp;diff=3783"/>
				<updated>2017-01-20T17:30:27Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Base Stats vs. Total Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stat-Stat Utama ==&lt;br /&gt;
Stat adalah enam statistik dasar yang membuat (atau menghancurkan) sebuah karakter. Stat berawal dengan angka dasar yaitu 1, dan dapat dinaikkan hingga sebesar 99. Dengan bonus-bonus, angka efektif dapat melebihi 100. Stat dasar meningkat dengan penggunaan stat poin, stat poin yang digunakan akan makin tinggi dengan makin tingginya stat. Stat poin dapat diperoleh seiring dengan peningkatan base level, jumlahnya meningkat seiring dengan makin tingginya level.&lt;br /&gt;
&lt;br /&gt;
=== STR ===&lt;br /&gt;
Stat ini meningkatkan serangan fisik secara langsung (kecuali menggunakan Pistol, Alat Musik, Cambuk, dan Busur), membuatmu dapat memberikan damage yang cukup meskipun kamu tidak menggunakan senjata apapun jika kamu menaikkan jumlah STR yang cukup banyak.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 STR memberikan:&lt;br /&gt;
*Serangan minimum dan maksimum damage +1&lt;br /&gt;
**Setiap total 10 STR memberikan bonus tambahan damage (Lihat tabel di bawah)&lt;br /&gt;
*Batas Berat +30&lt;br /&gt;
*Setiap 5 STR: Damage serangan jarak jauh +1&lt;br /&gt;
&lt;br /&gt;
[[Image: strgraph.png|thumb|STR attack bonus graph]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Bonus damage STR pada serangan jarak dekat'''&lt;br /&gt;
! STR&lt;br /&gt;
||10||20||30||40||50||60||70||80||90||100||110||120||130||140||Setiap penambahan 10 STR &lt;br /&gt;
|-&lt;br /&gt;
!Bonus damage pada peningkatan ini&lt;br /&gt;
||1||3||5||7||9||11||13||15||17||19||21||23||25||27||STR / 10] * 2 - 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Bonus damage total&lt;br /&gt;
||1||4||9||16||25||36||49||64||81||100||121||144||169||196||[STR / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
 &lt;br /&gt;
!Total damage dari STR&lt;br /&gt;
||11||24||39||56||75||96||119||144||171||200||231||264||299||336||STR + [STR / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hal khusus tentang STR: &lt;br /&gt;
&lt;br /&gt;
*[[ATK]]&lt;br /&gt;
*[[Weight Limit|Batas Berat]] (hanya stat dasar)&lt;br /&gt;
&lt;br /&gt;
=== AGI ===&lt;br /&gt;
&lt;br /&gt;
[[Image: agiaspd.png|thumb|AGI on Attack Speed]]&lt;br /&gt;
&lt;br /&gt;
Agility: Digunakan untuk meningkatkan kecepatan serang dan kesempatan untung menghindar.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 AGI memberikan: &lt;br /&gt;
*Hindaran (Kesempatan untuk menghindari serangan musuh) +1&lt;br /&gt;
*Peningkatan ASPD -0.4% waktu dasar dari jeda antar serangan.&lt;br /&gt;
&lt;br /&gt;
Perhitungan ASPD sebenarnya bergantung pada AGI, DEX, item penambah ASPD, skill, tipe senjata yang digunakan, dan jenis job kamu. Membutuhkan 4-10 AGI untuk meningkatkan 1 ASPD. Detail lebihnya dapat ditemukan dalam pembukuan diskusi tentang ASPD.&lt;br /&gt;
&lt;br /&gt;
Hal khusus tentang AGI: &lt;br /&gt;
&lt;br /&gt;
*[[ASPD]]&lt;br /&gt;
*[[FLEE|Hindaran]] &lt;br /&gt;
*'''tidak''' memengaruhi [[Cast Time|Waktu Casting]] or [[Cast Delay|Delay Cast]]&lt;br /&gt;
*'''tidak''' memengaruhi [[Movement Speed|Kecepatan Gerak]]&lt;br /&gt;
&lt;br /&gt;
=== VIT ===&lt;br /&gt;
&lt;br /&gt;
[[Image: softdef.png|thumb|Pengaruh VIT terhadap Soft DEF]]&lt;br /&gt;
&lt;br /&gt;
Vitality: Setiap point VIT memberikan pengaruh sebagai berikut:&lt;br /&gt;
*HP maksimum +1% &lt;br /&gt;
*Sekitar 0.8 DEF-VIT (50 VIT atau kurang, Sedikit lebih tinggi dengan lebih banyak VIT)&lt;br /&gt;
*Penambahan kekebalan terhadap beberapa status, lihat [[Status Effects|Efek Status]]:&lt;br /&gt;
**Bleeding: -1% kesempatan terkena status, mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Curse: mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Poison: -1% kesempatan terkena status, mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Silence: -1% kesempatan terkena status, -1% durasi&lt;br /&gt;
**Stun: -1% kesempatan terkena status, -1% durasi&lt;br /&gt;
*Efektivitas dari item penyembuh +2% &lt;br /&gt;
*Setiap 2 VIT: Soft MDEF +1 (?)&lt;br /&gt;
*Setiap 5 VIT: Tingkat pemulihan HP +1 &lt;br /&gt;
&lt;br /&gt;
DEF-VIT secara khusus tidak begitu berguna pada level-level akhir (karena Damage Akhir = (Damage Awal - DEF dari Armor (%) - Card apapun yang menambahkan pengurangan damage atau ketahanan - Effect pengurangan lain) - DEF-VIT (jumlah asli)), tetapi hal demikian tidak memengaruhi fakta bahwa VIT memberikan kamu HP yang jauh lebih tinggi dan juga efektivitas yang tinggi dari item-item penyembuh.&lt;br /&gt;
&lt;br /&gt;
*Perhitungan untuk melihat peningkatan HP sebenarnya dalam tiap 1 VIT adalah: [Base HP * (VIT * 0.01)] &lt;br /&gt;
*Perhitungan untuk melihat regenerasi alami dari HP yang sebenarnya dalam tiap 5 VIT adalah: Total Tingkat Regenerasi Alami HP = [HP maksimal / 200] + [VIT+5]&lt;br /&gt;
*Perhitungan untuk melihat HP sebenarnya yang disembuhkan dengan item penyembuh: Total Heal = Tingkat Penyembuhan HP Dasar dari item + [Tingkat Penyembuhan Item Dasar * (VIT * 0.02)]. ''Untuk informasi subjek yang lebih banyak, lihat [[Restoration Items|Item Penyembuh]].''&lt;br /&gt;
&lt;br /&gt;
Hal khusus VIT: &lt;br /&gt;
&lt;br /&gt;
*[[Max HP|HP Maksimal]] &lt;br /&gt;
*[[HP Recovery|Pemulihan HP]] &lt;br /&gt;
*[[DEF]]&lt;br /&gt;
*[[MDEF|mDEF]]&lt;br /&gt;
*[[Healing Items|Item Penyembuh]] &lt;br /&gt;
*[[Status Effects|Efek Status]]&lt;br /&gt;
&lt;br /&gt;
=== INT ===&lt;br /&gt;
&lt;br /&gt;
[[Image: matkgraph.png|thumb|Grafik MATK]]&lt;br /&gt;
&lt;br /&gt;
Intelligence: Stat utama untuk para pengguna sihir, dan dapat digunakan untuk meningkatkan MATK dan MDEF mereka. Setiap 1 INT memberikan hal-hal sebagai berikut:&lt;br /&gt;
*Peningkatan MATK (Lihat tabel di bawah)&lt;br /&gt;
**Bonus untuk MATK minimum setiap 7 INT&lt;br /&gt;
**Bonus untuk MATK maksimum setiap 5 INT&lt;br /&gt;
*MDEF-INT +1 (kurang lebih)&lt;br /&gt;
*SP maksimum +1%.&lt;br /&gt;
*Keefektivan regenerasi SP dari item +1&lt;br /&gt;
*Tingkat kesuksesan dari skill brewing [[Alchemist]] +0.05% (setengah dari DEX dan dari LUK)&lt;br /&gt;
*Resistensi vs. beberapa Efek Status:&lt;br /&gt;
** [[Blind]]: -2/3% kesempatan untuk terkena, durasi -1/15 detik&lt;br /&gt;
** [[Sleep]]: -1% kesempatan untuk terkena&lt;br /&gt;
** [[Chaos]]: -2/3% kesempatan untuk terkena&lt;br /&gt;
&lt;br /&gt;
Tabel MATK:&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&lt;br /&gt;
&amp;lt;td &amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||2||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||3||3&lt;br /&gt;
|-&lt;br /&gt;
| 4||4||4&lt;br /&gt;
|-&lt;br /&gt;
| 5||5||'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| 6||6||7&lt;br /&gt;
|-&lt;br /&gt;
| 7||'''8'''||8&lt;br /&gt;
|-&lt;br /&gt;
| 8||9||9&lt;br /&gt;
|-&lt;br /&gt;
| 9||10||10&lt;br /&gt;
|-&lt;br /&gt;
| 10||11||'''14'''&lt;br /&gt;
|-&lt;br /&gt;
| 11||12||15&lt;br /&gt;
|-&lt;br /&gt;
| 12||13||16&lt;br /&gt;
|-&lt;br /&gt;
| 13||14||17&lt;br /&gt;
|-&lt;br /&gt;
| 14||'''18'''||18&lt;br /&gt;
|-&lt;br /&gt;
| 15||19||'''24'''&lt;br /&gt;
|-&lt;br /&gt;
| 16||20||25&lt;br /&gt;
|-&lt;br /&gt;
| 17||21||26&lt;br /&gt;
|-&lt;br /&gt;
| 18||22||27&lt;br /&gt;
|-&lt;br /&gt;
| 19||23||28&lt;br /&gt;
|-&lt;br /&gt;
| 20||24||'''36'''&lt;br /&gt;
|-&lt;br /&gt;
| 21||'''30'''||37&lt;br /&gt;
|-&lt;br /&gt;
| 22||31||38&lt;br /&gt;
|-&lt;br /&gt;
| 23||32||39&lt;br /&gt;
|-&lt;br /&gt;
| 24||33||40&lt;br /&gt;
|-&lt;br /&gt;
| 25||34||'''50'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 26||35||51&lt;br /&gt;
|-&lt;br /&gt;
| 27||36||52&lt;br /&gt;
|-&lt;br /&gt;
| 28||'''44'''||53&lt;br /&gt;
|-&lt;br /&gt;
| 29||45||54&lt;br /&gt;
|-&lt;br /&gt;
| 30||46||'''66'''&lt;br /&gt;
|-&lt;br /&gt;
| 31||47||67&lt;br /&gt;
|-&lt;br /&gt;
| 32||48||68&lt;br /&gt;
|-&lt;br /&gt;
| 33||49||69&lt;br /&gt;
|-&lt;br /&gt;
| 34||50||70&lt;br /&gt;
|-&lt;br /&gt;
| 35||'''60'''||'''84'''&lt;br /&gt;
|-&lt;br /&gt;
| 36||61||85&lt;br /&gt;
|-&lt;br /&gt;
| 37||62||86&lt;br /&gt;
|-&lt;br /&gt;
| 38||63||87&lt;br /&gt;
|-&lt;br /&gt;
| 39||64||88&lt;br /&gt;
|-&lt;br /&gt;
| 40||65||'''104'''&lt;br /&gt;
|-&lt;br /&gt;
| 41||66||105&lt;br /&gt;
|-&lt;br /&gt;
| 42||'''78'''||106&lt;br /&gt;
|-&lt;br /&gt;
| 43||79||107&lt;br /&gt;
|-&lt;br /&gt;
| 44||80||108&lt;br /&gt;
|-&lt;br /&gt;
| 45||81||'''126'''&lt;br /&gt;
|-&lt;br /&gt;
| 46||82||127&lt;br /&gt;
|-&lt;br /&gt;
| 47||83||128&lt;br /&gt;
|-&lt;br /&gt;
| 48||84||129&lt;br /&gt;
|-&lt;br /&gt;
| 49||'''98'''||130&lt;br /&gt;
|-&lt;br /&gt;
| 50||99||'''150'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 51||100||151&lt;br /&gt;
|-&lt;br /&gt;
| 52||101||152&lt;br /&gt;
|-&lt;br /&gt;
| 53||102||153&lt;br /&gt;
|-&lt;br /&gt;
| 54||103||154&lt;br /&gt;
|-&lt;br /&gt;
| 55||104||'''176'''&lt;br /&gt;
|-&lt;br /&gt;
| 56||'''120'''||177&lt;br /&gt;
|-&lt;br /&gt;
| 57||121||178&lt;br /&gt;
|-&lt;br /&gt;
| 58||122||179&lt;br /&gt;
|-&lt;br /&gt;
| 59||123||180&lt;br /&gt;
|-&lt;br /&gt;
| 60||124||'''204'''&lt;br /&gt;
|-&lt;br /&gt;
| 61||125||205&lt;br /&gt;
|-&lt;br /&gt;
| 62||126||206&lt;br /&gt;
|-&lt;br /&gt;
| 63||'''144'''||207&lt;br /&gt;
|-&lt;br /&gt;
| 64||145||208&lt;br /&gt;
|-&lt;br /&gt;
| 65||146||'''234'''&lt;br /&gt;
|-&lt;br /&gt;
| 66||147||235&lt;br /&gt;
|-&lt;br /&gt;
| 67||148||236&lt;br /&gt;
|-&lt;br /&gt;
| 68||149||237&lt;br /&gt;
|-&lt;br /&gt;
| 69||150||238&lt;br /&gt;
|-&lt;br /&gt;
| 70||'''170'''||'''266'''&lt;br /&gt;
|-&lt;br /&gt;
| 71||171||267&lt;br /&gt;
|-&lt;br /&gt;
| 72||172||268&lt;br /&gt;
|-&lt;br /&gt;
| 73||173||269&lt;br /&gt;
|-&lt;br /&gt;
| 74||174||270&lt;br /&gt;
|-&lt;br /&gt;
| 75||175||'''300'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 76||176||301&lt;br /&gt;
|-&lt;br /&gt;
| 77||'''198'''||302&lt;br /&gt;
|-&lt;br /&gt;
| 78||199||303&lt;br /&gt;
|-&lt;br /&gt;
| 79||200||304&lt;br /&gt;
|-&lt;br /&gt;
| 80||201||'''336'''&lt;br /&gt;
|-&lt;br /&gt;
| 81||202||337&lt;br /&gt;
|-&lt;br /&gt;
| 82||203||338&lt;br /&gt;
|-&lt;br /&gt;
| 83||204||339&lt;br /&gt;
|-&lt;br /&gt;
| 84||'''228'''||340&lt;br /&gt;
|-&lt;br /&gt;
| 85||229||'''374'''&lt;br /&gt;
|-&lt;br /&gt;
| 86||230||375&lt;br /&gt;
|-&lt;br /&gt;
| 87||231||376&lt;br /&gt;
|-&lt;br /&gt;
| 88||232||377&lt;br /&gt;
|-&lt;br /&gt;
| 89||233||378&lt;br /&gt;
|-&lt;br /&gt;
| 90||234||'''414'''&lt;br /&gt;
|-&lt;br /&gt;
| 91||'''260'''||415&lt;br /&gt;
|-&lt;br /&gt;
| 92||261||416&lt;br /&gt;
|-&lt;br /&gt;
| 93||262||417&lt;br /&gt;
|-&lt;br /&gt;
| 94||263||418&lt;br /&gt;
|-&lt;br /&gt;
| 95||264||'''456'''&lt;br /&gt;
|-&lt;br /&gt;
| 96||265||457&lt;br /&gt;
|-&lt;br /&gt;
| 97||266||458&lt;br /&gt;
|-&lt;br /&gt;
| 98||'''294'''||459&lt;br /&gt;
|-&lt;br /&gt;
| 99||295||460&lt;br /&gt;
|-&lt;br /&gt;
| 100||296||'''500'''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 101||297||501&lt;br /&gt;
|-&lt;br /&gt;
| 102||298||502&lt;br /&gt;
|-&lt;br /&gt;
| 103||299||503&lt;br /&gt;
|-&lt;br /&gt;
| 104||300||504&lt;br /&gt;
|-&lt;br /&gt;
| 105||'''330'''||'''546'''&lt;br /&gt;
|-&lt;br /&gt;
| 106||331||547&lt;br /&gt;
|-&lt;br /&gt;
| 107||332||548&lt;br /&gt;
|-&lt;br /&gt;
| 108||333||549&lt;br /&gt;
|-&lt;br /&gt;
| 109||334||550&lt;br /&gt;
|-&lt;br /&gt;
| 110||335||'''594'''&lt;br /&gt;
|-&lt;br /&gt;
| 111||336||595&lt;br /&gt;
|-&lt;br /&gt;
| 112||'''368'''||596&lt;br /&gt;
|-&lt;br /&gt;
| 113||369||597&lt;br /&gt;
|-&lt;br /&gt;
| 114||370||598&lt;br /&gt;
|-&lt;br /&gt;
| 115||371||'''644'''&lt;br /&gt;
|-&lt;br /&gt;
| 116||372||645&lt;br /&gt;
|-&lt;br /&gt;
| 117||373||646&lt;br /&gt;
|-&lt;br /&gt;
| 118||374||647&lt;br /&gt;
|-&lt;br /&gt;
| 119||'''408'''||648&lt;br /&gt;
|-&lt;br /&gt;
| 120||409||'''696'''&lt;br /&gt;
|-&lt;br /&gt;
| 121||410||697&lt;br /&gt;
|-&lt;br /&gt;
| 122||411||698&lt;br /&gt;
|-&lt;br /&gt;
| 123||412||699&lt;br /&gt;
|-&lt;br /&gt;
| 124||413||700&lt;br /&gt;
|-&lt;br /&gt;
| 125||414||'''750'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 126||'''450'''||751&lt;br /&gt;
|-&lt;br /&gt;
| 127||451||752&lt;br /&gt;
|-&lt;br /&gt;
| 128||452||753&lt;br /&gt;
|-&lt;br /&gt;
| 129||453||754&lt;br /&gt;
|-&lt;br /&gt;
| 130||454||'''806'''&lt;br /&gt;
|-&lt;br /&gt;
| 131||455||807&lt;br /&gt;
|-&lt;br /&gt;
| 132||456||808&lt;br /&gt;
|-&lt;br /&gt;
| 133||'''494'''||809&lt;br /&gt;
|-&lt;br /&gt;
| 134||495||810&lt;br /&gt;
|-&lt;br /&gt;
| 135||496||'''864'''&lt;br /&gt;
|-&lt;br /&gt;
| 136||497||865&lt;br /&gt;
|-&lt;br /&gt;
| 137||498||866&lt;br /&gt;
|-&lt;br /&gt;
| 138||499||867&lt;br /&gt;
|-&lt;br /&gt;
| 139||500||868&lt;br /&gt;
|-&lt;br /&gt;
| 140||'''540'''||'''924'''&lt;br /&gt;
|-&lt;br /&gt;
| 141||541||925&lt;br /&gt;
|-&lt;br /&gt;
| 142||542||926&lt;br /&gt;
|-&lt;br /&gt;
| 143||543||927&lt;br /&gt;
|-&lt;br /&gt;
| 144||544||928&lt;br /&gt;
|-&lt;br /&gt;
| 145||545||'''986'''&lt;br /&gt;
|-&lt;br /&gt;
| 146||546||987&lt;br /&gt;
|-&lt;br /&gt;
| 147||'''588'''||988&lt;br /&gt;
|-&lt;br /&gt;
| 148||589||989&lt;br /&gt;
|-&lt;br /&gt;
| 149||590||990&lt;br /&gt;
|-&lt;br /&gt;
| 150||591||'''1050'''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setiap 100 SP akan menambahkan +1 regenerasi SP dalam keadaan regenerasi alami. Kamu mendapatkan 1 MDEF-INT untuk setiap 1 INT yang kamu naikkan. MDEF-INT ditempatkan dalam formula perhitungan setelah semua faktor-faktor seperti kartu, MDEF dari item, dan hal lainnya telah dihitung terlebih dahulu.&lt;br /&gt;
&lt;br /&gt;
*Perhitungan untuk melihat peningkatan SP yang sebenarnya setiap 1 INT adalah : SP Total + [Base SP * (INT * 0.01)]&lt;br /&gt;
*Perhitungan untuk melihat regenerasi alami SP sebenarnya setiap 6 INT adalah: Total Tingkat Regenerasi SP Alami = [SP Maks / 100] + [INT / 6] +1&lt;br /&gt;
*Perhitungan untuk melihat SP yang dipulihkan oleh Item Pemulihan: Pemulihan Total = Base Tingkat Pemulihan Item + [Base Tingkat Pemulihan Item * (INT * 0.01)]&lt;br /&gt;
*Perhitungan untuk melihat tingkat MATK sebenarnya: MATK Min = (INT + [INT / 7]^2) ~ MATK Maks = (INT+ [INT / 5]^2)&lt;br /&gt;
&lt;br /&gt;
Hal-hal khusus terkait INT: &lt;br /&gt;
&lt;br /&gt;
*[[Max SP|SP Maks]]&lt;br /&gt;
*[[SP Recovery|Pemulihan SP]]&lt;br /&gt;
*[[MATK|mATK]] &lt;br /&gt;
*[[MDEF|mDEF]] &lt;br /&gt;
*[[Consumable Items|Item Pengembali SP]]&lt;br /&gt;
*[[Status Effects|Efek Status]]&lt;br /&gt;
&lt;br /&gt;
=== DEX ===&lt;br /&gt;
Dexterity: Menentukan akurasi dengan senjatamu, meningkatkan ASPDmu (tetapi memerlukan point yang lebih dari AGI intik meningkatkan 1 ASPD), mengurangi waktu casting dari skill sihirmu. Dex juga mengurangi tingkat min-maks damage, menjadikanmu memiliki rata-rata damage dengan hasil yang lebih baik, pada akhirnya investasi yang sangat tinggi pada DEX seharusnya membuatmu hampir selalu hanya mengeluarkan damage tertinggi. Seperti yang tertera dalam keterangan STR, pengguna busur, pistol, cambuk dan instrumen tidak meningkatkan damagenya melalui STR; mereka meningkat melalui DEX. DEX juga memiliki hubungan erat dengan tingkat kesuksesan dari skill 'creation' seperti pembuatan senjata oleh kelas [[Blacksmith]] atau membuatan potion oleh kelas [[Alchemist]]. Juga, tingkat kesuksesan dari skill Steal (kemampuan milik [[Thief]]) tergantung dari DEX kamu.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 DEX memberikan hal-hal sebagai berikut:&lt;br /&gt;
*Peningkatan damage serangan dari Busur, Pistol, Cambuk dan instrumen.&lt;br /&gt;
**+1 minimum dan maksimum damage, penambahan bonus pada setiap peningkatan 10 DEX (Lihat tabel di bawah)&lt;br /&gt;
*+1 Hit (Kesempatan untuk memberikan pukulan pada musuh)&lt;br /&gt;
*Waktu Casting -1/150 (150 DEX = instant cast) *Belum dikonfirmasi&lt;br /&gt;
*[[Thief]] : Tingkat kesuksesan [[Steal]] +0.01%&lt;br /&gt;
*[[Rogue]] : Tingkat kesuksesan dari Divest +0.2%&lt;br /&gt;
*[[Blacksmith]] : Tingkat Kesuksesan forging +0.1%&lt;br /&gt;
*[[Alchemist]] : Tingkat kesuksesan dari brewing +0.1%&lt;br /&gt;
*Meningkatkan minimum damage dari serangan&lt;br /&gt;
**Senjata Level 1: Minimum damage +1&lt;br /&gt;
**Senjata Level 2: Minimum damage +1.2&lt;br /&gt;
**Senjata Level 3: Minimum damage +1.4&lt;br /&gt;
**Senjata Level 4: Minimum damage +1.6&lt;br /&gt;
*ASPD sedikit meningkat -0.1% dari waktu jeda antar serangan (Informasi lebih dalam diskusi ASPD)&lt;br /&gt;
Setiap 5 DEX: damage serangaj jarak dekat +1&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Bonus Damage DEX untuk Busur, Pistol, Cambuk and Instrument'''&lt;br /&gt;
! DEX&lt;br /&gt;
||10||20||30||40||50||60||70||80||90||100||110||120||130||140||Setiap penambahan 10 DEX&lt;br /&gt;
|-&lt;br /&gt;
!Bonus damage pada peningkatan ini&lt;br /&gt;
||1||3||5||7||9||11||13||15||17||19||21||23||25||27||DEX / 10] * 2 - 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Bonus damage total&lt;br /&gt;
||1||4||9||16||25||36||49||64||81||100||121||144||169||196||[DEX / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
 &lt;br /&gt;
!Total damage dari DEX&lt;br /&gt;
||11||24||39||56||75||96||119||144||171||200||231||264||299||336||DEX + [DEX / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hal-hal khusus terkait DEX: &lt;br /&gt;
&lt;br /&gt;
*[[ASPD]]&lt;br /&gt;
*[[Stats#HIT|HIT]] &lt;br /&gt;
*[[Skills#Cast Time|Waktu Casting]] &lt;br /&gt;
*[[ATK]]&lt;br /&gt;
&lt;br /&gt;
=== LUK ===&lt;br /&gt;
Luck: Setiap 1 LUK memberikan: &lt;br /&gt;
*Tingkat Kritikal (serangan yang mengabaikan DEF) +0.3%, &lt;br /&gt;
*[[Perfect Dodge]] +0.1%&lt;br /&gt;
*[[Blacksmith]]: tingkat kesuksesan forging +0.1%&lt;br /&gt;
*[[Alchemist]]: tingkat kesuksesan brewing +0.1% &lt;br /&gt;
*[[Hunter]]: Setiap 3 poin meningkatkan kesempatan menggunakan skill Blitz Beat tiap serangan; memerlukan Falcon dan skill Blitz Beat.&lt;br /&gt;
*Tingkat kesuksesan [[Cooking]] +0.1%&lt;br /&gt;
*Setiap 5 LUK: mengurangi kesempatan musuh untuk melakukan serangan kritikal sebanyak 1%&lt;br /&gt;
*Setiap 5 LUK: ATK +1&lt;br /&gt;
*Ketahanan pada beberapa efek status:&lt;br /&gt;
**Blind: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Curse: -1% kesempatan untuk terpengaruh&lt;br /&gt;
**Frozen: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Poison: sedikit pengurangan kesempatan untuk terpengaruh (nilai pasti tidak diketahui)&lt;br /&gt;
**Silence: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Sleep: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Stone Curse: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Stun: sedikit pengurangan kesempatan untuk terpengaruh, durasi -0.01 detik&lt;br /&gt;
&lt;br /&gt;
LUK '''tidak''' memengaruhi drop rate dalam game, atah kesempatan untuk mendapat item langka saat membunuh. Hal tersebut hanya terpengaruh persentasa dalam game, bukan stat LUK. &lt;br /&gt;
&lt;br /&gt;
*Perhitungan sebenarnya dari tingkat CRIT: CRIT = [LUK * 0.3] + 1 &lt;br /&gt;
&lt;br /&gt;
Hal khusus terkait LUK: &lt;br /&gt;
&lt;br /&gt;
*[[Stats#CRIT|Critical]]&lt;br /&gt;
*[[ATK]] &lt;br /&gt;
*[[Perfect Dodge]]&lt;br /&gt;
*[[Status Effects|Efek Status]] &lt;br /&gt;
*'''Tidak''' memengaruhi drop rate.&lt;br /&gt;
&lt;br /&gt;
=== Leveling Up ===&lt;br /&gt;
&lt;br /&gt;
[[Image: statpoints.png|thumb|Stat poin yang dibutuhkan untuk meraih base stat point]]&lt;br /&gt;
&lt;br /&gt;
*Naik dari level x ke level x+1 memberikan stat point sebanyak (x / 5) + 3 dengan pembulatan kebawah. (contoh: dari level 94 ke level 95 mendapatkan perolehan status point sebanyak (94 / 5 ) + 3 = 21)&lt;br /&gt;
*Naek dari level 1 ke 99 akan diberikan total stat point sebanyak 1225.&lt;br /&gt;
*Stat yang meningkat saat pembuatan karakter adalah seharga 48 point, sehingga total menjadi 1273 point.&lt;br /&gt;
*Novice yang baru saja rebirth (atau transcended) memiliki 100 stat point untuk digunakan pada level 1, berbeda novice normal yang hanya memiliki 48 point untuk digunakan dalam stat. Perbedaan lainnya, stat point yang dikumpulkan oleh kelas yang telah transcenden sama dengan stat point yang dikumpulkan oleh bagian kelas mereka yang non-transcended (perolehan total point dari level 1-99 job [[High Priest]] = [[Priest]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ '''Stat point yang diperoleh tiap level'''&lt;br /&gt;
|-&lt;br /&gt;
!Kisaran Level&lt;br /&gt;
||  1-4 ||  5-9 ||  10-14 ||  15-19 ||  20-24 ||  25-29 ||  30-34 ||  35-39 ||  40-44 ||  45-49 ||  50-54 ||  55-59 ||  60-64 ||  65-69 ||  70-74 ||  75-79 ||  80-84 ||  85-89 ||  90-94 ||  95-98 &lt;br /&gt;
|-&lt;br /&gt;
!Point yang didapat&lt;br /&gt;
||  3 ||  4 ||  5 ||  6 ||  7 ||  8 ||  9 ||  10 ||  11 ||  12 ||  13 ||  14 ||  15 ||  16 ||  17 ||  18 ||  19 ||  20 ||  21 ||  22   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Menaikkan Stat ===&lt;br /&gt;
*Menaikkan sebuah Stat dari x ke x+1 memerlukan [(x-1) / 10] + 2 point.&lt;br /&gt;
*Menaikkan sebuah stat dari 1 ke 99 memerlukan total point sebanyak 628.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ '''Biaya untuk menaikkan Stat''' &lt;br /&gt;
|-&lt;br /&gt;
!Kelompok Level&lt;br /&gt;
||  1-11 ||  12-21 ||  22-31 ||  32-41 ||  42-51 ||  52-61 ||  62-71 ||  72-81 ||  82-91 ||  92-99 &lt;br /&gt;
|-&lt;br /&gt;
!Penambahan Biaya&lt;br /&gt;
||  2 ||  3 ||  4 ||  5 ||  6 ||  7 ||  8 ||  9 ||  10 ||  11 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Substats ==&lt;br /&gt;
Terdapat juga stat sampingan kedia yang dapat dikategorikan dari stat yang kamu punya (bersamaan dengan peralatan dan kemampuan).&lt;br /&gt;
&lt;br /&gt;
=== ATK ===&lt;br /&gt;
''Artikel Utama adalah [[ATK]]''&lt;br /&gt;
&lt;br /&gt;
'''Attack/Serangan''': Nilai serangan fisik baik untuk senjata jarak jauh atau senjata [[Melee|jarak dekat]]. Ditunjukkan sebagai A + B pada Window Status (Alt + Q) dimana A mewakili [[ATK]] dari stat, dan B mewakili jumlah total [[ATK]] dari senjata (senjata yang dipakai dan [[Refinement System#Efek Tempa|tingkat refinementnya]])dan ATK equip ([[Items#Equipment|equipment]] dan buff-buff). Hanya B yang terpengaruh dengan [[element]], sedang A memiliki elemen [[Neutral|netral]] dan tidak terpengaruh oleh [[element]], terkecuali ketika menggunakan Mild Wind. Window Status tidak menunjukkan total ATK yang digunakan dalam perhitungan damage&lt;br /&gt;
&lt;br /&gt;
=== MATK ===&lt;br /&gt;
''Artikel Utama: [[MATK]]'' &lt;br /&gt;
&lt;br /&gt;
'''Magic Attack/Serangan Sihir''': Nilai serangan magic yang ditunjukkan sebagai A + B dalam Window Status (Alt + Q). A mewakili MATK dari stat dan B mewakili MATK dari senjata (senjata yang dipakai dan [[Refinement System#Efek Tempa|tingkat refinementnya]]) dan MATK equip ([[Items#Equipment|equipment]] dan buff-buff). Keseluruhan MATK terpengaruh oleh [[element]]. Window Status tidak menampilkan MATK total yang digunakan untuk perhitungan damage.&lt;br /&gt;
&lt;br /&gt;
=== DEF ===&lt;br /&gt;
''Untuk lebih detail lihat [[DEF]].''&lt;br /&gt;
&lt;br /&gt;
'''Defense/pertahanan''': Tingkat pertahanan melawan serangan fisik. Ditunjukkan sebagai A + B dalam Window Status, dimana A mewakili [[Soft DEF]] dan B mewakili [[Hard DEF]]. [[Hard DEF]] mengurangi damage secara relatif, sedangkan [[Soft DEF]] mengurangi damage secara langsung dengan nilai yang sudah tertera.&lt;br /&gt;
&lt;br /&gt;
=== MDEF ===&lt;br /&gt;
''Artikel Utama: [[MDEF]]''&lt;br /&gt;
&lt;br /&gt;
'''Magic Defense/Pertahanan Sihir''': Pertahanan terhadap serangan magic. Ditunjukkan sebagai A + B dalam Window Status, dimana A mewakili [[Soft MDEF]], dan B mewakili [[Hard MDEF]]. [[Hard MDEF]] mengurangi damage magic secara relatif, sedangkan [[Soft MDEF]] secara langsung damage magic sesuai nilainya.&lt;br /&gt;
&lt;br /&gt;
*Catatan: Setiap poin dari Hard MDEF juga memberikan 1% ketahanan terhadap status [[Frozen]] dan [[Stone Curse]].&lt;br /&gt;
&lt;br /&gt;
=== HIT ===&lt;br /&gt;
'''''Hit rate''/Tingkat Hit''': Tingkatan akurasi, yang ditentukan dengan 175 + BaseLv + DEX + Floor(LUK ÷ 3) + Bonus.&lt;br /&gt;
&lt;br /&gt;
*Kesempatan untuk melakukan pukulan dihitung dengan [80 + Hit penyerang - Flee target]%.&lt;br /&gt;
*Ketika melawan monster, kesempatan HIT dihitung dengan [100 + Hit penyerang - Hit 100% yang dibutuhkan]%.&lt;br /&gt;
**Hit 100% yang dibutuhkan adalah nilai dari [https://db.idrowiki.org/klasik/monster/list tabel monster] yang menunjukkan Hit rate yang dibutuhkan oleh pemain untuk mencapai 100% kesempatan melakukan pukulan ke monster.&lt;br /&gt;
**Catatan: kesempatan tersebut tidak dapat turun sampai di bawah 5% ketika melawan monster (kecuali ketika WoE).&lt;br /&gt;
&lt;br /&gt;
=== CRIT ===&lt;br /&gt;
'''Tingkat Critical Hit''': Tingkatan Critical Hit, yang meningkatkan damage sebesar 40%. [[Skill Types#By Use#Offense|Skill-skill offensive]] tidak dapat menimbulkan CRIT dalam damagenya terkecuali sedikit skill seperti [[Focused Arrow Strike]]. Critical Hit juga mengabaikan [[FLEE|tingkat Flee]] tetapi tidak mengabaikan [[Perfect Dodge]] ataupun [[DEF]]. Tingkat Critical Hit akan digandakan menjadi 2 apabila menggunakan senjata jenis [[Katar]].&lt;br /&gt;
&lt;br /&gt;
*'''Catatan''': Tingkat Crit yang ditampilkan dalam Window Status bukan merupakan nilai asli yang diterapkan melawan monster. &amp;quot;Crit status&amp;quot; dihitung dengan membagi LUK dengan 3 dan kemudian ditambahkan dengan bonus Crit rate dari [[Items#Equipment|equip]]/[[Card System|card]]. Crit rate sesungguhkan sedikit berbeda, yaitu Luk x 0.3 + Bonus.&lt;br /&gt;
*Critical Hit dapat memicu autocast fisik (Seperti Gazeti Card), jadi crit dengan nilai 100+ untuk build autocast seperti SC/Sorc dapat digunakan untuk menutup build yang memiliki DEX rendah.&lt;br /&gt;
*Damage Critical selalu berjalan seiring dengan '''perbedaan level senjata'''. Senjata-senjata dibawah '''level tingkat refine''' yang aman akan selalu memiliki damage pasti yang sama. '''Variasi bonus refinement''', juga akan berbeda-beda.&lt;br /&gt;
&lt;br /&gt;
=== [[FLEE]] ===&lt;br /&gt;
''Artikel utama: [[FLEE]]''&lt;br /&gt;
&lt;br /&gt;
'''''Flee rate''''': Tingkat penghindaran. Ditunjukkan sebagai A + B dalam Window Status, dimana A dihitung berdasarkan 100 + BaseLv + AGI + Floor(LUK ÷ 5) + Bonus, dan B mewakili [[Perfect Dodge]], yang merupakan persentase langsung dari hindaran berbagai pukulan normal, termasuk Critical Hit.&lt;br /&gt;
&lt;br /&gt;
*Kesempatan untuk menghindari pukulan dihitung berdasarkan [100 - (Hit penyerang - Flee target)]%.&lt;br /&gt;
*Ketika melawan monster, kesempatan [[FLEE]] dihitung dengan [95 + Flee pemain - Flee 100% yang dibutuhkan]%.&lt;br /&gt;
**Flee 100% yang dibutuhkan adalah nilai dari [https://db.idrowiki.org/klasik/monster/list tabel monster] dari flee pemain yang dibutuhkan untuk menghindari serangan monster tersebut sebanyak 95%.&lt;br /&gt;
*'''Catatan''': Kesempatan tersebut tidak dapat malampaui 95% (terkecuali dalam [[WoE]]). Juga, terdapat pinalti yang sangat besar untuk tingkat [[FLEE]] ketika diserang oleh banyak musuh pada saat yang sama sekaligus.&lt;br /&gt;
&lt;br /&gt;
=== [[ASPD]] ===&lt;br /&gt;
''Artikel Utama: ASPD'' &lt;br /&gt;
&lt;br /&gt;
'''''Attack Speed''/Kecepatan Serang''': Jumlah pukulan tiap detik. Hal ini bergantung dari kelas player (job), [[Weapons|Tipe Senjata yang dipakai]], Modifikasi Kecepatan Serang, AGI, dan DEX. [[ASPD]] meningkat pukulan per detik secara berpangkat. Mempunyai batas 190 untuk kelas-kelas di bawah job ke-3 (transcendent job ke bawah) dan 193 untuk job ke-3.&lt;br /&gt;
&lt;br /&gt;
== Stat Semu ==&lt;br /&gt;
'''Stat Semu''' yang dimaksud adalah nilai tidak tampak secara langsung pada Window Status tetapi dapat diukur secara langsung dan mempunyai dampat yang besar pada permainan.&lt;br /&gt;
=== Attack Range ===&lt;br /&gt;
&lt;br /&gt;
'''Attack Range/Jarak Serang''' adalah jarak maksimum dari serangan atau skill yang dapat digunakan oleh pemain. Untuk sebagian besar senjata, jarak serang adalah 3 kotak. Namun, jika pemain memaksakan untuk menyerang ketika berada diluar dari jarak [[Melee]], maka karakter akan bergerak 1 kotak mendekati target. [[Busur]] memiliki jarak serang dasar 5 kotak dan beberapa senjata spesial memiliki jarak yang lebih jauh (seperti Long Mace). Tambahan: semua skill memiliki jarak serangnya masing-masing.&lt;br /&gt;
&lt;br /&gt;
Serangan dari monster dikategorikan [[Melee|Jarak Dekat]] apabila monster berada dalam jarak kurang dari 4 kotak dari target yang diserangnya. Serangan monster akan dikategorikan Jarak Jauh apabila monster penyerang berada lebih dari 4 kotak dari target. Sementara itu, serangan pemain bergantung pada senjata atau skill yang digunakan.&lt;br /&gt;
===Cast Time===&lt;br /&gt;
&lt;br /&gt;
''Artikel Utama: [[Cast Time|Waktu Casting]]'' &lt;br /&gt;
&lt;br /&gt;
Banyak skill-skill yang tidak hanya skill jenis magic yang mempunyai Waktu Casting. Hal ini diindikasikan dengan &amp;quot;bar hijau&amp;quot; yang berjalan di atas kepala karakter. Waktu casting disebut juga sebagai &amp;quot;''Variable Cast Time''&amp;quot; atau &amp;quot;Variabel Waktu Casting&amp;quot; yang secara langsung dipengaruhi oleh [[DEX]] dan [[INT]] ([[INT]] memengaruhi sebanyak setengah dari nilai [[DEX]]).&lt;br /&gt;
===Perfect Dodge===&lt;br /&gt;
&lt;br /&gt;
''Artikel Utama: [[Perfect Dodge]]''&lt;br /&gt;
&lt;br /&gt;
Perfect Dodge membuat pemain berkemungkinan menghindari serangan fisik dengan persentase yang mirip dengan Nilai kedua dari [[FLEE|tingkat Flee]]. Stat LUK memengaruhi nilai Perfect Dodge dari suatu karakter secara langsung.&lt;br /&gt;
===Batas Berat===&lt;br /&gt;
&lt;br /&gt;
''Artikel utama: [[Weight Limit|Batas Berat]]''&lt;br /&gt;
&lt;br /&gt;
Batas Berat: adalah seberapa banyak berat dari sebuah karakter dapat dibawa. Stat [[STR]] memengaruhi secara langsung Batas Berat dari sebuah karakter secara langsung.&lt;br /&gt;
===Movement Speed===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Movement Speed]]''&lt;br /&gt;
&lt;br /&gt;
Kecepatan Gerak: Kecepatan seorang pemain untuk berjalan, tidak dipengaruhi oleh AGI melainkan hanya dari Skill-skill dan itam-iem.&lt;br /&gt;
===Status Effects Resistance===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Status Effects]]''&lt;br /&gt;
&lt;br /&gt;
Banyak stats mempengaruhi resistansi dari beberapa efek status, dan bahkan imunitas terhadap efek yang dapat diterima.&lt;br /&gt;
&lt;br /&gt;
== Stats dasar vs. Stats total ==&lt;br /&gt;
Stat dasar berarti stat sendiri tanpa bagian bonus (yang diindikasikan dengan bagian +X di dalam jendela status). stat total termasuk kedua stat dasar dan stat bonus apapun yang mungkin kamu punya. &lt;br /&gt;
&lt;br /&gt;
Berhati-hatilah investasi apapun di dalam stat tidak dapat dikembalikan kecuali melalui NPC reset stat (sangat langka apabila NPC ini dimasukkan ke dalam game, jadi jangan berharap kehadirannya), atau dengan terlahir kembali untuk bersiap menjadi kelas transcendence. &lt;br /&gt;
&lt;br /&gt;
[[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Stats&amp;diff=3782</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Stats&amp;diff=3782"/>
				<updated>2017-01-20T17:24:42Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Status Effects Resistance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stat-Stat Utama ==&lt;br /&gt;
Stat adalah enam statistik dasar yang membuat (atau menghancurkan) sebuah karakter. Stat berawal dengan angka dasar yaitu 1, dan dapat dinaikkan hingga sebesar 99. Dengan bonus-bonus, angka efektif dapat melebihi 100. Stat dasar meningkat dengan penggunaan stat poin, stat poin yang digunakan akan makin tinggi dengan makin tingginya stat. Stat poin dapat diperoleh seiring dengan peningkatan base level, jumlahnya meningkat seiring dengan makin tingginya level.&lt;br /&gt;
&lt;br /&gt;
=== STR ===&lt;br /&gt;
Stat ini meningkatkan serangan fisik secara langsung (kecuali menggunakan Pistol, Alat Musik, Cambuk, dan Busur), membuatmu dapat memberikan damage yang cukup meskipun kamu tidak menggunakan senjata apapun jika kamu menaikkan jumlah STR yang cukup banyak.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 STR memberikan:&lt;br /&gt;
*Serangan minimum dan maksimum damage +1&lt;br /&gt;
**Setiap total 10 STR memberikan bonus tambahan damage (Lihat tabel di bawah)&lt;br /&gt;
*Batas Berat +30&lt;br /&gt;
*Setiap 5 STR: Damage serangan jarak jauh +1&lt;br /&gt;
&lt;br /&gt;
[[Image: strgraph.png|thumb|STR attack bonus graph]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+'''Bonus damage STR pada serangan jarak dekat'''&lt;br /&gt;
! STR&lt;br /&gt;
||10||20||30||40||50||60||70||80||90||100||110||120||130||140||Setiap penambahan 10 STR &lt;br /&gt;
|-&lt;br /&gt;
!Bonus damage pada peningkatan ini&lt;br /&gt;
||1||3||5||7||9||11||13||15||17||19||21||23||25||27||STR / 10] * 2 - 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Bonus damage total&lt;br /&gt;
||1||4||9||16||25||36||49||64||81||100||121||144||169||196||[STR / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
 &lt;br /&gt;
!Total damage dari STR&lt;br /&gt;
||11||24||39||56||75||96||119||144||171||200||231||264||299||336||STR + [STR / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hal khusus tentang STR: &lt;br /&gt;
&lt;br /&gt;
*[[ATK]]&lt;br /&gt;
*[[Weight Limit|Batas Berat]] (hanya stat dasar)&lt;br /&gt;
&lt;br /&gt;
=== AGI ===&lt;br /&gt;
&lt;br /&gt;
[[Image: agiaspd.png|thumb|AGI on Attack Speed]]&lt;br /&gt;
&lt;br /&gt;
Agility: Digunakan untuk meningkatkan kecepatan serang dan kesempatan untung menghindar.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 AGI memberikan: &lt;br /&gt;
*Hindaran (Kesempatan untuk menghindari serangan musuh) +1&lt;br /&gt;
*Peningkatan ASPD -0.4% waktu dasar dari jeda antar serangan.&lt;br /&gt;
&lt;br /&gt;
Perhitungan ASPD sebenarnya bergantung pada AGI, DEX, item penambah ASPD, skill, tipe senjata yang digunakan, dan jenis job kamu. Membutuhkan 4-10 AGI untuk meningkatkan 1 ASPD. Detail lebihnya dapat ditemukan dalam pembukuan diskusi tentang ASPD.&lt;br /&gt;
&lt;br /&gt;
Hal khusus tentang AGI: &lt;br /&gt;
&lt;br /&gt;
*[[ASPD]]&lt;br /&gt;
*[[FLEE|Hindaran]] &lt;br /&gt;
*'''tidak''' memengaruhi [[Cast Time|Waktu Casting]] or [[Cast Delay|Delay Cast]]&lt;br /&gt;
*'''tidak''' memengaruhi [[Movement Speed|Kecepatan Gerak]]&lt;br /&gt;
&lt;br /&gt;
=== VIT ===&lt;br /&gt;
&lt;br /&gt;
[[Image: softdef.png|thumb|Pengaruh VIT terhadap Soft DEF]]&lt;br /&gt;
&lt;br /&gt;
Vitality: Setiap point VIT memberikan pengaruh sebagai berikut:&lt;br /&gt;
*HP maksimum +1% &lt;br /&gt;
*Sekitar 0.8 DEF-VIT (50 VIT atau kurang, Sedikit lebih tinggi dengan lebih banyak VIT)&lt;br /&gt;
*Penambahan kekebalan terhadap beberapa status, lihat [[Status Effects|Efek Status]]:&lt;br /&gt;
**Bleeding: -1% kesempatan terkena status, mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Curse: mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Poison: -1% kesempatan terkena status, mengurangi durasi (jumlah pasti tidak diketahui)&lt;br /&gt;
**Silence: -1% kesempatan terkena status, -1% durasi&lt;br /&gt;
**Stun: -1% kesempatan terkena status, -1% durasi&lt;br /&gt;
*Efektivitas dari item penyembuh +2% &lt;br /&gt;
*Setiap 2 VIT: Soft MDEF +1 (?)&lt;br /&gt;
*Setiap 5 VIT: Tingkat pemulihan HP +1 &lt;br /&gt;
&lt;br /&gt;
DEF-VIT secara khusus tidak begitu berguna pada level-level akhir (karena Damage Akhir = (Damage Awal - DEF dari Armor (%) - Card apapun yang menambahkan pengurangan damage atau ketahanan - Effect pengurangan lain) - DEF-VIT (jumlah asli)), tetapi hal demikian tidak memengaruhi fakta bahwa VIT memberikan kamu HP yang jauh lebih tinggi dan juga efektivitas yang tinggi dari item-item penyembuh.&lt;br /&gt;
&lt;br /&gt;
*Perhitungan untuk melihat peningkatan HP sebenarnya dalam tiap 1 VIT adalah: [Base HP * (VIT * 0.01)] &lt;br /&gt;
*Perhitungan untuk melihat regenerasi alami dari HP yang sebenarnya dalam tiap 5 VIT adalah: Total Tingkat Regenerasi Alami HP = [HP maksimal / 200] + [VIT+5]&lt;br /&gt;
*Perhitungan untuk melihat HP sebenarnya yang disembuhkan dengan item penyembuh: Total Heal = Tingkat Penyembuhan HP Dasar dari item + [Tingkat Penyembuhan Item Dasar * (VIT * 0.02)]. ''Untuk informasi subjek yang lebih banyak, lihat [[Restoration Items|Item Penyembuh]].''&lt;br /&gt;
&lt;br /&gt;
Hal khusus VIT: &lt;br /&gt;
&lt;br /&gt;
*[[Max HP|HP Maksimal]] &lt;br /&gt;
*[[HP Recovery|Pemulihan HP]] &lt;br /&gt;
*[[DEF]]&lt;br /&gt;
*[[MDEF|mDEF]]&lt;br /&gt;
*[[Healing Items|Item Penyembuh]] &lt;br /&gt;
*[[Status Effects|Efek Status]]&lt;br /&gt;
&lt;br /&gt;
=== INT ===&lt;br /&gt;
&lt;br /&gt;
[[Image: matkgraph.png|thumb|Grafik MATK]]&lt;br /&gt;
&lt;br /&gt;
Intelligence: Stat utama untuk para pengguna sihir, dan dapat digunakan untuk meningkatkan MATK dan MDEF mereka. Setiap 1 INT memberikan hal-hal sebagai berikut:&lt;br /&gt;
*Peningkatan MATK (Lihat tabel di bawah)&lt;br /&gt;
**Bonus untuk MATK minimum setiap 7 INT&lt;br /&gt;
**Bonus untuk MATK maksimum setiap 5 INT&lt;br /&gt;
*MDEF-INT +1 (kurang lebih)&lt;br /&gt;
*SP maksimum +1%.&lt;br /&gt;
*Keefektivan regenerasi SP dari item +1&lt;br /&gt;
*Tingkat kesuksesan dari skill brewing [[Alchemist]] +0.05% (setengah dari DEX dan dari LUK)&lt;br /&gt;
*Resistensi vs. beberapa Efek Status:&lt;br /&gt;
** [[Blind]]: -2/3% kesempatan untuk terkena, durasi -1/15 detik&lt;br /&gt;
** [[Sleep]]: -1% kesempatan untuk terkena&lt;br /&gt;
** [[Chaos]]: -2/3% kesempatan untuk terkena&lt;br /&gt;
&lt;br /&gt;
Tabel MATK:&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&lt;br /&gt;
&amp;lt;td &amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||2||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||3||3&lt;br /&gt;
|-&lt;br /&gt;
| 4||4||4&lt;br /&gt;
|-&lt;br /&gt;
| 5||5||'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| 6||6||7&lt;br /&gt;
|-&lt;br /&gt;
| 7||'''8'''||8&lt;br /&gt;
|-&lt;br /&gt;
| 8||9||9&lt;br /&gt;
|-&lt;br /&gt;
| 9||10||10&lt;br /&gt;
|-&lt;br /&gt;
| 10||11||'''14'''&lt;br /&gt;
|-&lt;br /&gt;
| 11||12||15&lt;br /&gt;
|-&lt;br /&gt;
| 12||13||16&lt;br /&gt;
|-&lt;br /&gt;
| 13||14||17&lt;br /&gt;
|-&lt;br /&gt;
| 14||'''18'''||18&lt;br /&gt;
|-&lt;br /&gt;
| 15||19||'''24'''&lt;br /&gt;
|-&lt;br /&gt;
| 16||20||25&lt;br /&gt;
|-&lt;br /&gt;
| 17||21||26&lt;br /&gt;
|-&lt;br /&gt;
| 18||22||27&lt;br /&gt;
|-&lt;br /&gt;
| 19||23||28&lt;br /&gt;
|-&lt;br /&gt;
| 20||24||'''36'''&lt;br /&gt;
|-&lt;br /&gt;
| 21||'''30'''||37&lt;br /&gt;
|-&lt;br /&gt;
| 22||31||38&lt;br /&gt;
|-&lt;br /&gt;
| 23||32||39&lt;br /&gt;
|-&lt;br /&gt;
| 24||33||40&lt;br /&gt;
|-&lt;br /&gt;
| 25||34||'''50'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 26||35||51&lt;br /&gt;
|-&lt;br /&gt;
| 27||36||52&lt;br /&gt;
|-&lt;br /&gt;
| 28||'''44'''||53&lt;br /&gt;
|-&lt;br /&gt;
| 29||45||54&lt;br /&gt;
|-&lt;br /&gt;
| 30||46||'''66'''&lt;br /&gt;
|-&lt;br /&gt;
| 31||47||67&lt;br /&gt;
|-&lt;br /&gt;
| 32||48||68&lt;br /&gt;
|-&lt;br /&gt;
| 33||49||69&lt;br /&gt;
|-&lt;br /&gt;
| 34||50||70&lt;br /&gt;
|-&lt;br /&gt;
| 35||'''60'''||'''84'''&lt;br /&gt;
|-&lt;br /&gt;
| 36||61||85&lt;br /&gt;
|-&lt;br /&gt;
| 37||62||86&lt;br /&gt;
|-&lt;br /&gt;
| 38||63||87&lt;br /&gt;
|-&lt;br /&gt;
| 39||64||88&lt;br /&gt;
|-&lt;br /&gt;
| 40||65||'''104'''&lt;br /&gt;
|-&lt;br /&gt;
| 41||66||105&lt;br /&gt;
|-&lt;br /&gt;
| 42||'''78'''||106&lt;br /&gt;
|-&lt;br /&gt;
| 43||79||107&lt;br /&gt;
|-&lt;br /&gt;
| 44||80||108&lt;br /&gt;
|-&lt;br /&gt;
| 45||81||'''126'''&lt;br /&gt;
|-&lt;br /&gt;
| 46||82||127&lt;br /&gt;
|-&lt;br /&gt;
| 47||83||128&lt;br /&gt;
|-&lt;br /&gt;
| 48||84||129&lt;br /&gt;
|-&lt;br /&gt;
| 49||'''98'''||130&lt;br /&gt;
|-&lt;br /&gt;
| 50||99||'''150'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 51||100||151&lt;br /&gt;
|-&lt;br /&gt;
| 52||101||152&lt;br /&gt;
|-&lt;br /&gt;
| 53||102||153&lt;br /&gt;
|-&lt;br /&gt;
| 54||103||154&lt;br /&gt;
|-&lt;br /&gt;
| 55||104||'''176'''&lt;br /&gt;
|-&lt;br /&gt;
| 56||'''120'''||177&lt;br /&gt;
|-&lt;br /&gt;
| 57||121||178&lt;br /&gt;
|-&lt;br /&gt;
| 58||122||179&lt;br /&gt;
|-&lt;br /&gt;
| 59||123||180&lt;br /&gt;
|-&lt;br /&gt;
| 60||124||'''204'''&lt;br /&gt;
|-&lt;br /&gt;
| 61||125||205&lt;br /&gt;
|-&lt;br /&gt;
| 62||126||206&lt;br /&gt;
|-&lt;br /&gt;
| 63||'''144'''||207&lt;br /&gt;
|-&lt;br /&gt;
| 64||145||208&lt;br /&gt;
|-&lt;br /&gt;
| 65||146||'''234'''&lt;br /&gt;
|-&lt;br /&gt;
| 66||147||235&lt;br /&gt;
|-&lt;br /&gt;
| 67||148||236&lt;br /&gt;
|-&lt;br /&gt;
| 68||149||237&lt;br /&gt;
|-&lt;br /&gt;
| 69||150||238&lt;br /&gt;
|-&lt;br /&gt;
| 70||'''170'''||'''266'''&lt;br /&gt;
|-&lt;br /&gt;
| 71||171||267&lt;br /&gt;
|-&lt;br /&gt;
| 72||172||268&lt;br /&gt;
|-&lt;br /&gt;
| 73||173||269&lt;br /&gt;
|-&lt;br /&gt;
| 74||174||270&lt;br /&gt;
|-&lt;br /&gt;
| 75||175||'''300'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 76||176||301&lt;br /&gt;
|-&lt;br /&gt;
| 77||'''198'''||302&lt;br /&gt;
|-&lt;br /&gt;
| 78||199||303&lt;br /&gt;
|-&lt;br /&gt;
| 79||200||304&lt;br /&gt;
|-&lt;br /&gt;
| 80||201||'''336'''&lt;br /&gt;
|-&lt;br /&gt;
| 81||202||337&lt;br /&gt;
|-&lt;br /&gt;
| 82||203||338&lt;br /&gt;
|-&lt;br /&gt;
| 83||204||339&lt;br /&gt;
|-&lt;br /&gt;
| 84||'''228'''||340&lt;br /&gt;
|-&lt;br /&gt;
| 85||229||'''374'''&lt;br /&gt;
|-&lt;br /&gt;
| 86||230||375&lt;br /&gt;
|-&lt;br /&gt;
| 87||231||376&lt;br /&gt;
|-&lt;br /&gt;
| 88||232||377&lt;br /&gt;
|-&lt;br /&gt;
| 89||233||378&lt;br /&gt;
|-&lt;br /&gt;
| 90||234||'''414'''&lt;br /&gt;
|-&lt;br /&gt;
| 91||'''260'''||415&lt;br /&gt;
|-&lt;br /&gt;
| 92||261||416&lt;br /&gt;
|-&lt;br /&gt;
| 93||262||417&lt;br /&gt;
|-&lt;br /&gt;
| 94||263||418&lt;br /&gt;
|-&lt;br /&gt;
| 95||264||'''456'''&lt;br /&gt;
|-&lt;br /&gt;
| 96||265||457&lt;br /&gt;
|-&lt;br /&gt;
| 97||266||458&lt;br /&gt;
|-&lt;br /&gt;
| 98||'''294'''||459&lt;br /&gt;
|-&lt;br /&gt;
| 99||295||460&lt;br /&gt;
|-&lt;br /&gt;
| 100||296||'''500'''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 101||297||501&lt;br /&gt;
|-&lt;br /&gt;
| 102||298||502&lt;br /&gt;
|-&lt;br /&gt;
| 103||299||503&lt;br /&gt;
|-&lt;br /&gt;
| 104||300||504&lt;br /&gt;
|-&lt;br /&gt;
| 105||'''330'''||'''546'''&lt;br /&gt;
|-&lt;br /&gt;
| 106||331||547&lt;br /&gt;
|-&lt;br /&gt;
| 107||332||548&lt;br /&gt;
|-&lt;br /&gt;
| 108||333||549&lt;br /&gt;
|-&lt;br /&gt;
| 109||334||550&lt;br /&gt;
|-&lt;br /&gt;
| 110||335||'''594'''&lt;br /&gt;
|-&lt;br /&gt;
| 111||336||595&lt;br /&gt;
|-&lt;br /&gt;
| 112||'''368'''||596&lt;br /&gt;
|-&lt;br /&gt;
| 113||369||597&lt;br /&gt;
|-&lt;br /&gt;
| 114||370||598&lt;br /&gt;
|-&lt;br /&gt;
| 115||371||'''644'''&lt;br /&gt;
|-&lt;br /&gt;
| 116||372||645&lt;br /&gt;
|-&lt;br /&gt;
| 117||373||646&lt;br /&gt;
|-&lt;br /&gt;
| 118||374||647&lt;br /&gt;
|-&lt;br /&gt;
| 119||'''408'''||648&lt;br /&gt;
|-&lt;br /&gt;
| 120||409||'''696'''&lt;br /&gt;
|-&lt;br /&gt;
| 121||410||697&lt;br /&gt;
|-&lt;br /&gt;
| 122||411||698&lt;br /&gt;
|-&lt;br /&gt;
| 123||412||699&lt;br /&gt;
|-&lt;br /&gt;
| 124||413||700&lt;br /&gt;
|-&lt;br /&gt;
| 125||414||'''750'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! INT Total||Min||Maks&lt;br /&gt;
|-&lt;br /&gt;
| 126||'''450'''||751&lt;br /&gt;
|-&lt;br /&gt;
| 127||451||752&lt;br /&gt;
|-&lt;br /&gt;
| 128||452||753&lt;br /&gt;
|-&lt;br /&gt;
| 129||453||754&lt;br /&gt;
|-&lt;br /&gt;
| 130||454||'''806'''&lt;br /&gt;
|-&lt;br /&gt;
| 131||455||807&lt;br /&gt;
|-&lt;br /&gt;
| 132||456||808&lt;br /&gt;
|-&lt;br /&gt;
| 133||'''494'''||809&lt;br /&gt;
|-&lt;br /&gt;
| 134||495||810&lt;br /&gt;
|-&lt;br /&gt;
| 135||496||'''864'''&lt;br /&gt;
|-&lt;br /&gt;
| 136||497||865&lt;br /&gt;
|-&lt;br /&gt;
| 137||498||866&lt;br /&gt;
|-&lt;br /&gt;
| 138||499||867&lt;br /&gt;
|-&lt;br /&gt;
| 139||500||868&lt;br /&gt;
|-&lt;br /&gt;
| 140||'''540'''||'''924'''&lt;br /&gt;
|-&lt;br /&gt;
| 141||541||925&lt;br /&gt;
|-&lt;br /&gt;
| 142||542||926&lt;br /&gt;
|-&lt;br /&gt;
| 143||543||927&lt;br /&gt;
|-&lt;br /&gt;
| 144||544||928&lt;br /&gt;
|-&lt;br /&gt;
| 145||545||'''986'''&lt;br /&gt;
|-&lt;br /&gt;
| 146||546||987&lt;br /&gt;
|-&lt;br /&gt;
| 147||'''588'''||988&lt;br /&gt;
|-&lt;br /&gt;
| 148||589||989&lt;br /&gt;
|-&lt;br /&gt;
| 149||590||990&lt;br /&gt;
|-&lt;br /&gt;
| 150||591||'''1050'''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setiap 100 SP akan menambahkan +1 regenerasi SP dalam keadaan regenerasi alami. Kamu mendapatkan 1 MDEF-INT untuk setiap 1 INT yang kamu naikkan. MDEF-INT ditempatkan dalam formula perhitungan setelah semua faktor-faktor seperti kartu, MDEF dari item, dan hal lainnya telah dihitung terlebih dahulu.&lt;br /&gt;
&lt;br /&gt;
*Perhitungan untuk melihat peningkatan SP yang sebenarnya setiap 1 INT adalah : SP Total + [Base SP * (INT * 0.01)]&lt;br /&gt;
*Perhitungan untuk melihat regenerasi alami SP sebenarnya setiap 6 INT adalah: Total Tingkat Regenerasi SP Alami = [SP Maks / 100] + [INT / 6] +1&lt;br /&gt;
*Perhitungan untuk melihat SP yang dipulihkan oleh Item Pemulihan: Pemulihan Total = Base Tingkat Pemulihan Item + [Base Tingkat Pemulihan Item * (INT * 0.01)]&lt;br /&gt;
*Perhitungan untuk melihat tingkat MATK sebenarnya: MATK Min = (INT + [INT / 7]^2) ~ MATK Maks = (INT+ [INT / 5]^2)&lt;br /&gt;
&lt;br /&gt;
Hal-hal khusus terkait INT: &lt;br /&gt;
&lt;br /&gt;
*[[Max SP|SP Maks]]&lt;br /&gt;
*[[SP Recovery|Pemulihan SP]]&lt;br /&gt;
*[[MATK|mATK]] &lt;br /&gt;
*[[MDEF|mDEF]] &lt;br /&gt;
*[[Consumable Items|Item Pengembali SP]]&lt;br /&gt;
*[[Status Effects|Efek Status]]&lt;br /&gt;
&lt;br /&gt;
=== DEX ===&lt;br /&gt;
Dexterity: Menentukan akurasi dengan senjatamu, meningkatkan ASPDmu (tetapi memerlukan point yang lebih dari AGI intik meningkatkan 1 ASPD), mengurangi waktu casting dari skill sihirmu. Dex juga mengurangi tingkat min-maks damage, menjadikanmu memiliki rata-rata damage dengan hasil yang lebih baik, pada akhirnya investasi yang sangat tinggi pada DEX seharusnya membuatmu hampir selalu hanya mengeluarkan damage tertinggi. Seperti yang tertera dalam keterangan STR, pengguna busur, pistol, cambuk dan instrumen tidak meningkatkan damagenya melalui STR; mereka meningkat melalui DEX. DEX juga memiliki hubungan erat dengan tingkat kesuksesan dari skill 'creation' seperti pembuatan senjata oleh kelas [[Blacksmith]] atau membuatan potion oleh kelas [[Alchemist]]. Juga, tingkat kesuksesan dari skill Steal (kemampuan milik [[Thief]]) tergantung dari DEX kamu.&lt;br /&gt;
&lt;br /&gt;
Setiap 1 DEX memberikan hal-hal sebagai berikut:&lt;br /&gt;
*Peningkatan damage serangan dari Busur, Pistol, Cambuk dan instrumen.&lt;br /&gt;
**+1 minimum dan maksimum damage, penambahan bonus pada setiap peningkatan 10 DEX (Lihat tabel di bawah)&lt;br /&gt;
*+1 Hit (Kesempatan untuk memberikan pukulan pada musuh)&lt;br /&gt;
*Waktu Casting -1/150 (150 DEX = instant cast) *Belum dikonfirmasi&lt;br /&gt;
*[[Thief]] : Tingkat kesuksesan [[Steal]] +0.01%&lt;br /&gt;
*[[Rogue]] : Tingkat kesuksesan dari Divest +0.2%&lt;br /&gt;
*[[Blacksmith]] : Tingkat Kesuksesan forging +0.1%&lt;br /&gt;
*[[Alchemist]] : Tingkat kesuksesan dari brewing +0.1%&lt;br /&gt;
*Meningkatkan minimum damage dari serangan&lt;br /&gt;
**Senjata Level 1: Minimum damage +1&lt;br /&gt;
**Senjata Level 2: Minimum damage +1.2&lt;br /&gt;
**Senjata Level 3: Minimum damage +1.4&lt;br /&gt;
**Senjata Level 4: Minimum damage +1.6&lt;br /&gt;
*ASPD sedikit meningkat -0.1% dari waktu jeda antar serangan (Informasi lebih dalam diskusi ASPD)&lt;br /&gt;
Setiap 5 DEX: damage serangaj jarak dekat +1&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Bonus Damage DEX untuk Busur, Pistol, Cambuk and Instrument'''&lt;br /&gt;
! DEX&lt;br /&gt;
||10||20||30||40||50||60||70||80||90||100||110||120||130||140||Setiap penambahan 10 DEX&lt;br /&gt;
|-&lt;br /&gt;
!Bonus damage pada peningkatan ini&lt;br /&gt;
||1||3||5||7||9||11||13||15||17||19||21||23||25||27||DEX / 10] * 2 - 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Bonus damage total&lt;br /&gt;
||1||4||9||16||25||36||49||64||81||100||121||144||169||196||[DEX / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
 &lt;br /&gt;
!Total damage dari DEX&lt;br /&gt;
||11||24||39||56||75||96||119||144||171||200||231||264||299||336||DEX + [DEX / 10]^2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hal-hal khusus terkait DEX: &lt;br /&gt;
&lt;br /&gt;
*[[ASPD]]&lt;br /&gt;
*[[Stats#HIT|HIT]] &lt;br /&gt;
*[[Skills#Cast Time|Waktu Casting]] &lt;br /&gt;
*[[ATK]]&lt;br /&gt;
&lt;br /&gt;
=== LUK ===&lt;br /&gt;
Luck: Setiap 1 LUK memberikan: &lt;br /&gt;
*Tingkat Kritikal (serangan yang mengabaikan DEF) +0.3%, &lt;br /&gt;
*[[Perfect Dodge]] +0.1%&lt;br /&gt;
*[[Blacksmith]]: tingkat kesuksesan forging +0.1%&lt;br /&gt;
*[[Alchemist]]: tingkat kesuksesan brewing +0.1% &lt;br /&gt;
*[[Hunter]]: Setiap 3 poin meningkatkan kesempatan menggunakan skill Blitz Beat tiap serangan; memerlukan Falcon dan skill Blitz Beat.&lt;br /&gt;
*Tingkat kesuksesan [[Cooking]] +0.1%&lt;br /&gt;
*Setiap 5 LUK: mengurangi kesempatan musuh untuk melakukan serangan kritikal sebanyak 1%&lt;br /&gt;
*Setiap 5 LUK: ATK +1&lt;br /&gt;
*Ketahanan pada beberapa efek status:&lt;br /&gt;
**Blind: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Curse: -1% kesempatan untuk terpengaruh&lt;br /&gt;
**Frozen: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Poison: sedikit pengurangan kesempatan untuk terpengaruh (nilai pasti tidak diketahui)&lt;br /&gt;
**Silence: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Sleep: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Stone Curse: sedikit pengurangan kesempatan untuk terpengaruh&lt;br /&gt;
**Stun: sedikit pengurangan kesempatan untuk terpengaruh, durasi -0.01 detik&lt;br /&gt;
&lt;br /&gt;
LUK '''tidak''' memengaruhi drop rate dalam game, atah kesempatan untuk mendapat item langka saat membunuh. Hal tersebut hanya terpengaruh persentasa dalam game, bukan stat LUK. &lt;br /&gt;
&lt;br /&gt;
*Perhitungan sebenarnya dari tingkat CRIT: CRIT = [LUK * 0.3] + 1 &lt;br /&gt;
&lt;br /&gt;
Hal khusus terkait LUK: &lt;br /&gt;
&lt;br /&gt;
*[[Stats#CRIT|Critical]]&lt;br /&gt;
*[[ATK]] &lt;br /&gt;
*[[Perfect Dodge]]&lt;br /&gt;
*[[Status Effects|Efek Status]] &lt;br /&gt;
*'''Tidak''' memengaruhi drop rate.&lt;br /&gt;
&lt;br /&gt;
=== Leveling Up ===&lt;br /&gt;
&lt;br /&gt;
[[Image: statpoints.png|thumb|Stat poin yang dibutuhkan untuk meraih base stat point]]&lt;br /&gt;
&lt;br /&gt;
*Naik dari level x ke level x+1 memberikan stat point sebanyak (x / 5) + 3 dengan pembulatan kebawah. (contoh: dari level 94 ke level 95 mendapatkan perolehan status point sebanyak (94 / 5 ) + 3 = 21)&lt;br /&gt;
*Naek dari level 1 ke 99 akan diberikan total stat point sebanyak 1225.&lt;br /&gt;
*Stat yang meningkat saat pembuatan karakter adalah seharga 48 point, sehingga total menjadi 1273 point.&lt;br /&gt;
*Novice yang baru saja rebirth (atau transcended) memiliki 100 stat point untuk digunakan pada level 1, berbeda novice normal yang hanya memiliki 48 point untuk digunakan dalam stat. Perbedaan lainnya, stat point yang dikumpulkan oleh kelas yang telah transcenden sama dengan stat point yang dikumpulkan oleh bagian kelas mereka yang non-transcended (perolehan total point dari level 1-99 job [[High Priest]] = [[Priest]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ '''Stat point yang diperoleh tiap level'''&lt;br /&gt;
|-&lt;br /&gt;
!Kisaran Level&lt;br /&gt;
||  1-4 ||  5-9 ||  10-14 ||  15-19 ||  20-24 ||  25-29 ||  30-34 ||  35-39 ||  40-44 ||  45-49 ||  50-54 ||  55-59 ||  60-64 ||  65-69 ||  70-74 ||  75-79 ||  80-84 ||  85-89 ||  90-94 ||  95-98 &lt;br /&gt;
|-&lt;br /&gt;
!Point yang didapat&lt;br /&gt;
||  3 ||  4 ||  5 ||  6 ||  7 ||  8 ||  9 ||  10 ||  11 ||  12 ||  13 ||  14 ||  15 ||  16 ||  17 ||  18 ||  19 ||  20 ||  21 ||  22   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Menaikkan Stat ===&lt;br /&gt;
*Menaikkan sebuah Stat dari x ke x+1 memerlukan [(x-1) / 10] + 2 point.&lt;br /&gt;
*Menaikkan sebuah stat dari 1 ke 99 memerlukan total point sebanyak 628.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ '''Biaya untuk menaikkan Stat''' &lt;br /&gt;
|-&lt;br /&gt;
!Kelompok Level&lt;br /&gt;
||  1-11 ||  12-21 ||  22-31 ||  32-41 ||  42-51 ||  52-61 ||  62-71 ||  72-81 ||  82-91 ||  92-99 &lt;br /&gt;
|-&lt;br /&gt;
!Penambahan Biaya&lt;br /&gt;
||  2 ||  3 ||  4 ||  5 ||  6 ||  7 ||  8 ||  9 ||  10 ||  11 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Substats ==&lt;br /&gt;
Terdapat juga stat sampingan kedia yang dapat dikategorikan dari stat yang kamu punya (bersamaan dengan peralatan dan kemampuan).&lt;br /&gt;
&lt;br /&gt;
=== ATK ===&lt;br /&gt;
''Artikel Utama adalah [[ATK]]''&lt;br /&gt;
&lt;br /&gt;
'''Attack/Serangan''': Nilai serangan fisik baik untuk senjata jarak jauh atau senjata [[Melee|jarak dekat]]. Ditunjukkan sebagai A + B pada Window Status (Alt + Q) dimana A mewakili [[ATK]] dari stat, dan B mewakili jumlah total [[ATK]] dari senjata (senjata yang dipakai dan [[Refinement System#Efek Tempa|tingkat refinementnya]])dan ATK equip ([[Items#Equipment|equipment]] dan buff-buff). Hanya B yang terpengaruh dengan [[element]], sedang A memiliki elemen [[Neutral|netral]] dan tidak terpengaruh oleh [[element]], terkecuali ketika menggunakan Mild Wind. Window Status tidak menunjukkan total ATK yang digunakan dalam perhitungan damage&lt;br /&gt;
&lt;br /&gt;
=== MATK ===&lt;br /&gt;
''Artikel Utama: [[MATK]]'' &lt;br /&gt;
&lt;br /&gt;
'''Magic Attack/Serangan Sihir''': Nilai serangan magic yang ditunjukkan sebagai A + B dalam Window Status (Alt + Q). A mewakili MATK dari stat dan B mewakili MATK dari senjata (senjata yang dipakai dan [[Refinement System#Efek Tempa|tingkat refinementnya]]) dan MATK equip ([[Items#Equipment|equipment]] dan buff-buff). Keseluruhan MATK terpengaruh oleh [[element]]. Window Status tidak menampilkan MATK total yang digunakan untuk perhitungan damage.&lt;br /&gt;
&lt;br /&gt;
=== DEF ===&lt;br /&gt;
''Untuk lebih detail lihat [[DEF]].''&lt;br /&gt;
&lt;br /&gt;
'''Defense/pertahanan''': Tingkat pertahanan melawan serangan fisik. Ditunjukkan sebagai A + B dalam Window Status, dimana A mewakili [[Soft DEF]] dan B mewakili [[Hard DEF]]. [[Hard DEF]] mengurangi damage secara relatif, sedangkan [[Soft DEF]] mengurangi damage secara langsung dengan nilai yang sudah tertera.&lt;br /&gt;
&lt;br /&gt;
=== MDEF ===&lt;br /&gt;
''Artikel Utama: [[MDEF]]''&lt;br /&gt;
&lt;br /&gt;
'''Magic Defense/Pertahanan Sihir''': Pertahanan terhadap serangan magic. Ditunjukkan sebagai A + B dalam Window Status, dimana A mewakili [[Soft MDEF]], dan B mewakili [[Hard MDEF]]. [[Hard MDEF]] mengurangi damage magic secara relatif, sedangkan [[Soft MDEF]] secara langsung damage magic sesuai nilainya.&lt;br /&gt;
&lt;br /&gt;
*Catatan: Setiap poin dari Hard MDEF juga memberikan 1% ketahanan terhadap status [[Frozen]] dan [[Stone Curse]].&lt;br /&gt;
&lt;br /&gt;
=== HIT ===&lt;br /&gt;
'''''Hit rate''/Tingkat Hit''': Tingkatan akurasi, yang ditentukan dengan 175 + BaseLv + DEX + Floor(LUK ÷ 3) + Bonus.&lt;br /&gt;
&lt;br /&gt;
*Kesempatan untuk melakukan pukulan dihitung dengan [80 + Hit penyerang - Flee target]%.&lt;br /&gt;
*Ketika melawan monster, kesempatan HIT dihitung dengan [100 + Hit penyerang - Hit 100% yang dibutuhkan]%.&lt;br /&gt;
**Hit 100% yang dibutuhkan adalah nilai dari [https://db.idrowiki.org/klasik/monster/list tabel monster] yang menunjukkan Hit rate yang dibutuhkan oleh pemain untuk mencapai 100% kesempatan melakukan pukulan ke monster.&lt;br /&gt;
**Catatan: kesempatan tersebut tidak dapat turun sampai di bawah 5% ketika melawan monster (kecuali ketika WoE).&lt;br /&gt;
&lt;br /&gt;
=== CRIT ===&lt;br /&gt;
'''Tingkat Critical Hit''': Tingkatan Critical Hit, yang meningkatkan damage sebesar 40%. [[Skill Types#By Use#Offense|Skill-skill offensive]] tidak dapat menimbulkan CRIT dalam damagenya terkecuali sedikit skill seperti [[Focused Arrow Strike]]. Critical Hit juga mengabaikan [[FLEE|tingkat Flee]] tetapi tidak mengabaikan [[Perfect Dodge]] ataupun [[DEF]]. Tingkat Critical Hit akan digandakan menjadi 2 apabila menggunakan senjata jenis [[Katar]].&lt;br /&gt;
&lt;br /&gt;
*'''Catatan''': Tingkat Crit yang ditampilkan dalam Window Status bukan merupakan nilai asli yang diterapkan melawan monster. &amp;quot;Crit status&amp;quot; dihitung dengan membagi LUK dengan 3 dan kemudian ditambahkan dengan bonus Crit rate dari [[Items#Equipment|equip]]/[[Card System|card]]. Crit rate sesungguhkan sedikit berbeda, yaitu Luk x 0.3 + Bonus.&lt;br /&gt;
*Critical Hit dapat memicu autocast fisik (Seperti Gazeti Card), jadi crit dengan nilai 100+ untuk build autocast seperti SC/Sorc dapat digunakan untuk menutup build yang memiliki DEX rendah.&lt;br /&gt;
*Damage Critical selalu berjalan seiring dengan '''perbedaan level senjata'''. Senjata-senjata dibawah '''level tingkat refine''' yang aman akan selalu memiliki damage pasti yang sama. '''Variasi bonus refinement''', juga akan berbeda-beda.&lt;br /&gt;
&lt;br /&gt;
=== [[FLEE]] ===&lt;br /&gt;
''Artikel utama: [[FLEE]]''&lt;br /&gt;
&lt;br /&gt;
'''''Flee rate''''': Tingkat penghindaran. Ditunjukkan sebagai A + B dalam Window Status, dimana A dihitung berdasarkan 100 + BaseLv + AGI + Floor(LUK ÷ 5) + Bonus, dan B mewakili [[Perfect Dodge]], yang merupakan persentase langsung dari hindaran berbagai pukulan normal, termasuk Critical Hit.&lt;br /&gt;
&lt;br /&gt;
*Kesempatan untuk menghindari pukulan dihitung berdasarkan [100 - (Hit penyerang - Flee target)]%.&lt;br /&gt;
*Ketika melawan monster, kesempatan [[FLEE]] dihitung dengan [95 + Flee pemain - Flee 100% yang dibutuhkan]%.&lt;br /&gt;
**Flee 100% yang dibutuhkan adalah nilai dari [https://db.idrowiki.org/klasik/monster/list tabel monster] dari flee pemain yang dibutuhkan untuk menghindari serangan monster tersebut sebanyak 95%.&lt;br /&gt;
*'''Catatan''': Kesempatan tersebut tidak dapat malampaui 95% (terkecuali dalam [[WoE]]). Juga, terdapat pinalti yang sangat besar untuk tingkat [[FLEE]] ketika diserang oleh banyak musuh pada saat yang sama sekaligus.&lt;br /&gt;
&lt;br /&gt;
=== [[ASPD]] ===&lt;br /&gt;
''Artikel Utama: ASPD'' &lt;br /&gt;
&lt;br /&gt;
'''''Attack Speed''/Kecepatan Serang''': Jumlah pukulan tiap detik. Hal ini bergantung dari kelas player (job), [[Weapons|Tipe Senjata yang dipakai]], Modifikasi Kecepatan Serang, AGI, dan DEX. [[ASPD]] meningkat pukulan per detik secara berpangkat. Mempunyai batas 190 untuk kelas-kelas di bawah job ke-3 (transcendent job ke bawah) dan 193 untuk job ke-3.&lt;br /&gt;
&lt;br /&gt;
== Stat Semu ==&lt;br /&gt;
'''Stat Semu''' yang dimaksud adalah nilai tidak tampak secara langsung pada Window Status tetapi dapat diukur secara langsung dan mempunyai dampat yang besar pada permainan.&lt;br /&gt;
=== Attack Range ===&lt;br /&gt;
&lt;br /&gt;
'''Attack Range/Jarak Serang''' adalah jarak maksimum dari serangan atau skill yang dapat digunakan oleh pemain. Untuk sebagian besar senjata, jarak serang adalah 3 kotak. Namun, jika pemain memaksakan untuk menyerang ketika berada diluar dari jarak [[Melee]], maka karakter akan bergerak 1 kotak mendekati target. [[Busur]] memiliki jarak serang dasar 5 kotak dan beberapa senjata spesial memiliki jarak yang lebih jauh (seperti Long Mace). Tambahan: semua skill memiliki jarak serangnya masing-masing.&lt;br /&gt;
&lt;br /&gt;
Serangan dari monster dikategorikan [[Melee|Jarak Dekat]] apabila monster berada dalam jarak kurang dari 4 kotak dari target yang diserangnya. Serangan monster akan dikategorikan Jarak Jauh apabila monster penyerang berada lebih dari 4 kotak dari target. Sementara itu, serangan pemain bergantung pada senjata atau skill yang digunakan.&lt;br /&gt;
===Cast Time===&lt;br /&gt;
&lt;br /&gt;
''Artikel Utama: [[Cast Time|Waktu Casting]]'' &lt;br /&gt;
&lt;br /&gt;
Banyak skill-skill yang tidak hanya skill jenis magic yang mempunyai Waktu Casting. Hal ini diindikasikan dengan &amp;quot;bar hijau&amp;quot; yang berjalan di atas kepala karakter. Waktu casting disebut juga sebagai &amp;quot;''Variable Cast Time''&amp;quot; atau &amp;quot;Variabel Waktu Casting&amp;quot; yang secara langsung dipengaruhi oleh [[DEX]] dan [[INT]] ([[INT]] memengaruhi sebanyak setengah dari nilai [[DEX]]).&lt;br /&gt;
===Perfect Dodge===&lt;br /&gt;
&lt;br /&gt;
''Artikel Utama: [[Perfect Dodge]]''&lt;br /&gt;
&lt;br /&gt;
Perfect Dodge membuat pemain berkemungkinan menghindari serangan fisik dengan persentase yang mirip dengan Nilai kedua dari [[FLEE|tingkat Flee]]. Stat LUK memengaruhi nilai Perfect Dodge dari suatu karakter secara langsung.&lt;br /&gt;
===Batas Berat===&lt;br /&gt;
&lt;br /&gt;
''Artikel utama: [[Weight Limit|Batas Berat]]''&lt;br /&gt;
&lt;br /&gt;
Batas Berat: adalah seberapa banyak berat dari sebuah karakter dapat dibawa. Stat [[STR]] memengaruhi secara langsung Batas Berat dari sebuah karakter secara langsung.&lt;br /&gt;
===Movement Speed===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Movement Speed]]''&lt;br /&gt;
&lt;br /&gt;
Kecepatan Gerak: Kecepatan seorang pemain untuk berjalan, tidak dipengaruhi oleh AGI melainkan hanya dari Skill-skill dan itam-iem.&lt;br /&gt;
===Status Effects Resistance===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Status Effects]]''&lt;br /&gt;
&lt;br /&gt;
Banyak stats mempengaruhi resistansi dari beberapa efek status, dan bahkan imunitas terhadap efek yang dapat diterima.&lt;br /&gt;
&lt;br /&gt;
== Base Stats vs. Total Stats ==&lt;br /&gt;
Base stats mean the stats alone without the bonus part (which is indicated by +X part in your status window). Total stats include both base and any bonus stats you may have. &lt;br /&gt;
&lt;br /&gt;
Be warned any investment in stats cannot be reversed except through stat reset NPC (very rare that this NPC is put in the game, so don't hope for one), or by rebirthing to prepare for transcendence classes. &lt;br /&gt;
&lt;br /&gt;
[[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Size&amp;diff=3780</id>
		<title>Size</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Size&amp;diff=3780"/>
				<updated>2017-01-20T13:55:37Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ukuran adalah ciri dari monster. Terdapat tiga ukuran yang ada di dunia  Ragnarok Online: &lt;br /&gt;
&lt;br /&gt;
*Besar&lt;br /&gt;
*Sedang &lt;br /&gt;
*Kecil &lt;br /&gt;
&lt;br /&gt;
Pemain merupakan, secara umum, berukuran sedang ketika melawan satu sama lain dalam sebuah lingkungan [[PvP and WoE#PvP|PvP]]. Namun jika seorang karakter diadopsi, mereka dianggap berukuran kecil. &lt;br /&gt;
&lt;br /&gt;
Kebanyakan senjata menderita penalti ukuran terhadap ukuran tertentu, meskipun hal tersebut hanya sebagian kecil ketika melihat pada kerusakan dalam skala besar. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot;| '''Size Modifiers for Weapons''' &lt;br /&gt;
|-&lt;br /&gt;
|Size ||  Fist ||  Dagger ||  1H Sword ||  2H Sword ||  Spear ||  Spear+Peco ||  Axe ||  Mace ||  Rod ||  Bow ||  Katar ||  Book ||  Claw ||  Instrument ||  Whip  ||  Gun ||  Huuma Shuriken   &lt;br /&gt;
|-&lt;br /&gt;
|Large ||  100 ||  50 ||  75 ||  100 ||  100 ||  100 ||  100 ||  100 ||  100 ||  75 ||  75 ||  50 ||  50 ||  75 ||  50  ||  100  ||  100  &lt;br /&gt;
|-&lt;br /&gt;
|Medium ||  100 ||  75 ||  100 ||  75 ||  75  || 100 ||  75 ||  100 ||  100 ||  100 ||  100 ||  100 ||  75 ||  100 ||  100  ||  100  ||  100  &lt;br /&gt;
|-&lt;br /&gt;
|Small ||  100 ||  100 ||  75 ||  75 ||  75 ||  75 ||  50 ||  75 ||  100 ||  100 ||  75 ||  100 ||  100  || 75 ||  75  ||  100  ||  100  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lihat juga==&lt;br /&gt;
&lt;br /&gt;
*[[Card Reference#Weapon Cards by Size|Weapon Cards by Size]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_Monster}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=One_Handed_Sword&amp;diff=3779</id>
		<title>One Handed Sword</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=One_Handed_Sword&amp;diff=3779"/>
				<updated>2017-01-20T13:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Articles Needing DB Links}} &lt;br /&gt;
Digunakan kebanyakan oleh karakter kelas [[Swordman]], tetapi [[Assassin Cross]] (secara spesifik untuk [[Soul Destroyer]]) dan karakter  [[Rogue]]/[[Stalker]] berbasis [[STR]] mungkin juga menemukannya berguna. Banyak muncul dalam variasi berlubang, dan beberapa dari tipe yang sama mempunyai lebih banyak lubang daripada lainnya.&lt;br /&gt;
&lt;br /&gt;
{{Size Fix |s=75|m=100|l=75}}&lt;br /&gt;
&lt;br /&gt;
== Daftar ==&lt;br /&gt;
Catatan: Penempaan bertandakan kemampuan Blacksmith [[Smith Sword]]. Versi ini mempunyai 0 lubang, tetapi dapat memberikan elemen ataupun modiifikasi kuat.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sword ||Smith, 3, 4 ||1 ||25 ||50 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Falchion ||Smith, 3, 4 ||1 ||39 ||60 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Blade ||Smith, 3, 4 ||1 ||53 ||70 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Rapier ||Smith, 2, 3 ||2 ||70 ||50 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Sashimi ||0 ||3 ||75 ||140 ||40% kesempatan untuk menemukan Sushi ketika membunuh ikan&lt;br /&gt;
|-&lt;br /&gt;
|Scimiter ||Smith, 2, 3 ||2 ||85 ||70 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Solar Sword ||0 ||4 ||85 ||120 ||SP -15 setiap 10 detik, Mendapatkan 1% dari kerusakan yang diberikan dengan serangan sebagai HP&lt;br /&gt;
|-&lt;br /&gt;
|Orcish Sword ||0 ||3 ||90 ||80 ||Tidak dapat dihancurkan&lt;br /&gt;
|-&lt;br /&gt;
|Fireblend ||0 ||4 ||100 ||50 ||LvL 3 Fire Bolt dengan kesempatan, Memungkinkan LvL 3 Fire Bolt&lt;br /&gt;
|-&lt;br /&gt;
|Ice Falchion ||0 ||4 ||100 ||60 ||Membeku dengan kesempatan, Membekukan diri sendiri dengan kesempatan, Memungkinkan LvL 3 Cold Bolt&lt;br /&gt;
|-&lt;br /&gt;
|Ring Pommel Saber ||Smith, 2, 3 ||2 ||100 ||90 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Town Sword ||1, 2 ||3 ||100 ||80 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Jeweled Sword ||0 ||4 ||104 ||220 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Sword ||3 ||3 ||105 ||12 ||MATK +5%, STR +2, INT +4, DEX +1, 5% kesempatan menggunakan [[Cold Bolt]] Lv 3 kepada target ketika melakukan serangan fisik, melemparkan [[Fire Bolt]] Lv 3 kepada target ketika [[Cold Bolt]] digunakan, melemparkan [[Lightening Bolt]] Lv 3 kepada target ketika [[Fire Bolt]] digunakan, melemparkan [[Earth Spike]] Lv 3 kepada target ketika [[Lightening Bolt]] digunakan&lt;br /&gt;
|-&lt;br /&gt;
|Edge ||0 ||4 ||115 ||70 ||Mengutuk dengan kesempatan, Koma dengan kesempatan&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Sword ||0 ||3 ||115 ||250 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Saber ||Smith, 2, 3 ||3 ||115 ||100 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Haedonggum ||Smith, 1, 2 ||3 ||120 ||90 ||INT +3&lt;br /&gt;
|-&lt;br /&gt;
|Nagan ||0 ||4 ||120 ||50 ||+5% diberikan vs. Demi-Human, Memungkinkan LvL 5 Serangan Ganda&lt;br /&gt;
|-&lt;br /&gt;
|Curved Sword ||2 ||4 ||125 ||80 ||Mengutuk dengan kesempatan, ASPD +10%&lt;br /&gt;
|-&lt;br /&gt;
|Tsurugi ||Smith, 1, 2 ||3 ||130 ||120 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Shotel ||1 ||4 ||130 ||150 ||CRIT +50&lt;br /&gt;
|-&lt;br /&gt;
|Caesar's Sword ||0 ||4 ||140 ||70 ||Menembus tumbuhan DEF, +25% diberikan vs. Plant&lt;br /&gt;
|-&lt;br /&gt;
|Immaterial Sword ||0 ||4 ||140 ||90 ||30% SP terserap dengan kesempatan, SP -1 setiap serangan, Tidak dapat dihancurkan&lt;br /&gt;
|-&lt;br /&gt;
|Star Dust Blade ||1 ||4 ||140 ||100 ||Pingsan dengan kesempatan, Tidak dapat dihancurkan&lt;br /&gt;
|-&lt;br /&gt;
|Byeollungum ||0 ||4 ||150 ||90 ||Semua Stats +2, +10% diberikan vs. Boss, Menahan -10% vs. monster Normal&lt;br /&gt;
|-&lt;br /&gt;
|Cutlus ||0, 1 ||4 ||150 ||90 ||STR +2, DEF +1, Memungkinkan LvL 5 Bash&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur ||0 ||4 ||150 ||120 ||LUK +10, INT +5, DEX -1&lt;br /&gt;
|-&lt;br /&gt;
|Flamberge ||Smith, 0, 2 ||3 ||150 ||150 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Twin Edge of Naght Sieger (Blue) ||3 ||4 ||150 ||150 ||berelemen [[Water]], memungkinkan menggunakan [[Frost Diver]] Lv 5, 5% kesempatan untuk ketika memberikan kerusakan fisik, semua serangan fisik akan mengabaikan pertahanan dari monster normal dan pemain untuk 5 detik&lt;br /&gt;
|-&lt;br /&gt;
|Twin Edge of Naght Sieger (Red) ||3 ||4 ||150 ||150 ||berelemen [[Fire]], memungkinkan menggunakan [[Meteor Storm]] Lv 3, 5% kesempatan untuk ketika memberikan kerusakan fisik, semua serangan fisik akan mengabaikan pertahanan dari monster normal dan pemain untuk 5 detik&lt;br /&gt;
|-&lt;br /&gt;
|Mysteltainn ||0 ||4 ||170 ||100 ||DEX +3, +15% diberikan vs. Ghost, Kutukan Batu dengan kesempatan&lt;br /&gt;
|-&lt;br /&gt;
|Tirfing ||0 ||4 ||200 ||100 ||HP -35setiap 10 detik&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapon}}&lt;br /&gt;
{{Navbox Novice|state=collapsed}}&lt;br /&gt;
{{Navbox Merchant|state=collapsed}}&lt;br /&gt;
{{Navbox Swordman|state=collapsed}}&lt;br /&gt;
{{Navbox Alchemist|state=collapsed}}&lt;br /&gt;
{{Navbox Assassin|state=collapsed}}&lt;br /&gt;
{{Navbox Crusader|state=collapsed}}&lt;br /&gt;
{{Navbox Knight|state=collapsed}}&lt;br /&gt;
{{Navbox Rogue|state=collapsed}}&lt;br /&gt;
{{Navbox SuperNovice|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Abyss_Lake_Entrance_Guide&amp;diff=3702</id>
		<title>Abyss Lake Entrance Guide</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Abyss_Lake_Entrance_Guide&amp;diff=3702"/>
				<updated>2017-01-18T10:48:03Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Abysscolumn.jpg|thumb|right|Column location on the minimap.]]&lt;br /&gt;
Langkah-langkah ini harus dilakukan setiap kali seorang pemain atau sebuah partai berharap untuk memasuki Abyss Lake Dungeon. Barang yang dibutuhkan untuk membuka portal masuknya adalah:&lt;br /&gt;
&lt;br /&gt;
*1 {{item | id=1035 Dragon Canine}}&lt;br /&gt;
*1 {{item | id=1036 Dragon Scale}}&lt;br /&gt;
*1 {{item | id=1037 Dragon Tail}}&lt;br /&gt;
&lt;br /&gt;
#Di Hugel Field 5 bicara kepada kolom ({{map |id=hu_fild05 hu_fild05}} 168, 303). masukan Bagian tubuh naga dan kamu akan dipindahkan ke pintu masuk goa yang terletak di tengah-tengah dari peta. Memilih pilihan lain akan menyebabkan kamu untuk memakan bagian tubuh naga dan kehilangan 10% [[HP]]. &lt;br /&gt;
#Portal pintu masuk hanya akan terbuka untuk 30 detik. Jika kamu melewatkannya maka kamu harus membawa barang lagi dan membuka ulang portalnya kembali. &lt;br /&gt;
#Ketika berkelompok, sebagian anggota partai dapat [[teleport]] menuju ke pulau, ketika seseorang menunggu disamping kolom dengan bagian tubuh naga untuk mengaktivasi portalnya. (Catatan: Peta tidak dapat di [[Warp Portal|memoed]])&lt;br /&gt;
#Untuk meninggalkan pusat pulau, bicara kepada kolom di sisi kiri dari pintu masuk.&lt;br /&gt;
[[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3701</id>
		<title>Swordman Skill Quest</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3701"/>
				<updated>2017-01-18T10:39:41Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Penyembuhan HP ketika Bergerak Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 35&lt;br /&gt;
| classreq = Swordman &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 200 {{item |id=713 Empty Bottles}}, 1 {{item |id=1058 Moth Wing}}&lt;br /&gt;
| nitemreq = 1 Pakaian Baja&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[HP Recovery While Moving]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Ksatria De Thomas didalam rumah di [[Izlude]] (214,129). Dia akan meminta barang berikut untuk mengajarimu [[HP Recovery While Moving]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Barang || {{Item List |id=713 |item=Empty Bottles |num=200}} Pakaian Baja yang Bisa Dipakai {{Item List |id=1058 |item=Moth Wing |num=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pukulan Fatal Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = {{item |id=532 Banana Juice}}, 10 {{item |id=1752 Fire Arrows}}, 10 {{item |id=1751 Silver Arrows}}, 30 {{item |id=962 Tentacles}}, 5 {{item |id=526 Royal Jelly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Fatal Blow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Leon Von Frich (prt_in 75,88) di dalam Prontera Chivalry (bangunan di kiri atas [[Prontera]]), dan berikan dia barang berikut untuk mempelajari [[Fatal Blow]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Barang || {{Item List |id=532 |item=Banana Juice |num=1}} {{Item List |id=1752 |item=Fire Arrows |num=10}} {{Item List |id=1751 |item=Silver Arrows |num=10}} {{Item List |id=962 |item=Tentacles |num=30}} {{Item List |id=526 |item=Royal Jelly |num=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mengamuk Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item |id=957 Decayed Nails}}, 10 {{item |id=518 Honey}}, 10 {{item |id=958 Horrendous Mouths}}, 35 {{item |id=924 Powder of Butterfly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Berserk]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Juan di dalam Toko Tempa [[Prontera]] (178, 185) dan berikan dia barang-barang berikut untuk mempelajari [[Berserk]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Barang || {{Item List |id=957 |item=Decayed Nails |num=10}} {{Item List |id=518 |item=Honey |num=10}} {{Item List |id=958 |item=Horrendous Mouths |num=10}} {{Item List |id=924 |item=Powder of Butterfly |num=35}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: Skill Quests]]&lt;br /&gt;
[[Category: Swordman]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3700</id>
		<title>Swordman Skill Quest</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3700"/>
				<updated>2017-01-18T10:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Penyembuhan HP ketika Bergerak Quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Penyembuhan HP ketika Bergerak Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 35&lt;br /&gt;
| classreq = Swordman &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 200 {{item |id=713 Empty Bottles}}, 1 {{item |id=1058 Moth Wing}}&lt;br /&gt;
| nitemreq = 1 Pakaian Baja&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[HP Recovery While Moving]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Ksatria De Thomas didalam rumah di [[Izlude]] (214,129). Dia akan meminta barang berikut untuk mengajarimu [[HP Recovery While Moving]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Barang || {{Item List |id=713 |item=Empty Bottles |num=200}} Pakaian Baja yang Bisa Dipakai {{Item List |id=1058 |item=Moth Wing |num=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pukulan Fatal Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = {{item |id=532 Banana Juice}}, 10 {{item |id=1752 Fire Arrows}}, 10 {{item |id=1751 Silver Arrows}}, 30 {{item |id=962 Tentacles}}, 5 {{item |id=526 Royal Jelly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Fatal Blow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Leon Von Frich (prt_in 75,88) di dalam Prontera Chivalry (bangunan di kiri atas [[Prontera]]), dan berikan dia barang berikut untuk mempelajari [[Fatal Blow]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=532 |item=Banana Juice |num=1}} {{Item List |id=1752 |item=Fire Arrows |num=10}} {{Item List |id=1751 |item=Silver Arrows |num=10}} {{Item List |id=962 |item=Tentacles |num=30}} {{Item List |id=526 |item=Royal Jelly |num=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mengamuk Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item |id=957 Decayed Nails}}, 10 {{item |id=518 Honey}}, 10 {{item |id=958 Horrendous Mouths}}, 35 {{item |id=924 Powder of Butterfly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Berserk]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Juan di dalam Toko Tempa [[Prontera]] (178, 185) dan berikan dia barang-barang berikut untuk mempelajari [[Berserk]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=957 |item=Decayed Nails |num=10}} {{Item List |id=518 |item=Honey |num=10}} {{Item List |id=958 |item=Horrendous Mouths |num=10}} {{Item List |id=924 |item=Powder of Butterfly |num=35}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: Skill Quests]]&lt;br /&gt;
[[Category: Swordman]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3699</id>
		<title>Swordman Skill Quest</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3699"/>
				<updated>2017-01-18T10:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* Mengamuk Quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Penyembuhan HP ketika Bergerak Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 35&lt;br /&gt;
| classreq = Swordman &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 200 {{item |id=713 Empty Bottles}}, 1 {{item |id=1058 Moth Wing}}&lt;br /&gt;
| nitemreq = 1 Armor&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[HP Recovery While Moving]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Ksatria De Thomas didalam rumah di [[Izlude]] (214,129). Dia akan meminta barang berikut untuk mengajarimu [[HP Recovery While Moving]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=713 |item=Empty Bottles |num=200}} Pakaian Baja yang Bisa Dipakai {{Item List |id=1058 |item=Moth Wing |num=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pukulan Fatal Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = {{item |id=532 Banana Juice}}, 10 {{item |id=1752 Fire Arrows}}, 10 {{item |id=1751 Silver Arrows}}, 30 {{item |id=962 Tentacles}}, 5 {{item |id=526 Royal Jelly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Fatal Blow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Leon Von Frich (prt_in 75,88) di dalam Prontera Chivalry (bangunan di kiri atas [[Prontera]]), dan berikan dia barang berikut untuk mempelajari [[Fatal Blow]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=532 |item=Banana Juice |num=1}} {{Item List |id=1752 |item=Fire Arrows |num=10}} {{Item List |id=1751 |item=Silver Arrows |num=10}} {{Item List |id=962 |item=Tentacles |num=30}} {{Item List |id=526 |item=Royal Jelly |num=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mengamuk Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item |id=957 Decayed Nails}}, 10 {{item |id=518 Honey}}, 10 {{item |id=958 Horrendous Mouths}}, 35 {{item |id=924 Powder of Butterfly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Berserk]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Juan di dalam Toko Tempa [[Prontera]] (178, 185) dan berikan dia barang-barang berikut untuk mempelajari [[Berserk]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=957 |item=Decayed Nails |num=10}} {{Item List |id=518 |item=Honey |num=10}} {{Item List |id=958 |item=Horrendous Mouths |num=10}} {{Item List |id=924 |item=Powder of Butterfly |num=35}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: Skill Quests]]&lt;br /&gt;
[[Category: Swordman]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3698</id>
		<title>Swordman Skill Quest</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3698"/>
				<updated>2017-01-18T10:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Penyembuhan HP ketika Bergerak Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 35&lt;br /&gt;
| classreq = Swordman &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 200 {{item |id=713 Empty Bottles}}, 1 {{item |id=1058 Moth Wing}}&lt;br /&gt;
| nitemreq = 1 Armor&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[HP Recovery While Moving]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Ksatria De Thomas didalam rumah di [[Izlude]] (214,129). Dia akan meminta barang berikut untuk mengajarimu [[HP Recovery While Moving]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=713 |item=Empty Bottles |num=200}} Pakaian Baja yang Bisa Dipakai {{Item List |id=1058 |item=Moth Wing |num=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pukulan Fatal Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = {{item |id=532 Banana Juice}}, 10 {{item |id=1752 Fire Arrows}}, 10 {{item |id=1751 Silver Arrows}}, 30 {{item |id=962 Tentacles}}, 5 {{item |id=526 Royal Jelly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Fatal Blow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Leon Von Frich (prt_in 75,88) di dalam Prontera Chivalry (bangunan di kiri atas [[Prontera]]), dan berikan dia barang berikut untuk mempelajari [[Fatal Blow]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=532 |item=Banana Juice |num=1}} {{Item List |id=1752 |item=Fire Arrows |num=10}} {{Item List |id=1751 |item=Silver Arrows |num=10}} {{Item List |id=962 |item=Tentacles |num=30}} {{Item List |id=526 |item=Royal Jelly |num=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mengamuk Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item |id=957 Decayed Nails}}, 10 {{item |id=518 Honey}}, 10 {{item |id=958 Horrendous Mouths}}, 35 {{item |id=924 Powder of Butterfly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[Berserk]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Juan di dalam [[Prontera]] Toko Tempa (178, 185) dan berikan dia barang-barang berikut untuk mempelajari [[Berserk]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=957 |item=Decayed Nails |num=10}} {{Item List |id=518 |item=Honey |num=10}} {{Item List |id=958 |item=Horrendous Mouths |num=10}} {{Item List |id=924 |item=Powder of Butterfly |num=35}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: Skill Quests]]&lt;br /&gt;
[[Category: Swordman]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	<entry>
		<id>https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3697</id>
		<title>Swordman Skill Quest</title>
		<link rel="alternate" type="text/html" href="https://idrowiki.org/c/index.php?title=Swordman_Skill_Quest&amp;diff=3697"/>
				<updated>2017-01-18T10:33:48Z</updated>
		
		<summary type="html">&lt;p&gt;Selina: /* HP Recovery While Moving Quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HP Recovery While Moving Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 35&lt;br /&gt;
| classreq = Swordman &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 200 {{item |id=713 Empty Bottles}}, 1 {{item |id=1058 Moth Wing}}&lt;br /&gt;
| nitemreq = 1 Armor&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Kemampuan Untuk Menggunakan [[HP Recovery While Moving]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Bicara kepada Ksatria De Thomas didalam rumah di [[Izlude]] (214,129). Dia akan meminta barang berikut untuk mengajarimu [[HP Recovery While Moving]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=713 |item=Empty Bottles |num=200}} An Equippable Armor {{Item List |id=1058 |item=Moth Wing |num=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fatal Blow Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = {{item |id=532 Banana Juice}}, 10 {{item |id=1752 Fire Arrows}}, 10 {{item |id=1751 Silver Arrows}}, 30 {{item |id=962 Tentacles}}, 5 {{item |id=526 Royal Jelly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Ability to use [[Fatal Blow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
1. Talk to Leon Von Frich (prt_in 75,88) inside the Prontera Chivalry (top left building in [[Prontera]]), and give him the following items to learn [[Fatal Blow]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=532 |item=Banana Juice |num=1}} {{Item List |id=1752 |item=Fire Arrows |num=10}} {{Item List |id=1751 |item=Silver Arrows |num=10}} {{Item List |id=962 |item=Tentacles |num=30}} {{Item List |id=526 |item=Royal Jelly |num=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Berserk Quest ==&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq = 30&lt;br /&gt;
| classreq = Swordman&lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item |id=957 Decayed Nails}}, 10 {{item |id=518 Honey}}, 10 {{item |id=958 Horrendous Mouths}}, 35 {{item |id=924 Powder of Butterfly}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward =&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = Ability to use [[Berserk]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
1. Talk to Juan inside the [[Prontera]] Upgrade Shop (178, 185) and give him the following items to learn [[Berserk]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items || {{Item List |id=957 |item=Decayed Nails |num=10}} {{Item List |id=518 |item=Honey |num=10}} {{Item List |id=958 |item=Horrendous Mouths |num=10}} {{Item List |id=924 |item=Powder of Butterfly |num=35}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: Skill Quests]]&lt;br /&gt;
[[Category: Swordman]]&lt;/div&gt;</summary>
		<author><name>Selina</name></author>	</entry>

	</feed>