Hunter

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Hunter
Hunter.png
Job Base(s): Archer
Job Type: 2-1
Race: {{{Race}}}
Changes At: Hugel
Number of Skills: 18
Total Skill Points: 82
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+4 +6 +2 +4 +10 +4

Overview

Ilustrasi Hunter

Hunter adalah pemburu yang terampil. Mereka meningkatkan ASPD dengan busur membantu mereka untuk membuat keunggulan saat bertempur. Mereka juga mampu untuk meletakkan ranjau dan jebakan di tanah untuk menghalangi atau menangkap musuh. Perangkap ini akan menyebabkan berbagai efek status (Sandman menimbulkan status Sleep, misalnya) atau menyebabkan kerusakan elemen (yaitu Blast Mine, Land Mine) ke target.

Selain itu, mereka memiliki subcharacter kuat, Falcon. Falcon sangat efektif menangani kerusakan yang konsisten, kerusakan mereka mengabaikan DEF. Falcon memberikan Hunter kemampuan untuk menangani kerusakan beberapa monster sekaligus, dengan mengumpulkan musuh bersama dan mempekerjakan Falcon dengan keterampilan Blitz Beat. Jika Blitz Beat tidak dilemparkan secara manual, namun, kerusakan Blitz Beat dilakukan untuk setiap target dibagi dengan jumlah target hits di contoh itu, sehingga membuat "auto Blitz " metode yang tidak efisien mobbing. Falcon juga memiliki kemampuan untuk mengungkapkan musuh tersembunyi dan menghancurkan perangkap musuh.

Hunter pernah dianggap superior di Ragnarok Online pra-Amatsu Patch, sementara pemain lain bergantung pada job 2-2, Hunter sudah cukup untuk MVPing dan hanya memerlukan 2 stat yaitu AGI dan DEX untuk yang bisa digunakan untuk MVP, PvP, dan PVM. Namun, Hunter memiliki kelemahan mereka sendiri, yaitu kurangnya VIT dan STR, kecuali dalam build tertentu.

Perubahan job hunter

Lihat Perubahan job hunter untuk lebih detail.

berubah menjadi hunter dari Archer membutuhkan pemain handal untuk menyelesaikan beberapa misi:

  • Mengumpulkan barang
  • Tes tertulis
  • Tes bertarung

Setelah menyelesaikan tugas, pemain akan berubah menjadi Hunter.

Builds

DEX/AGI (Power House)

  • STR: 1
  • AGI: 99 (Base)
  • VIT: 1
  • INT: 9
  • DEX: 140-150 (99 Base)
  • LUK: 1

Dalam hal ini Hunter mempunyai damage yang besar, mampu memberikan nilai tertinggi untuk Damage per Second (DPS) pada keadaan yang tepat. Meski Hunter memiliki pertahanan yang kecil, namun, mereka masih yang terbaik dalam sebuah party untuk menyerang dari jarak jauh. Cocok untuk MvP Boss dengan DEF yang rendah. Beberapa modifikasi dari build ini akan menggunakan INT dan LUK untuk serangan Falcon. Direkomendasikan untuk mereka yang tidak ingin memakai Bomb, atau untuk mereka yang mencari build yang bisa digunakan untuk berbagai keperluan.

Falconer

  • STR: 1
  • AGI: 90-99 (Base)
  • VIT: 10-20
  • INT: 1-40
  • DEX: 60-80 (Base)
  • LUK: 40-60+

Mengandalkan penggunaan Falcon untuk menyerang, tipe dari Hunter ini dapat menghemat SP karena adanya serangan dari Falcon. Salah satu keuntungan dari mereka yang lain adalah bahwa serangan dari Falcon mengabaikan DEF, membuat Hunter tipe ini efektif sebagai anti-tanker. Hunter tipe ini akan mengalami kesulitan ketika menjadi Archer karena mereka kekurangan DEX, karena kebanyakan akan mengambil AGI terlebih dahulu sebagai status. Direkomendasi untuk orang yang ingin menikmati bagaimana Falcon menyerang.

DEX/INT (WoE/Trap Builds)

  • STR: 1+
  • AGI: 1-20-30+
  • VIT: 70-80+
  • INT: 50-70
  • DEX: 1-60-70
  • LUK: 1

Build untuk hanya memiliki 1 tujuan, yaitu meletakkan jebakan. Tipe ini dibutuhkan ketahanan yang tinggi juga. Jika Hunter tidak mempunyai Enlarge Weight Limit (dapat di beli di Kafra shop), mereka harus memberikan beberap STR untuk membawa trap dan ransum. Build ini sangatlah sulit dari tingkatan yang lain, yaitu karena kurangnya AGI dan DEX. Build ini dapat berefektif pada saat mob menggunakan trap yang mempunyai damage lebih kepada lawan.

Stats

  • STR mempengaruhi berat batas, namun tidak lagi efisien untuk yang menambah poin di STR untuk alasan menambah berat, karena Kafra shop membuat Enlarge Weight Limit tersedia untuk semua kelas. STR juga menambah damage dari Beast Strafing, dan sedikit menambah ATK. STR dianggap sebagai stat paling tidak berguna bagi Hunter dan hanya dibiarkan pada nilai 1.
  • AGI mempengaruhi kecepatan serang, meningkatkan flee mereka. Stat ini penting bagi sebagian besar Hunter dan umumnya dianggap kedua atau pertama Stat paling berguna untuk mereka (tergantung dari tipe build).
  • VIT mempengaruhi berapa banyak HP yang Hunter miliki, meningkatkan resistance terhadap Status Effects. Hunter untuk WoE biasanya meningkatkan VIT sebanyak 60.
  • INT mempengaruhi seberapa banyak SP yang hunter miliki, meningkatkan tingkat regenrasi SP. Menambah damage Falcon dari Blitz Beat, dan juga damage dari skill Trap.
  • DEX meningkatkan serangan busur (jika menggunakan busur, DEX adalah status pengganti STR), meningkatkan hit, dan dalam jumlah yang sangat kecil, meningkatkan attack speed.
  • LUK meningkatkan critical rate serta menambah seberapa sering seorang Hunter melepaskan Falcon untuk menyerang ketika seorang Hunter sedang menyerang.

Equipment

Headgear

  • Cap [1] - A basic 4 def, and cheap too. It is usually easy to find an overupgraded cap to put a card in for defensive or offensive purposes. A good combo would be the +9 Maestro Cap, with +2 INT and +150 SP.
  • Apple of Archer - Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it's +3 DEX on headgear, this is a must-have for all Hunters, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus.
  • Poo Hat or Beret - Self-explanatory. 10% less from demi humans. If you don't need an AoA for your dex, Poo Hat or Beret is great for PVP and WoE.
  • Feather Beret - 1 def, 1 mdef, and 10% less from demi humans. a great choice for PvP and WoE.
  • Ghost Bandana - Agi + 2.. like the AoA except it helps you reach a higher ASPD. Not as useful as a carat/wise for leveling but if you do prefer having extra ASPD as opposed to SP in MVP/Leveling situations then this is a fine headgear to use
  • Binoculars - 1 DEF and 1 DEX, not bad but slotted sunnies are almost always better, unless you need the binocs to hit your dex bonus.
  • Sunglasses [1] - Nightmare card, Willow Card, and Elder Willow card are all good for Hunters (depending on your build). Marduk card is good too if you don't wanna worry about carrying green pots around (Hunter weight limit sucks).

Footgear

Hunters can use boots. This is the highest DEF footgear and also does not weigh much, so it is usually a good idea to use slotted Boots for this part of your gear.

  • Matyr Card - 1 AGI and 10% more HP. A good basic gear to wear while leveling and in PVP/WoE.
  • Firelock Card - 10% HP/SP increase. Awesome card for everywhere. Make sure those boots are +9!
  • Male Thief Bug Card - +2 AGI. An oldschool card but still useful. Can help you hit that important ASPD bonus.
  • Crystal Pumps - Many Falcon-build hunters use Crystal Pumps to increase their LUK, for more Autoblitz chance and Crit.

Armor

  • Mink Coat [1] - 6 def, weighs 230. A simple basic gear, same DEF as tights except no DEX and it weighs A LOT. Try to avoid this if possible, only to be used really for cards such as Ghostring which you wouldn't want to waste in a pair of tights.
  • Tights [1] - The best armor for a Hunter. 50 Weight, 6 def, and +1 dex. Often helps you reach your DEX bonus, or will allow you to take those binocs off.
  • Coat [1] - Use this or a Mantle [1] for elemental armors. Switching through 6 pairs of tights is annoying.

Garment

Generally, Hunters will use a Muffler or if you have the funds, a Heavenly Maiden Robe for their Garment.

  • Whisper Card - Good for leveling. Hunters can reach a high amount of flee with all of their agi/flee increasing skills (Wind Walker, Falcon Eyes, Improve Concentration).
  • Dragontail Card - Probably the best choice for leveling and MVP, and even in PVP. Increases your Double Strafe Damage by 5%, also adds 10 flee and 1 AGI. The AGI may help you reach an ASPD bonus, and the flee always helps while leveling. An excellent card for those powerhouse builds that are all about dishing out loads of damage.
  • Raydric Card - Of course, the classic Immune Muffler should be a part of your gear, for every aspect of the game.

Shield

Hunters are limited to wearing guards. You cannot attack with a bow while your guard is equipped, because bows are two handed weapons. You can, however, do any Trap or Falcon skill (such as Blitz Beat or Detect) while wearing your guard. Basically only useful for Trapper/Falconer builds.

Accessory

Nimble Brooches and Gloves are the best accessories to use as a hunter. Usually, with 99 DEX, you can use two nimble brooches to reach 150 DEX on a Hunter. If you prefer to use 140 DEX while leveling, flash rosaries are a very good choice. Of course, if you can afford it (and it works in your build), Bow Thimble [1] may be a good choice.

Weapon

  • Composite Bow [4] - Every Hunter should use composite bows for dealing damage. 2x2x Race/Element is the best, of course.
  • Bow [4] - You usually use a Bow [4] to inflict status effects on your enemies. Status bows are amazing in PVP. Hunters have very high attack speed and also can cause status effects from a range, which is a huge advantage in many situations in WoE and PVP.
  • Burning/Earth/Frozen/Gust Bow [1]- a nice replacement for 2:2 composites[4], carded with correct elemental modifier card and arrow set and against correct element monsters.

Arrows

Arrows are VERY important to Hunters. The fact that a Hunter can use a carded weapon with an elemental arrow without having to trouble a Sage for an Endow is a huge advantage in every aspect of the game, especially leveling.

  • PVP/WoE - In PVP/WoE, it is best to carry Stone Arrows for the basic attacking arrow. These will destroy those wearing Zephyrus (Dokebi Card) armor to counter a Wizard's Jupitel Thunder, or any other Wind/Water type skill. It also bypasses the Immune (Raydric Carded garment) that your enemy may have equipped. Status arrows, such as Mute Arrows and Curse Arrows are not hard to collect. They can be used in combination with a status bow to completely disable your enemy. For example, against a Lord Knight using a Quadruple Cursing bow with Cursed Arrows will allow you to keep your distance. You can also mix it up. You can use a Quadruple Stun Bow with Mute arrows to ward off those pesky wizards. Remember, since all status arrows are Neutral element you may want to use Cursed Water to continue bypassing the Immune effect. In PVP, a ghostring armor is very powerful against melee classes. However, Hunters have a huge advantage against those who keep their ghostring equipped. Hunters can easily change their weapon's element to Ghost Property by equipping Immaterial Arrows. A Hunter should always be prepared to help their party out by taking out Ghostring wearers with Immaterial Arrows.
  • Leveling - Self explanatory. Carry arrows that are strong against the monsters you are fighting. Leveling with status bows is not suggested, as it would be quite expensive to get an endow slave and go back to storage to restock on arrows.


Class Data

Skills

See Archer Skills for first class skills.

Skill Description Levels Type
HT ANKLESNARE.png Ankle Snare
Use 1 Trap item to set a trap that will immobilize an enemy for a set duration. 5 Active
HT BEASTBANE.png Beast Bane
Increases ATK against Insect and Brute race monsters. 10 Passive
HT BLASTMINE.png Blast Mine
Set a trap that does Wind damage in a 3x3 area when triggered. 5 Offensive
HT BLITZBEAT.png Blitz Beat
Your Falcon attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively. 5 Offensive
HT CLAYMORETRAP.png Claymore Trap
Set a trap that will explode, causing Fire property damage in a 5x5 area. 5 Offensive
HT DETECTING.png Detect
Command your Falcon to detect hidden enemies within a variable range. 4 Active
HT FALCON.png Falconry Mastery
Enables Hunters to rent and command a Falcon, an exclusive sub-character for the Hunter class. 1 Passive
HT FLASHER.png Flasher
Set a trap that will emit bright light that can Blind enemies. 5 Active
HT FREEZINGTRAP.png Freezing Trap
Do Water damage and possibly freeze an enemy when triggered. 5 Offensive
HT LANDMINE.png Land Mine
A trap that explodes when triggered, inflicting Earth damage with a chance to Stun an enemy. 5 Offensive
HT REMOVETRAP.png Remove Trap
Remove a trap laid by yourself, recovering the Trap item. 1 Active
HT SANDMAN.png Sandman
Set a trap that can put enemies to Sleep within a 5x5 area once triggered. 5 Active
HT SHOCKWAVE.png Shockwave Trap
Set a trap to drain SP from enemies when triggered. 5 Active
HT SKIDTRAP.png Skid Trap
Set a trap that will cause an enemy to slide in a certain direction once it is triggered. 5 Active
HT SPRINGTRAP.png Spring Trap
Commands your Falcon to remove a set enemy or friendly trap from a distance. 5 Active
HT STEELCROW.png Steel Crow
Increase damage inflicted by your Falcon. 10 Passive
HT TALKIEBOX.png Talkie Box
Set a trap that will display a user-set text message to whoever steps on it. 1 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
HT PHANTASMIC.png Phantasmic Arrow
Shoot a magic arrow without requiring actual arrows and pushes the enemy 3 cells backward. 1 Offensive 40 Phantasmic Arrow Quest

Soul Link

Hunter Spirit enables use of

Skill Description Levels Type
HT POWER.png Beast Charge
An advanced form of Double Strafing modified to do additional damage against brute or insect race monsters. 1 Offensive

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 5 10 11 44
AGI 12 19 20 31 39 47
VIT 17 22
INT 2 34 41 46
DEX 1 4 8 14 21 27 33 38 43 49
LUK 7 15 29 42

ASPD


External Links