Summon Marine Sphere
Dari idRO Klasik Wiki
|Summon Marine Sphere|
|Cast Time:||2 seconds|
|Cast Delay:||0.5 seconds|
|Duration:|| 30 seconds;|
Until explodes or is killed
|(Alchemist) Prepare Potion Lv. 2|
Summons a Self Destruction upon receiving damage. A maximum of three Marine Spheres can be summoned before the first one expires. Each cast consumes a .on a targeted location, which will cast
- In PvM environment, an exploding Marine Sphere will inflict Fire property damage to all monsters, mercenaries, and homunculi in range.
- In PvP environment, an exploding Marine Sphere will damage allies, enemies, and the user itself.
- The Marine Sphere is considered Plant race.
- The Marine Sphere will travel in the direction it is tapped to and move approximately seven cells before detonating.
- Self Destruction damage is based on the remaining HP of the Marine Sphere. Healing it prior to explosion will maximize damage.
- A Marine Sphere's explosion does not cause an experience tap on the effected monsters.
- Summoned Marine Spheres will drop typical monster items unless they die before exploding.
|Alchemist & Biochemist|
| 2nd Class
|Acid Terror • Aid Berserk Potion • Aid Potion • Alchemical Weapon • Axe Mastery • Biochemical Helm • Bomb • Potion Research • Prepare Potion • Spiritual Potion Creation (variant 1) • Spiritual Potion Creation (variant 2) • Spiritual Potion Creation (variant 3) • Summon Flora • Summon Marine Sphere • Synthesized Shield • Synthetic Armor|
| Bioethics • |
| Acid Bomb • Aid Condensed Potion • |
|Quests||Alchemist Job Change Guide • Alchemist Skill Quest • Rebirth Walkthrough|
|Weapons||Axe • Dagger • Mace • One Handed Sword|