Earth Spike

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Needs proper Skill Icon Earth Spike
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Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 10 + (Skill Level × 2)
Cast Time: (Skill Level × 0.7) seconds
Cast Delay: 0.8 seconds
Target: Enemy
Range: Magic
Property: Earth
Prerequisites
(Mage) Stone Curse Lv. 1, (Super Novice) Quest, (Sage) Endow Quake Lv. 1

Earth Spike (Alt: Earth Spike) is a 2nd class offensive skill available as Wizard, High Wizard, Sage, Scholar and expanded Super Novice.

Effect

Commands the ground beneath a single target to rise into spikes, where each spike will inflict 100% Earth property magic damage.

Level Hits Inflicted Cast Time SP Cost
1 1 0.7s 12
2 2 1.4s 14
3 3 2.1s 16
4 4 2.8s 18
5 5 3.5s 20

Notes

  • Despite the animation, all damage is connected in one single bundle.
  • This skill is the only single-target spell (cast by players) capable of hitting hidden enemies. However, it must be cast while the enemy is still visible.
  • Since this is not a Bolt skill (despite being triggered by Vanilmirth's Caprice), it is completely unaffected by Double Bolt and cannot be used in conjunction with Spell Fist.
  • In addition to Level 1 Stone Curse, Sage classes also have a prerequisite of Level 1 Endow Quake while Super Novices have a prerequisite of doing the Expansion Quest instead. Wizard classes only require Level 1 Stone Curse.

External

Bestowed from

Enhanced by


Wizard & High Wizard
2nd Class
Skills
Earth Spike • Fire Ivy • Fire Pillar • Frost Nova • Heaven's Drive • Ice Wall • Jupitel Thunder • Lord of Vermilion • Meteor Storm • Quagmire • Sense • Sight Blaster • Sightrasher • Storm Gust • Water Ball
Transcendent
Skills
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher
Quests Wizard Job Change Guide • Wizard Skill Quest • Rebirth Walkthrough
Weapons Rod
Sage & Scholar
2nd Class
Skills
Cast Cancel • Create Elemental Converter • Deluge • Dispell • Dragonology • Earth Spike • Elemental Change • Endow Blaze • Endow Tornado • Endow Tsunami • Endow Quake • Free Cast • Heaven's Drive • Hindsight • Hocus-pocus • Magic Rod • Magnetic Earth • Sense • Spell Breaker • Study • Volcano • Whirlwind
Transcendent
Skills
Blinding Mist • Double Bolt • Fiber Lock • Foresight • Indulge • Mind Breaker • Soul Exhale • Soul Siphon
Quests Sage Job Change Guide • Sage Skill Quest • Rebirth Walkthrough
Weapons Book • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword