Status Effects

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There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.

Abyss Curse

This status ailment causes the following effects:

This status ailment is caused by:


Ash

This status ailment causes the following effects:

  • On plant-type monsters, reduces DEF by 50%.
  • On water-type monsters, reduces ATK and Flee by 50%.
  • On all monsters and players, reduces HIT by 50%.
  • All monsters and players will have their skills fail to activate at a 50% chance.
  • Fire-element attacks will deal 150% damage on targets with the Ash status effect.
  • Although this previously hit players and the owner in PVM, this no longer happens. It only effects enemies now.

This status ailment is caused by:


Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

This status ailment causes the following effect:

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
  • Natural HP/SP Regen disabled.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Dying cancels this ailment.
  • AGI reduces the chance of occurring by 1% per point and may reduce lasting time.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment.
  • Mercenary's skill Compress can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:

Equipments:

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.


Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

This status ailment causes the following effects:

  • Reduce your HIT and FLEE rate by 25%.
  • Also graphically reduces range of your visibility.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • INT also reduces the chance and duration.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • Lauda Agnus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:


Break

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

  • STR affects the infliction chance. (STR 204 = immune)
  • AGI and LUK reduce the duration


Burning

This status ailment causes the following effects:

  • Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
  • Reduce 25% MDEF

This status ailment is caused by:

To assist in recovering from this ailment:

Card effects:

  • Banaspaty Card gives a chance of inflicting the status with melee attacks.

Notes:

  • Base duration is 15 seconds (reduce with ????)
  • Minimum duration of 5 seconds.
  • Boss Monsters are immune to Burning.
  • Grants immunity from Freezing Ailment


Chaos

Also known as Confusion.

This status ailment causes the following effects:

  • Causes the character to move into unintended directions when trying to navigate.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Acolyte's skill - Cure, Green Potion, Panacea, Royal Jelly can undo the effect.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.

Card effects:


Charm

This status ailment is caused by:

  • Unable to attack or target the caster
  • Use on heart emotion

This status ailment is caused by:


Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

This status ailment causes the following effects:

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Heal, Healing Items
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)

Card effects:

Notes:

  • You can dodge Coma inducing physical attacks if you have high FLEE.
  • Having higher LUK will decrease the chance of Coma when attacked.
  • Inversely, having higher LUK will increase the chances for Coma infliction when attacking.


Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.

This status ailment causes the following effects:

  • Lowers the effectiveness of healing skills on you, including Heal, Sanctuary, Aid Potion and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Lasts 30 seconds.

To assist in recovering from this ailment:

  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
  • The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a Regeneration Potion struck by level 5 would have healing recovery of 20% instead of 0%.

Notes:

  • You can dodge critical wounds inducing physical attacks if you have high FLEE, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.


Crystallization

This status ailment causes the following effect:

  • Causes loss of 2% of HP and 1% of SP per second.
  • The target cant attack, move, use skills and use itens.
  • Having 0 sp will immediately cancel the effect.

This status ailment is caused by:

To assist in recovering from this ailment:


Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
  • LUK reduces chance of being Cursed by 1% per point, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:


Deadly Poison

This status ailment causes the following effect:

  • Initially Max HP reduced by 10% (if player)
  • Initially Max HP reduced by 15% (if monster)
  • HP reduced by Max HP's 4% each 1sec

This status ailment is caused by:


Deep Sleep

This status ailment causes the following effect:

  • chat is disabled
  • 2% of maximum HP/SP is recovered each second
  • damage from the next attack is amplified 1.5x

This status ailment is caused by:

To assist in recovering from this ailment:

  • Base level and INT reduce the duration
  • Lauda Ramus removes this ailment.

Card effects:

  • Miming card gives a chance of inflicting the status with melee attacks.


Divest

This status ailment causes the following effect:

  • The player can not reequip any items into a given equipment slot, depending on which one was targeted.

This status ailment is caused by:

To prevent from infliction:

  • High DEX lowers chance.
  • Protection skills of Alchemists grant immunity.

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Alchemist protection skills "cure" divest status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Divest status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.


Fear

This status ailment causes the following effects:

  • Can't move 2sec
  • Hit and Flee decrease 20%.

This status ailment is caused by:

To prevent from infliction:

  • None


Freezing

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

Notes:

  • Base duration is 13 seconds (reduce with VIT and DEX).
  • Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second
  • Minimum duration of 6 seconds.
  • Grants immunity to Burning Ailment.


Frenzy

This status ailment causes the following effects:

  • The target can't use skills and items.
  • Causes loss of HP and SP over time.
  • Atk increase 100~500.
  • Def decrease 20~60%.
  • Flee decrease 50~90%.
  • sit on the ground for 3 seconds after the frenzy wears off

This status ailment is caused by:


Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

This status ailment causes the following effects:

  • All DEF contributed by items reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • Any FLEE will be negated.
  • Increases your Hard-MDEF by 25%.
  • Ignores Steal, Lex Aeterna, Wizard's skill - Storm Gust, Ninja's skill - Snow Flake Draft.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).

This status ailment is caused by:

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Sura's skill Gentle Touch-Cure can recover from the effect.
  • Priest's skill Status Recovery can undo the effect.
  • Swordman's skill Provoke cancels effect.
  • Scholar's skill Mind Breaker cancels effect.
  • Sorcerer's skill Warmer cancels effect and grants immunity for the duration of the skill.
  • Hard MDEF reduces the chance of being affected by 1% per point.
  • Luk reduces the duration.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the Paladin itself since it can't cast any skill as long as he/she is frozen.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.
  • Lauda Agnus removes this ailment.

Card effects:

Equipments:

Grampus Morph

This status ailment causes the following effects:

  • Player character's head change orc

To assist in recovering from this ailment:


Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

This status ailment causes the following effects:

  • The screen goes wavy and you see crazy numbers for all damage that is processed around you, but they are all fake. Even other players see those numbers at you. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.


Heat

For the Monster Exclusive Skill see NPC FIRESTORM.

This status ailment is inflicted only by Muspellskoll and Satan Morroc.

This status ailment causes the following effects:

  • Drain HP each over time.
  • Increases damage received from Fire property monsters.
  • Increases damage received from Fire property attack.

To assist in recovering from this ailment:


Hell's Power

This status ailment is inflicted only by Satan Morroc and the item Death Guidance (on the wielder).

This status ailment causes the following effect:

  • The effected player cannot be resurrected.
  • A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.

To prevent affliction:

  • None

To assist in recovering from this ailment:

  • Relogging does NOT cancel the effect
  • Unknown if ailment can be countered by Soul Linker's Kaizel which normally gives automatic resurrection.


Howling

This status ailment causes the following effect:

  • Causes loss a percent of the targets SP.
  • Reduce an amount of the targets INT.
  • The target increase her/his cast (fixed) in a an amount.

This status ailment is caused by:

To assist in recovering from this ailment:

Notes:

  • Minimum success chance is 10%
  • Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }%
  • INT reduction, SP reduction, added Fixed Cast time increases with the Mandragora Howling skill level.
  • Duration of skill increase with the Mandragora Howling skill level.


Imprison

This status ailment causes the following effects:

  • The target can't attack, move, use skills.
  • Ignore damage except Ghost property magics or from attacks that inflict fixed damage.

This status ailment is caused by:

Notes:

  • Base Duration are 6~14sec, but base duration for monsters is reduced by target's VIT and LUK. For players, STR.


Masquerade

This status ailment causes the following effects:

  • Varies by skill

This status ailment is caused by:

To assist in recovering from this ailment:

  • AGI reduce the duration


New Poison

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

  • Int reduces the duration. (Oblivion Curse)
  • Antidote removes this ailment.
  • Clearance removes this ailment.
  • Gentle Touch-Cure removes this ailment. (Paralysis, Pyrexia, Venom Bleed, Magic Mushroom)


Overheat

This status ailment causes the following effect:

  • Causes loss of HP over time. (Not Fatal)
  • The Overheat Limit refers to the amount of damage a Madogear user can receive before this status effect is inflicted.

This status ailment is caused by:

To assist in recovering from this ailment:

Paralyze

This status ailment causes the following effects:

This status ailment is caused by:


Overawe

This status ailment causes the following effects:

  • Greatly decrease Movement Speed
  • Speed change skill effects not reflected.

This status ailment is caused by:


Poison

For the Monster Exclusive Skill see NPC POISON.

This status ailment causes the following effects:

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
  • SP Regeneration is disabled.

This status ailment causes the following effect:

To assist in recovering from this ailment:

  • Green Herb, Green Potion, Panacea, Royal Jelly, Thief's skill - Detoxify can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • VIT reduces the chance by 1% per point of vit.
  • Priest's Slow Poison prevents damage taken from Poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including poison status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:


Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

This status ailment causes the following effects:

  • Inability to use any active skills.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Priest's skill - Lex Divina, Green Potion, Panacea, Royal Jelly, Acolyte's/Crusader skill - Cure can undo the effect.
  • Having high VIT, INT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • INT reduces the chance by 1% per point of int.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:


Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

This status ailment causes the following effects:

  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • If enemy attacks you, you will always get hit.
  • If enemy attacks you, they will have 2x CRIT chance with their attack.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Having high INT and LUK will reduce amount of time this ailment affects you.
  • AGI reduces the chance of being affected by 1% per point of agi.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the paladin itself since it can't cast any skill as long as he/she is sleeping.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:


Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

This status ailment causes the following effects:

  • Increases your casting time by 20% - 100%.
  • Effect lasts 30 seconds.

Equipments:


Stasis

This status ailment causes the following effects:

  • sealed of many skill

This status ailment is caused by:

To assist in recovering from this ailment:

  • VIT and DEX reduce the duration


Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE.

This status ailment causes the following effects:

  • All DEF contributed by items is reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • If HP is over 25%, you will lose 1% of your HP every 5 seconds.
  • Increases your MDEF by 25%.
  • Changes your elemental status as "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
  • Ignores Steal and Lex Aeterna.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
  • Status Recovery and Blessing can undo the effect.
  • Gentle Touch-Cure (Sura) can recover from the effect.
  • Hard MDEF reduces the chance of being affected by 1% per point.
  • Luk reduces the duration.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.
  • Lauda Agnus removes this ailment.

Card effects:

Equipments:

Note: The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna, and cannot attack or use skills but still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

This status ailment causes the following effects:

  • Any flee will be negated.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

This status ailment is caused by:

To assist in recovering from this ailment:

  • Priest's skill Status Recovery can undo the effect.
  • LUK will slightly reduce the duration of this ailment and the chance to be inflicted.
  • VIT reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the Paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Card effects:

Equipments:


Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

This status ailment causes the following effect:

To prevent from infliction:

  • Bathory Card causes the skill inflicting this status to miss. (Do not work on Renewal)
  • Evil Druid Card causes the skill inflicting this status to miss.

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.